really restored correct sample code
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@43073 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
		@@ -1,207 +1,199 @@
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Index: samples/minimal/minimal.cpp
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					/////////////////////////////////////////////////////////////////////////////
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===================================================================
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					// Name:        minimal.cpp
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RCS file: /pack/cvsroots/wxwidgets/wxWidgets/samples/minimal/minimal.cpp,v
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					// Purpose:     Minimal wxWidgets sample
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retrieving revision 1.71
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					// Author:      Julian Smart
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diff -B -b -u -2 -p -r1.71 minimal.cpp
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					// Modified by:
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--- samples/minimal/minimal.cpp	2006/06/29 13:47:45	1.71
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					// Created:     04/01/98
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+++ samples/minimal/minimal.cpp	2006/11/04 20:50:29
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					// RCS-ID:      $Id$
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@@ -1,199 +0,0 @@
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					// Copyright:   (c) Julian Smart
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-/////////////////////////////////////////////////////////////////////////////
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					// Licence:     wxWindows licence
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-// Name:        minimal.cpp
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					/////////////////////////////////////////////////////////////////////////////
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-// Purpose:     Minimal wxWidgets sample
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-// Author:      Julian Smart
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					// ============================================================================
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-// Modified by:
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					// declarations
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-// Created:     04/01/98
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					// ============================================================================
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-// RCS-ID:      $Id$
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-// Copyright:   (c) Julian Smart
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					// ----------------------------------------------------------------------------
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-// Licence:     wxWindows licence
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					// headers
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-/////////////////////////////////////////////////////////////////////////////
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					// ----------------------------------------------------------------------------
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-
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-// ============================================================================
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					// For compilers that support precompilation, includes "wx/wx.h".
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-// declarations
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					#include "wx/wxprec.h"
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-// ============================================================================
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-
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					#ifdef __BORLANDC__
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-// ----------------------------------------------------------------------------
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					    #pragma hdrstop
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-// headers
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					#endif
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-// ----------------------------------------------------------------------------
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-
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					// for all others, include the necessary headers (this file is usually all you
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-// For compilers that support precompilation, includes "wx/wx.h".
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					// need because it includes almost all "standard" wxWidgets headers)
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-#include "wx/wxprec.h"
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					#ifndef WX_PRECOMP
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-
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					    #include "wx/wx.h"
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-#ifdef __BORLANDC__
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					#endif
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-    #pragma hdrstop
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-#endif
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					// ----------------------------------------------------------------------------
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-
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					// resources
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-// for all others, include the necessary headers (this file is usually all you
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					// ----------------------------------------------------------------------------
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-// need because it includes almost all "standard" wxWidgets headers)
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-#ifndef WX_PRECOMP
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					// the application icon (under Windows and OS/2 it is in resources and even
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-    #include "wx/wx.h"
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					// though we could still include the XPM here it would be unused)
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-#endif
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					#if !defined(__WXMSW__) && !defined(__WXPM__)
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-
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					    #include "../sample.xpm"
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-// ----------------------------------------------------------------------------
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					#endif
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-// resources
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-// ----------------------------------------------------------------------------
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					// ----------------------------------------------------------------------------
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-
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					// private classes
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-// the application icon (under Windows and OS/2 it is in resources and even
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					// ----------------------------------------------------------------------------
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-// though we could still include the XPM here it would be unused)
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-#if !defined(__WXMSW__) && !defined(__WXPM__)
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					// Define a new application type, each program should derive a class from wxApp
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-    #include "../sample.xpm"
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					class MyApp : public wxApp
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-#endif
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					{
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-
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					public:
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-// ----------------------------------------------------------------------------
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					    // override base class virtuals
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-// private classes
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					    // ----------------------------
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-// ----------------------------------------------------------------------------
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-
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					    // this one is called on application startup and is a good place for the app
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-// Define a new application type, each program should derive a class from wxApp
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					    // initialization (doing it here and not in the ctor allows to have an error
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-class MyApp : public wxApp
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					    // return: if OnInit() returns false, the application terminates)
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-{
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					    virtual bool OnInit();
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-public:
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					};
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-    // override base class virtuals
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-    // ----------------------------
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					// Define a new frame type: this is going to be our main frame
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-
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					class MyFrame : public wxFrame
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-    // this one is called on application startup and is a good place for the app
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					{
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-    // initialization (doing it here and not in the ctor allows to have an error
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					public:
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-    // return: if OnInit() returns false, the application terminates)
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					    // ctor(s)
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-    virtual bool OnInit();
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					    MyFrame(const wxString& title);
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-};
