really restored correct sample code
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@43073 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
		@@ -1,207 +1,199 @@
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Index: samples/minimal/minimal.cpp
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		||||
===================================================================
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		||||
RCS file: /pack/cvsroots/wxwidgets/wxWidgets/samples/minimal/minimal.cpp,v
 | 
			
		||||
retrieving revision 1.71
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		||||
diff -B -b -u -2 -p -r1.71 minimal.cpp
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		||||
--- samples/minimal/minimal.cpp	2006/06/29 13:47:45	1.71
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		||||
+++ samples/minimal/minimal.cpp	2006/11/04 20:50:29
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		||||
@@ -1,199 +0,0 @@
 | 
			
		||||
-/////////////////////////////////////////////////////////////////////////////
 | 
			
		||||
-// Name:        minimal.cpp
 | 
			
		||||
-// Purpose:     Minimal wxWidgets sample
 | 
			
		||||
-// Author:      Julian Smart
 | 
			
		||||
-// Modified by:
 | 
			
		||||
-// Created:     04/01/98
 | 
			
		||||
-// RCS-ID:      $Id$
 | 
			
		||||
-// Copyright:   (c) Julian Smart
 | 
			
		||||
-// Licence:     wxWindows licence
 | 
			
		||||
-/////////////////////////////////////////////////////////////////////////////
 | 
			
		||||
-
 | 
			
		||||
-// ============================================================================
 | 
			
		||||
-// declarations
 | 
			
		||||
-// ============================================================================
 | 
			
		||||
-
 | 
			
		||||
-// ----------------------------------------------------------------------------
 | 
			
		||||
-// headers
 | 
			
		||||
-// ----------------------------------------------------------------------------
 | 
			
		||||
-
 | 
			
		||||
-// For compilers that support precompilation, includes "wx/wx.h".
 | 
			
		||||
-#include "wx/wxprec.h"
 | 
			
		||||
-
 | 
			
		||||
-#ifdef __BORLANDC__
 | 
			
		||||
-    #pragma hdrstop
 | 
			
		||||
-#endif
 | 
			
		||||
-
 | 
			
		||||
-// for all others, include the necessary headers (this file is usually all you
 | 
			
		||||
-// need because it includes almost all "standard" wxWidgets headers)
 | 
			
		||||
-#ifndef WX_PRECOMP
 | 
			
		||||
-    #include "wx/wx.h"
 | 
			
		||||
-#endif
 | 
			
		||||
-
 | 
			
		||||
-// ----------------------------------------------------------------------------
 | 
			
		||||
-// resources
 | 
			
		||||
-// ----------------------------------------------------------------------------
 | 
			
		||||
-
 | 
			
		||||
-// the application icon (under Windows and OS/2 it is in resources and even
 | 
			
		||||
-// though we could still include the XPM here it would be unused)
 | 
			
		||||
-#if !defined(__WXMSW__) && !defined(__WXPM__)
 | 
			
		||||
-    #include "../sample.xpm"
 | 
			
		||||
-#endif
 | 
			
		||||
-
 | 
			
		||||
-// ----------------------------------------------------------------------------
 | 
			
		||||
-// private classes
 | 
			
		||||
-// ----------------------------------------------------------------------------
 | 
			
		||||
-
 | 
			
		||||
-// Define a new application type, each program should derive a class from wxApp
 | 
			
		||||
-class MyApp : public wxApp
 | 
			
		||||
-{
 | 
			
		||||
-public:
 | 
			
		||||
-    // override base class virtuals
 | 
			
		||||
-    // ----------------------------
 | 
			
		||||
-
 | 
			
		||||
-    // this one is called on application startup and is a good place for the app
 | 
			
		||||
-    // initialization (doing it here and not in the ctor allows to have an error
 | 
			
		||||
-    // return: if OnInit() returns false, the application terminates)
 | 
			
		||||
-    virtual bool OnInit();
 | 
			
		||||
-};
 | 
			
		||||
-
 | 
			
		||||
-// Define a new frame type: this is going to be our main frame
 | 
			
		||||
-class MyFrame : public wxFrame
 | 
			
		||||
-{
 | 
			
		||||
-public:
 | 
			
		||||
-    // ctor(s)
 | 
			
		||||
-    MyFrame(const wxString& title);
 | 
			
		||||
-
 | 
			
		||||
-    // event handlers (these functions should _not_ be virtual)
 | 
			
		||||
-    void OnQuit(wxCommandEvent& event);
 | 
			
		||||
-    void OnAbout(wxCommandEvent& event);
 | 
			
		||||
-
 | 
			
		||||
-private:
 | 
			
		||||
-    // any class wishing to process wxWidgets events must use this macro
 | 
			
