Some MinGW-related updates
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@12030 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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38
BuildCVS.txt
38
BuildCVS.txt
@@ -158,8 +158,10 @@ VII) Unix->Windows cross-compiling using configure
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First you'll need a cross-compiler; linux glibc binaries of mingw32 and
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First you'll need a cross-compiler; linux glibc binaries of mingw32 and
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cygwin32 (both based on egcs) can be found at
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cygwin32 (both based on egcs) can be found at
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ftp://ftp.objsw.com/pub/crossgcc/linux-x-win32. Otherwise you can
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ftp://ftp.objsw.com/pub/crossgcc/linux-x-win32. Alternative binaries,
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compile one yourself. Check the relevant FAQs.
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based on the latest MinGW release can be found at
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http://members.telering.at/jessich/mingw/mingwcross/mingw_cross.html
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Otherwise you can compile one yourself.
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[ A Note about cygwin32 and mingw32: the main difference is that cygwin32
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[ A Note about cygwin32 and mingw32: the main difference is that cygwin32
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binaries are always linked against cygwin.dll. This dll encapsulates most
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binaries are always linked against cygwin.dll. This dll encapsulates most
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@@ -179,8 +181,7 @@ To cross compile the windows library, do
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-> cd win32
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-> cd win32
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(or whatever you called it)
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(or whatever you called it)
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Now run configure. There are two ways to do this
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Now run configure. There are two ways to do this
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-> ../configure --host=i586-mingw32 --build=i586-linux --with-mingw \
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-> ../configure --host=i586-mingw32 --build=i586-linux --with-mingw
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--enable-dnd=no --without-odbc
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where --build= should read whatever platform you're building on. Configure
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where --build= should read whatever platform you're building on. Configure
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will notice that build and host platforms differ, and automatically prepend
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will notice that build and host platforms differ, and automatically prepend
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i586-mingw32- to gcc, ar, ld, etc (make sure they're in the PATH!).
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i586-mingw32- to gcc, ar, ld, etc (make sure they're in the PATH!).
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@@ -188,29 +189,22 @@ The other way to run configure is by specifying the names of the binaries
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yourself:
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yourself:
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-> CC=i586-mingw32-gcc CXX=i586-mingw32-g++ RANLIB=i586-mingw32-ranlib \
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-> CC=i586-mingw32-gcc CXX=i586-mingw32-g++ RANLIB=i586-mingw32-ranlib \
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DLLTOOL=i586-mingw32-dlltool LD=i586-mingw32-ld NM=i586-mingw32-nm \
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DLLTOOL=i586-mingw32-dlltool LD=i586-mingw32-ld NM=i586-mingw32-nm \
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../configure --host=i586-mingw32 --with-mingw --enable-dnd=no
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../configure --host=i586-mingw32 --with-mingw
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(all assuming you're using mingw32)
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(all assuming you're using mingw32)
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Drag'n'drop is disabled because mingw32 lacks (AFAIK) OLE headers.
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By default this will compile a DLL, if you want a static library,
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specify --disable-shared.
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[ Update: some new mingw32 versions now have a new set of windows header
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files, which apparently can handle ole. Untested at the moment ]
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ODBC files don't compile as of 13.10.99 - may be this will be fixed by the
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moment you're reading these lines.
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Configure will conclude that shared libraries are out of the question and
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opt for a static one. I haven't looked into DLL creation yet.
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Type
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Type
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-> make
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-> make
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and wait, wait, wait. Don't leave the room, because the minute you do there
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and wait, wait, wait. Don't leave the room, because the minute you do there
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will be a compile error :-)
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will be a compile error :-)
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NB: you risk to get quite a few warnings about "ANSI C++ forbids implicit
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NB: if you are using a very old compiler you risk to get quite a few warnings
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conversion from 'void *'" in all places where va_arg macro is used. This
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about "ANSI C++ forbids implicit conversion from 'void *'" in all places
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is due to a bug in (some versions of) mingw32 headers which may be
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where va_arg macro is used. This is due to a bug in (some versions of)
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corrected by editing the file
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mingw32 headers which may be corrected by upgrading your compier,
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otherwise you might edit the file
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${install_prefix}/lib/gcc-lib/i586-mingw32/egcs-2.91.57/include/stdarg.h
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${install_prefix}/lib/gcc-lib/i586-mingw32/egcs-2.91.57/include/stdarg.h
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@@ -231,8 +225,9 @@ typedef void *__gnuc_va_list;
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and adding "|| defined(_WIN32)" to the list of platforms on which
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and adding "|| defined(_WIN32)" to the list of platforms on which
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__gnuc_va_list is char *.
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__gnuc_va_list is char *.
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If this is successful, you end up with a libwx_msw.a in win32/lib. Now try
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If this is successful, you end up with a wx23_2.dll/libwx23_2.a in win32/lib
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building the minimal sample:
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( or just libwx_msw.a if you opted for a static build ).
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Now try building the minimal sample:
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-> cd samples/minimal
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-> cd samples/minimal
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-> make
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-> make
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@@ -252,6 +247,5 @@ Cross-compiling TODO:
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- resource compiling must be done manually for now (should/can we link the
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- resource compiling must be done manually for now (should/can we link the
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default wx resources into libwx_msw.a?) [ No we can't; the linker won't
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default wx resources into libwx_msw.a?) [ No we can't; the linker won't
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link it in... you have to supply an object file ]
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link it in... you have to supply an object file ]
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- dynamic libraries
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- static executables are HUGE -- there must be room for improvement.
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- static executables are HUGE -- there must be room for improvement.
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