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-
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					    // event handlers (these functions should _not_ be virtual)
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-// Define a new frame type: this is going to be our main frame
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					    void OnQuit(wxCommandEvent& event);
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-class MyFrame : public wxFrame
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					    void OnAbout(wxCommandEvent& event);
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-{
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-public:
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					private:
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-    // ctor(s)
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					    // any class wishing to process wxWidgets events must use this macro
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-    MyFrame(const wxString& title);
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					    DECLARE_EVENT_TABLE()
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-
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					};
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-    // event handlers (these functions should _not_ be virtual)
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-    void OnQuit(wxCommandEvent& event);
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					// ----------------------------------------------------------------------------
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-    void OnAbout(wxCommandEvent& event);
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					// constants
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-
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					// ----------------------------------------------------------------------------
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-private:
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-    // any class wishing to process wxWidgets events must use this macro
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					// IDs for the controls and the menu commands
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-    DECLARE_EVENT_TABLE()
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					enum
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-};
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					{
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-
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					    // menu items
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-// ----------------------------------------------------------------------------
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					    Minimal_Quit = wxID_EXIT,
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-// constants
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-// ----------------------------------------------------------------------------
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					    // it is important for the id corresponding to the "About" command to have
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-
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					    // this standard value as otherwise it won't be handled properly under Mac
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-// IDs for the controls and the menu commands
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					    // (where it is special and put into the "Apple" menu)
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-enum
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					    Minimal_About = wxID_ABOUT
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-{
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					};
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-    // menu items
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-    Minimal_Quit = wxID_EXIT,
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					// ----------------------------------------------------------------------------
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-
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					// event tables and other macros for wxWidgets
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-    // it is important for the id corresponding to the "About" command to have
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					// ----------------------------------------------------------------------------
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-    // this standard value as otherwise it won't be handled properly under Mac
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-    // (where it is special and put into the "Apple" menu)
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					// the event tables connect the wxWidgets events with the functions (event
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-    Minimal_About = wxID_ABOUT
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					// handlers) which process them. It can be also done at run-time, but for the
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-};
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					// simple menu events like this the static method is much simpler.
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-
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					BEGIN_EVENT_TABLE(MyFrame, wxFrame)
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-// ----------------------------------------------------------------------------
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					    EVT_MENU(Minimal_Quit,  MyFrame::OnQuit)
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-// event tables and other macros for wxWidgets
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					    EVT_MENU(Minimal_About, MyFrame::OnAbout)
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-// ----------------------------------------------------------------------------
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					END_EVENT_TABLE()
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-
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-// the event tables connect the wxWidgets events with the functions (event
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					// Create a new application object: this macro will allow wxWidgets to create
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-// handlers) which process them. It can be also done at run-time, but for the
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					// the application object during program execution (it's better than using a
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-// simple menu events like this the static method is much simpler.
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					// static object for many reasons) and also implements the accessor function
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-BEGIN_EVENT_TABLE(MyFrame, wxFrame)
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					// wxGetApp() which will return the reference of the right type (i.e. MyApp and
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-    EVT_MENU(Minimal_Quit,  MyFrame::OnQuit)
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					// not wxApp)
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-    EVT_MENU(Minimal_About, MyFrame::OnAbout)
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					IMPLEMENT_APP(MyApp)
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-END_EVENT_TABLE()
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-
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					// ============================================================================
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-// Create a new application object: this macro will allow wxWidgets to create
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					// implementation
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-// the application object during program execution (it's better than using a
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					// ============================================================================
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-// static object for many reasons) and also implements the accessor function
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-// wxGetApp() which will return the reference of the right type (i.e. MyApp and
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					// ----------------------------------------------------------------------------
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-// not wxApp)
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					// the application class
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-IMPLEMENT_APP(MyApp)
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					// ----------------------------------------------------------------------------
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-
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-// ============================================================================
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					// 'Main program' equivalent: the program execution "starts" here
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-// implementation
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					bool MyApp::OnInit()
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-// ============================================================================
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					{
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-
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					    // call the base class initialization method, currently it only parses a
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-// ----------------------------------------------------------------------------
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					    // few common command-line options but it could be do more in the future
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-// the application class
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					    if ( !wxApp::OnInit() )
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-// ----------------------------------------------------------------------------
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					        return false;
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-
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-// 'Main program' equivalent: the program execution "starts" here
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					    // create the main application window
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-bool MyApp::OnInit()
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					    MyFrame *frame = new MyFrame(_T("Minimal wxWidgets App"));
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-{
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-    // call the base class initialization method, currently it only parses a
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					    // and show it (the frames, unlike simple controls, are not shown when
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-    // few common command-line options but it could be do more in the future
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					    // created initially)