		||||
-    DECLARE_EVENT_TABLE()
 | 
			
		||||
-};
 | 
			
		||||
-
 | 
			
		||||
-// ----------------------------------------------------------------------------
 | 
			
		||||
-// constants
 | 
			
		||||
-// ----------------------------------------------------------------------------
 | 
			
		||||
-
 | 
			
		||||
-// IDs for the controls and the menu commands
 | 
			
		||||
-enum
 | 
			
		||||
-{
 | 
			
		||||
-    // menu items
 | 
			
		||||
-    Minimal_Quit = wxID_EXIT,
 | 
			
		||||
-
 | 
			
		||||
-    // it is important for the id corresponding to the "About" command to have
 | 
			
		||||
-    // this standard value as otherwise it won't be handled properly under Mac
 | 
			
		||||
-    // (where it is special and put into the "Apple" menu)
 | 
			
		||||
-    Minimal_About = wxID_ABOUT
 | 
			
		||||
-};
 | 
			
		||||
-
 | 
			
		||||
-// ----------------------------------------------------------------------------
 | 
			
		||||
-// event tables and other macros for wxWidgets
 | 
			
		||||
-// ----------------------------------------------------------------------------
 | 
			
		||||
-
 | 
			
		||||
-// the event tables connect the wxWidgets events with the functions (event
 | 
			
		||||
-// handlers) which process them. It can be also done at run-time, but for the
 | 
			
		||||
-// simple menu events like this the static method is much simpler.
 | 
			
		||||
-BEGIN_EVENT_TABLE(MyFrame, wxFrame)
 | 
			
		||||
-    EVT_MENU(Minimal_Quit,  MyFrame::OnQuit)
 | 
			
		||||
-    EVT_MENU(Minimal_About, MyFrame::OnAbout)
 | 
			
		||||
-END_EVENT_TABLE()
 | 
			
		||||
-
 | 
			
		||||
-// Create a new application object: this macro will allow wxWidgets to create
 | 
			
		||||
-// the application object during program execution (it's better than using a
 | 
			
		||||
-// static object for many reasons) and also implements the accessor function
 | 
			
		||||
-// wxGetApp() which will return the reference of the right type (i.e. MyApp and
 | 
			
		||||
-// not wxApp)
 | 
			
		||||
-IMPLEMENT_APP(MyApp)
 | 
			
		||||
-
 | 
			
		||||
-// ============================================================================
 | 
			
		||||
-// implementation
 | 
			
		||||
-// ============================================================================
 | 
			
		||||
-
 | 
			
		||||
-// ----------------------------------------------------------------------------
 | 
			
		||||
-// the application class
 | 
			
		||||
-// ----------------------------------------------------------------------------
 | 
			
		||||
-
 | 
			
		||||
-// 'Main program' equivalent: the program execution "starts" here
 | 
			
		||||
-bool MyApp::OnInit()
 | 
			
		||||
-{
 | 
			
		||||
-    // call the base class initialization method, currently it only parses a
 | 
			
		||||
-    // few common command-line options but it could be do more in the future
 | 
			
		||||
-    if ( !wxApp::OnInit() )
 | 
			
		||||
-        return false;
 | 
			
		||||
-
 | 
			
		||||
-    // create the main application window
 | 
			
		||||
-    MyFrame *frame = new MyFrame(_T("Minimal wxWidgets App"));
 | 
			
		||||
-
 | 
			
		||||
-    // and show it (the frames, unlike simple controls, are not shown when
 | 
			
		||||
-    // created initially)
 | 
			
		||||
-    frame->Show(true);
 | 
			
		||||
-
 | 
			
		||||
-    // success: wxApp::OnRun() will be called which will enter the main message
 | 
			
		||||
-    // loop and the application will run. If we returned false here, the
 | 
			
		||||
-    // application would exit immediately.
 | 
			
		||||
-    return true;
 | 
			
		||||
-}
 | 
			
		||||
-
 | 
			
		||||
-// ----------------------------------------------------------------------------
 | 
			
		||||
-// main frame
 | 
			
		||||
-// ----------------------------------------------------------------------------
 | 
			
