More docstrings and rearrainged a couple things.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@24664 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robin Dunn
2003-11-26 06:09:56 +00:00
parent 8feaa81f86
commit 1e0c87227c
24 changed files with 958 additions and 701 deletions

View File

@@ -47,14 +47,36 @@
class wxBitmap : public wxGDIObject
{
public:
wxBitmap(const wxString& name, wxBitmapType type=wxBITMAP_TYPE_ANY);
DocCtorStr(
wxBitmap(const wxString& name, wxBitmapType type=wxBITMAP_TYPE_ANY),
"Loads a bitmap from a file.");
~wxBitmap();
// alternate constructors
%name(EmptyBitmap) wxBitmap(int width, int height, int depth=-1);
%name(BitmapFromIcon) wxBitmap(const wxIcon& icon);
%name(BitmapFromImage) wxBitmap(const wxImage& image, int depth=-1);
DocCtorStrName(
wxBitmap(int width, int height, int depth=-1),
"Creates a new bitmap of the given size. A depth of -1 indicates the depth of\n"
"the current screen or visual. Some platforms only support 1 for monochrome and\n"
"-1 for the current colour setting.",
EmptyBitmap);
DocCtorStrName(
wxBitmap(const wxIcon& icon),
"Create a new bitmap from an Icon object.",
BitmapFromIcon);
DocCtorStrName(
wxBitmap(const wxImage& image, int depth=-1),
"Creates bitmap object from the image. This has to be done to actually display\n"
"an image as you cannot draw an image directly on a window. The resulting\n"
"bitmap will use the provided colour depth (or that of the current system if\n"
"depth is -1) which entails that a colour reduction has to take place.",
BitmapFromImage);
%extend {
DocStr(wxBitmap(PyObject* listOfStrings),
"Construct a Bitmap from a list of strings formatted as XPM data.");
%name(BitmapFromXPMData) wxBitmap(PyObject* listOfStrings) {
char** cArray = NULL;
wxBitmap* bmp;
@@ -67,7 +89,12 @@ public:
return bmp;
}
%name(BitmapFromBits) wxBitmap(PyObject* bits, int width, int height, int depth = 1 ) {
DocStr(wxBitmap(PyObject* bits, int width, int height, int depth=1 ),
"Creates a bitmap from an array of bits. You should only use this function for\n"
"monochrome bitmaps (depth 1) in portable programs: in this case the bits\n"
"parameter should contain an XBM image. For other bit depths, the behaviour is\n"
"platform dependent.");
%name(BitmapFromBits) wxBitmap(PyObject* bits, int width, int height, int depth=1 ) {
char* buf;
int length;
PyString_AsStringAndSize(bits, &buf, &length);
@@ -88,28 +115,51 @@ public:
bool Ok();
DocStr(GetWidth, "Gets the width of the bitmap in pixels.");
int GetWidth();
DocStr(GetHeight, "Gets the height of the bitmap in pixels.");
int GetHeight();
DocStr(GetDepth,
"Gets the colour depth of the bitmap. A value of 1 indicates a\n"
"monochrome bitmap.");
int GetDepth();
DocStr(ConvertToImage,
"Creates a platform-independent image from a platform-dependent bitmap. This\n"
"preserves mask information so that bitmaps and images can be converted back\n"
"and forth without loss in that respect.");
virtual wxImage ConvertToImage() const;
DocStr(GetMask,
"Gets the associated mask (if any) which may have been loaded from a file\n"
"or explpicitly set for the bitmap.");
virtual wxMask* GetMask() const;
DocStr(SetMask,
"Sets the mask for this bitmap.");
virtual void SetMask(wxMask* mask);
%extend {
DocStr(SetMaskColour,
"Create a Mask based on a specified colour in the Bitmap.");
void SetMaskColour(const wxColour& colour) {
wxMask *mask = new wxMask(*self, colour);
self->SetMask(mask);
}
}
// def SetMaskColour(self, colour):
// mask = wxMaskColour(self, colour)
// self.SetMask(mask)
DocStr(GetSubBitmap,
"Returns a sub bitmap of the current one as long as the rect belongs entirely\n"
"to the bitmap. This function preserves bit depth and mask information.");
virtual wxBitmap GetSubBitmap(const wxRect& rect) const;
DocStr(SaveFile, "Saves a bitmap in the named file.");
virtual bool SaveFile(const wxString &name, wxBitmapType type,
wxPalette *palette = (wxPalette *)NULL);
DocStr(LoadFile, "Loads a bitmap from a file");
virtual bool LoadFile(const wxString &name, wxBitmapType type);
@@ -118,13 +168,19 @@ public:
virtual void SetPalette(const wxPalette& palette);
#endif
// copies the contents and mask of the given (colour) icon to the bitmap
virtual bool CopyFromIcon(const wxIcon& icon);
virtual bool CopyFromIcon(const wxIcon& icon);
DocStr(SetHeight, "Set the height property (does not affect the bitmap data).")
virtual void SetHeight(int height);
DocStr(SetWidth, "Set the width property (does not affect the bitmap data).")
virtual void SetWidth(int width);
DocStr(SetDepth, "Set the depth property (does not affect the bitmap data).")
virtual void SetDepth(int depth);
#ifdef __WXMSW__
bool CopyFromCursor(const wxCursor& cursor);
int GetQuality();
@@ -137,10 +193,23 @@ public:
//---------------------------------------------------------------------------
DocStr(wxMask,
"This class encapsulates a monochrome mask bitmap, where the masked area is\n"
"black and the unmasked area is white. When associated with a bitmap and drawn\n"
"in a device context, the unmasked area of the bitmap will be drawn, and the\n"
"masked area will not be drawn.");
class wxMask : public wxObject {
public:
wxMask(const wxBitmap& bitmap);
%name(MaskColour) wxMask(const wxBitmap& bitmap, const wxColour& colour);
DocCtorStr(
wxMask(const wxBitmap& bitmap),
"Constructs a mask from a monochrome bitmap.");
DocCtorStrName(
wxMask(const wxBitmap& bitmap, const wxColour& colour),
"Constructs a mask from a bitmap and a colour in that bitmap that indicates the\n"
"background.",
MaskColour);
//~wxMask();