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-    if ( !wxApp::OnInit() )
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					    frame->Show(true);
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-        return false;
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-
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					    // success: wxApp::OnRun() will be called which will enter the main message
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-    // create the main application window
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					    // loop and the application will run. If we returned false here, the
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-    MyFrame *frame = new MyFrame(_T("Minimal wxWidgets App"));
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					    // application would exit immediately.
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-
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					    return true;
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-    // and show it (the frames, unlike simple controls, are not shown when
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					}
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-    // created initially)
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-    frame->Show(true);
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					// ----------------------------------------------------------------------------
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-
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					// main frame
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-    // success: wxApp::OnRun() will be called which will enter the main message
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					// ----------------------------------------------------------------------------
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-    // loop and the application will run. If we returned false here, the
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-    // application would exit immediately.
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					// frame constructor
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-    return true;
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					MyFrame::MyFrame(const wxString& title)
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-}
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					       : wxFrame(NULL, wxID_ANY, title)
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-
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					{
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-// ----------------------------------------------------------------------------
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					    // set the frame icon
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-// main frame
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					    SetIcon(wxICON(sample));
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-// ----------------------------------------------------------------------------
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-
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					#if wxUSE_MENUS
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-// frame constructor
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					    // create a menu bar
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-MyFrame::MyFrame(const wxString& title)
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					    wxMenu *fileMenu = new wxMenu;
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-       : wxFrame(NULL, wxID_ANY, title)
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-{
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					    // the "About" item should be in the help menu
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-    // set the frame icon
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					    wxMenu *helpMenu = new wxMenu;
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-    SetIcon(wxICON(sample));
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					    helpMenu->Append(Minimal_About, _T("&About...\tF1"), _T("Show about dialog"));
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-
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-#if wxUSE_MENUS
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					    fileMenu->Append(Minimal_Quit, _T("E&xit\tAlt-X"), _T("Quit this program"));
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-    // create a menu bar
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-    wxMenu *fileMenu = new wxMenu;
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					    // now append the freshly created menu to the menu bar...
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-
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					    wxMenuBar *menuBar = new wxMenuBar();
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-    // the "About" item should be in the help menu
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					    menuBar->Append(fileMenu, _T("&File"));
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-    wxMenu *helpMenu = new wxMenu;
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					    menuBar->Append(helpMenu, _T("&Help"));
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-    helpMenu->Append(Minimal_About, _T("&About...\tF1"), _T("Show about dialog"));
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-
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					    // ... and attach this menu bar to the frame
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-    fileMenu->Append(Minimal_Quit, _T("E&xit\tAlt-X"), _T("Quit this program"));
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					    SetMenuBar(menuBar);
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-
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					#endif // wxUSE_MENUS
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-    // now append the freshly created menu to the menu bar...
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-    wxMenuBar *menuBar = new wxMenuBar();
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					#if wxUSE_STATUSBAR
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-    menuBar->Append(fileMenu, _T("&File"));
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					    // create a status bar just for fun (by default with 1 pane only)
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-    menuBar->Append(helpMenu, _T("&Help"));
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					    CreateStatusBar(2);
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-
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					    SetStatusText(_T("Welcome to wxWidgets!"));
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-    // ... and attach this menu bar to the frame
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					#endif // wxUSE_STATUSBAR
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-    SetMenuBar(menuBar);
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					}
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-#endif // wxUSE_MENUS
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-
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-#if wxUSE_STATUSBAR
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					// event handlers
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-    // create a status bar just for fun (by default with 1 pane only)
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-    CreateStatusBar(2);
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					void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
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-    SetStatusText(_T("Welcome to wxWidgets!"));
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					{
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-#endif // wxUSE_STATUSBAR
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					    // true is to force the frame to close
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-}
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					    Close(true);
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-
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					}
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-
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-// event handlers
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					void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
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-
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					{
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-void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
 | 
					    wxMessageBox(wxString::Format(
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-{
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					                    _T("Welcome to %s!\n")
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-    // true is to force the frame to close
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					                    _T("\n")
 | 
				
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-    Close(true);
 | 
					                    _T("This is the minimal wxWidgets sample\n")
 | 
				
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-}
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					                    _T("running under %s."),
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-
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					                    wxVERSION_STRING,
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-void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
 | 
					                    wxGetOsDescription().c_str()
 | 
				
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-{
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					                 ),
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-    wxMessageBox(wxString::Format(
 | 
					                 _T("About wxWidgets minimal sample"),
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-                    _T("Welcome to %s!\n")
 | 
					                 wxOK | wxICON_INFORMATION,
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-                    _T("\n")
 | 
					                 this);
 | 
				
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-                    _T("This is the minimal wxWidgets sample\n")
 | 
					}
 | 
				
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-                    _T("running under %s."),
 | 
					 | 
				
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-                    wxVERSION_STRING,
 | 
					 | 
				
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-                    wxGetOsDescription().c_str()
 | 
					 | 
				
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-                 ),
 | 
					 | 
				
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-                 _T("About wxWidgets minimal sample"),
 | 
					 | 
				
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-                 wxOK | wxICON_INFORMATION,
 | 
					 | 
				
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-                 this);
 | 
					 | 
				
			||||||
-}
 | 
					 | 
				
			||||||
 
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			|||||||
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