		||||
-
 | 
			
		||||
-// frame constructor
 | 
			
		||||
-MyFrame::MyFrame(const wxString& title)
 | 
			
		||||
-       : wxFrame(NULL, wxID_ANY, title)
 | 
			
		||||
-{
 | 
			
		||||
-    // set the frame icon
 | 
			
		||||
-    SetIcon(wxICON(sample));
 | 
			
		||||
-
 | 
			
		||||
-#if wxUSE_MENUS
 | 
			
		||||
-    // create a menu bar
 | 
			
		||||
-    wxMenu *fileMenu = new wxMenu;
 | 
			
		||||
-
 | 
			
		||||
-    // the "About" item should be in the help menu
 | 
			
		||||
-    wxMenu *helpMenu = new wxMenu;
 | 
			
		||||
-    helpMenu->Append(Minimal_About, _T("&About...\tF1"), _T("Show about dialog"));
 | 
			
		||||
-
 | 
			
		||||
-    fileMenu->Append(Minimal_Quit, _T("E&xit\tAlt-X"), _T("Quit this program"));
 | 
			
		||||
-
 | 
			
		||||
-    // now append the freshly created menu to the menu bar...
 | 
			
		||||
-    wxMenuBar *menuBar = new wxMenuBar();
 | 
			
		||||
-    menuBar->Append(fileMenu, _T("&File"));
 | 
			
		||||
-    menuBar->Append(helpMenu, _T("&Help"));
 | 
			
		||||
-
 | 
			
		||||
-    // ... and attach this menu bar to the frame
 | 
			
		||||
-    SetMenuBar(menuBar);
 | 
			
		||||
-#endif // wxUSE_MENUS
 | 
			
		||||
-
 | 
			
		||||
-#if wxUSE_STATUSBAR
 | 
			
		||||
-    // create a status bar just for fun (by default with 1 pane only)
 | 
			
		||||
-    CreateStatusBar(2);
 | 
			
		||||
-    SetStatusText(_T("Welcome to wxWidgets!"));
 | 
			
		||||
-#endif // wxUSE_STATUSBAR
 | 
			
		||||
-}
 | 
			
		||||
-
 | 
			
		||||
-
 | 
			
		||||
-// event handlers
 | 
			
		||||
-
 | 
			
		||||
-void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
 | 
			
		||||
-{
 | 
			
		||||
-    // true is to force the frame to close
 | 
			
		||||
-    Close(true);
 | 
			
		||||
-}
 | 
			
		||||
-
 | 
			
		||||
-void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
 | 
			
		||||
-{
 | 
			
		||||
-    wxMessageBox(wxString::Format(
 | 
			
		||||
-                    _T("Welcome to %s!\n")
 | 
			
		||||
-                    _T("\n")
 | 
			
		||||
-                    _T("This is the minimal wxWidgets sample\n")
 | 
			
		||||
-                    _T("running under %s."),
 | 
			
		||||
-                    wxVERSION_STRING,
 | 
			
		||||
-                    wxGetOsDescription().c_str()
 | 
			
		||||
-                 ),
 | 
			
		||||
-                 _T("About wxWidgets minimal sample"),
 | 
			
		||||
-                 wxOK | wxICON_INFORMATION,
 | 
			
		||||
-                 this);
 | 
			
		||||
-}
 | 
			
		||||
/////////////////////////////////////////////////////////////////////////////
 | 
			
		||||
// Name:        minimal.cpp
 | 
			
		||||
// Purpose:     Minimal wxWidgets sample
 | 
			
		||||
// Author:      Julian Smart
 | 
			
		||||
// Modified by:
 | 
			
		||||
// Created:     04/01/98
 | 
			
		||||
// RCS-ID:      $Id$
 | 
			
		||||
// Copyright:   (c) Julian Smart
 | 
			
		||||
// Licence:     wxWindows licence
 | 
			
		||||
/////////////////////////////////////////////////////////////////////////////
 | 
			
		||||
 | 
			
		||||
// ============================================================================
 | 
			
		||||
// declarations
 | 
			
		||||
// ============================================================================
 | 
			
		||||
 | 
			
		||||
// ----------------------------------------------------------------------------
 | 
			
		||||
// headers
 | 
			
		||||
// ----------------------------------------------------------------------------
 | 
			
