get rid of special WX_ASSERT_FOO_EQUAL macros by defining CppUnit::assertEquals() overloads for wx types
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@54696 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -198,13 +198,13 @@ void UnicodeTestCase::ConstructorsWithConversion()
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#if wxUSE_UNICODE
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const wchar_t wchar[] = {0x44,0xE9,0x6A,0xE0,0};
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WX_ASSERT_STR_EQUAL( wchar, s1 );
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CPPUNIT_ASSERT_EQUAL( wchar, s1 );
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wxString s2(wchar);
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WX_ASSERT_STR_EQUAL( wchar, s2 );
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WX_ASSERT_STR_EQUAL( utf8, s2 );
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CPPUNIT_ASSERT_EQUAL( wchar, s2 );
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CPPUNIT_ASSERT_EQUAL( utf8, s2 );
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#else
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WX_ASSERT_STR_EQUAL( utf8, s1 );
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CPPUNIT_ASSERT_EQUAL( utf8, s1 );
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#endif
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wxString sub(utf8sub, wxConvUTF8); // "Dej" substring
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@@ -224,12 +224,12 @@ void UnicodeTestCase::ConstructorsWithConversion()
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// test using Unicode strings together with char* strings (this must work
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// in ANSI mode as well, of course):
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wxString s5("ascii");
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WX_ASSERT_STR_EQUAL( "ascii", s5 );
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CPPUNIT_ASSERT_EQUAL( "ascii", s5 );
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s5 += " value";
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CPPUNIT_ASSERT( strcmp(s5.mb_str(), "ascii value") == 0 );
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WX_ASSERT_STR_EQUAL( "ascii value", s5 );
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CPPUNIT_ASSERT_EQUAL( "ascii value", s5 );
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CPPUNIT_ASSERT( s5 != "SomethingElse" );
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}
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