		||||
 | 
			
		||||
// For compilers that support precompilation, includes "wx/wx.h".
 | 
			
		||||
#include "wx/wxprec.h"
 | 
			
		||||
 | 
			
		||||
#ifdef __BORLANDC__
 | 
			
		||||
    #pragma hdrstop
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
// for all others, include the necessary headers (this file is usually all you
 | 
			
		||||
// need because it includes almost all "standard" wxWidgets headers)
 | 
			
		||||
#ifndef WX_PRECOMP
 | 
			
		||||
    #include "wx/wx.h"
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
// ----------------------------------------------------------------------------
 | 
			
		||||
// resources
 | 
			
		||||
// ----------------------------------------------------------------------------
 | 
			
		||||
 | 
			
		||||
// the application icon (under Windows and OS/2 it is in resources and even
 | 
			
		||||
// though we could still include the XPM here it would be unused)
 | 
			
		||||
#if !defined(__WXMSW__) && !defined(__WXPM__)
 | 
			
		||||
    #include "../sample.xpm"
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
// ----------------------------------------------------------------------------
 | 
			
		||||
// private classes
 | 
			
		||||
// ----------------------------------------------------------------------------
 | 
			
		||||
 | 
			
		||||
// Define a new application type, each program should derive a class from wxApp
 | 
			
		||||
class MyApp : public wxApp
 | 
			
		||||
{
 | 
			
		||||
public:
 | 
			
		||||
    // override base class virtuals
 | 
			
		||||
    // ----------------------------
 | 
			
		||||
 | 
			
		||||
    // this one is called on application startup and is a good place for the app
 | 
			
		||||
    // initialization (doing it here and not in the ctor allows to have an error
 | 
			
		||||
    // return: if OnInit() returns false, the application terminates)
 | 
			
		||||
    virtual bool OnInit();
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
// Define a new frame type: this is going to be our main frame
 | 
			
		||||
class MyFrame : public wxFrame
 | 
			
		||||
{
 | 
			
		||||
public:
 | 
			
		||||
    // ctor(s)
 | 
			
		||||
    MyFrame(const wxString& title);
 | 
			
		||||
 | 
			
		||||
    // event handlers (these functions should _not_ be virtual)
 | 
			
		||||
    void OnQuit(wxCommandEvent& event);
 | 
			
		||||
    void OnAbout(wxCommandEvent& event);
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
    // any class wishing to process wxWidgets events must use this macro
 | 
			
		||||
    DECLARE_EVENT_TABLE()
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
// ----------------------------------------------------------------------------
 | 
			
		||||
// constants
 | 
			
		||||
// ----------------------------------------------------------------------------
 | 
			
		||||
 | 
			
		||||
// IDs for the controls and the menu commands
 | 
			
		||||
enum
 | 
			
		||||
{
 | 
			
		||||
    // menu items
 | 
			
		||||
    Minimal_Quit = wxID_EXIT,
 | 
			
		||||
 | 
			
		||||
    // it is important for the id corresponding to the "About" command to have
 | 
			
		||||
    // this standard value as otherwise it won't be handled properly under Mac
 | 
			
		||||
    // (where it is special and put into the "Apple" menu)
 | 
			
		||||
    Minimal_About = wxID_ABOUT
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
// ----------------------------------------------------------------------------
 | 
			
		||||
// event tables and other macros for wxWidgets
 | 
			
		||||
// ----------------------------------------------------------------------------
 | 
			
		||||
 | 
			
		||||
// the event tables connect the wxWidgets events with the functions (event
 | 
			
		||||
// handlers) which process them. It can be also done at run-time, but for the
 | 
			
		||||
// simple menu events like this the static method is much simpler.
 | 
			
		||||
BEGIN_EVENT_TABLE(MyFrame, wxFrame)
 | 
			
		||||
    EVT_MENU(Minimal_Quit,  MyFrame::OnQuit)
 | 
			
		||||
    EVT_MENU(Minimal_About, MyFrame::OnAbout)
 | 
			
		||||
END_EVENT_TABLE()
 | 
			
		||||
 | 
			
		||||
// Create a new application object: this macro will allow wxWidgets to create
 | 
			
		||||
// the application object during program execution (it's better than using a
 | 
			
		||||
// static object for many reasons) and also implements the accessor function
 | 
			
		||||
// wxGetApp() which will return the reference of the right type (i.e. MyApp and
 | 
			
		||||
// not wxApp)
 | 
			
		||||
IMPLEMENT_APP(MyApp)
 | 
			
		||||
 | 
			
		||||
// ============================================================================
 | 
			
		||||
// implementation
 | 
			
		||||
// ============================================================================
 | 
			
		||||
 | 
			
		||||
// ----------------------------------------------------------------------------
 | 
			
		||||
// the application class
 | 
			
		||||
// ----------------------------------------------------------------------------
 | 
			
		||||
 | 
			
		||||
// 'Main program' equivalent: the program execution "starts" here
 | 
			
		||||
bool MyApp::OnInit()
 | 
			
		||||
{
 | 
			
		||||
    // call the base class initialization method, currently it only parses a
 | 
			
		||||
    // few common command-line options but it could be do more in the future
 | 
			
		||||
    if ( !wxApp::OnInit() )
 | 
			
		||||
        return false;
 | 
			
		||||
 | 
			
		||||
    // create the main application window
 | 
			
		||||
    MyFrame *frame = new MyFrame(_T("Minimal wxWidgets App"));
 | 
			
		||||
 | 
			
		||||
    // and show it (the frames, unlike simple controls, are not shown when
 | 
			
		||||
    // created initially)
 | 
			
		||||
    frame->Show(true);
 | 
			
		||||
 | 
			
		||||
    // success: wxApp::OnRun() will be called which will enter the main message
 | 
			
		||||
    // loop and the application will run. If we returned false here, the
 | 
			
		||||
    // application would exit immediately.
 | 
			
		||||
    return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// ----------------------------------------------------------------------------
 | 
			
		||||
// main frame
 | 
			
		||||
// ----------------------------------------------------------------------------
 | 
			
		||||
 | 
			
		||||
// frame constructor
 | 
			
		||||
MyFrame::MyFrame(const wxString& title)
 | 
			
		||||
       : wxFrame(NULL, wxID_ANY, title)
 | 
			
		||||
{
 | 
			
		||||
    // set the frame icon
 | 
			
		||||
    SetIcon(wxICON(sample));
 | 
			
		||||
 | 
			
		||||
#if wxUSE_MENUS
 | 
			
		||||
    // create a menu bar
 | 
			
		||||
    wxMenu *fileMenu = new wxMenu;
 | 
			
		||||
 | 
			
		||||
    // the "About" item should be in the help menu
 | 
			
		||||
    wxMenu *helpMenu = new wxMenu;
 | 
			
		||||
    helpMenu->Append(Minimal_About, _T("&About...\tF1"), _T("Show about dialog"));
 | 
			
		||||
 | 
			
		||||
    fileMenu->Append(Minimal_Quit, _T("E&xit\tAlt-X"), _T("Quit this program"));
 | 
			
		||||
 | 
			
		||||
    // now append the freshly created menu to the menu bar...
 | 
			
		||||
    wxMenuBar *menuBar = new wxMenuBar();
 | 
			
		||||
    menuBar->Append(fileMenu, _T("&File"));
 | 
			
		||||
    menuBar->Append(helpMenu, _T("&Help"));
 | 
			
		||||
 | 
			
		||||
    // ... and attach this menu bar to the frame
 | 
			
		||||
    SetMenuBar(menuBar);
 | 
			
		||||
#endif // wxUSE_MENUS
 | 
			
		||||
 | 
			
		||||
#if wxUSE_STATUSBAR
 | 
			
		||||
    // create a status bar just for fun (by default with 1 pane only)
 | 
			
		||||
    CreateStatusBar(2);
 | 
			
		||||
    SetStatusText(_T("Welcome to wxWidgets!"));
 | 
			
		||||
#endif // wxUSE_STATUSBAR
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
// event handlers
 | 
			
		||||
 | 
			
		||||
void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
 | 
			
		||||
{
 | 
			
		||||
    // true is to force the frame to close
 | 
			
		||||
    Close(true);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
 | 
			
		||||
{
 | 
			
		||||
    wxMessageBox(wxString::Format(
 | 
			
		||||
                    _T("Welcome to %s!\n")
 | 
			
		||||
                    _T("\n")
 | 
			
		||||
                    _T("This is the minimal wxWidgets sample\n")
 | 
			
		||||
                    _T("running under %s."),
 | 
			
		||||
                    wxVERSION_STRING,
 | 
			
		||||
                    wxGetOsDescription().c_str()
 | 
			
		||||
                 ),
 | 
			
		||||
                 _T("About wxWidgets minimal sample"),
 | 
			
		||||
                 wxOK | wxICON_INFORMATION,
 | 
			
		||||
                 this);
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user