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Fixed Exception handling in MSVC project (\\GX) 2. No longer wxUSE_NEW_REGEX, just wxUSE_UNICODE 3. Various changes concerning #2 NOTE: I testing this in unicode and it works!! git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@24837 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -19,6 +19,7 @@ CFG=regex - Win32 Debug
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!MESSAGE
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!MESSAGE "regex - Win32 Release" (based on "Win32 (x86) Static Library")
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!MESSAGE "regex - Win32 Debug" (based on "Win32 (x86) Static Library")
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!MESSAGE "regex - Win32 Release Unicode" (based on "Win32 (x86) Static Library")
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!MESSAGE
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# Begin Project
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@@ -41,7 +42,7 @@ RSC=rc.exe
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# PROP Intermediate_Dir "Release"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
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# ADD CPP /nologo /MD /W1 /O1 /I "." /D "WIN32" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /FD /c
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# ADD CPP /nologo /MD /O1 /I "." /D "WIN32" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /FD /c
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# SUBTRACT CPP /YX
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# ADD BASE RSC /l 0x809 /d "NDEBUG"
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# ADD RSC /l 0x809 /d "NDEBUG"
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@@ -65,7 +66,7 @@ LIB32=link.exe -lib
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# PROP Intermediate_Dir "Debug"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
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# ADD CPP /nologo /MDd /W1 /Gm /Zi /Od /I "." /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D "__WXDEBUG__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /YX /FD /GZ /c
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# ADD CPP /nologo /MDd /Gm /Zi /Od /I "." /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D "__WXDEBUG__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /YX /FD /GZ /c
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# ADD BASE RSC /l 0x809 /d "_DEBUG"
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# ADD RSC /l 0x809 /d "_DEBUG"
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BSC32=bscmake.exe
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@@ -75,12 +76,38 @@ LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo /out:"..\..\lib\regexd.lib"
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!ELSEIF "$(CFG)" == "regex - Win32 Release Unicode"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "regex___Win32_Release_Unicode"
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# PROP BASE Intermediate_Dir "regex___Win32_Release_Unicode"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "regex___Win32_Release_Unicode"
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# PROP Intermediate_Dir "regex___Win32_Release_Unicode"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MD /O1 /I "." /D "WIN32" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /FD /c
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# SUBTRACT BASE CPP /YX
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# ADD CPP /nologo /MD /O1 /I "." /D "WIN32" /D "_WINDOWS" /D "wxUSE_UNICODE" /D "__WINDOWS__" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /FD /c
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# SUBTRACT CPP /YX
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# ADD BASE RSC /l 0x809 /d "NDEBUG"
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# ADD RSC /l 0x809 /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo /out:"..\..\lib\regex.lib"
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# ADD LIB32 /nologo /out:"..\..\lib\regex.lib"
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!ENDIF
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# Begin Target
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# Name "regex - Win32 Release"
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# Name "regex - Win32 Debug"
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# Name "regex - Win32 Release Unicode"
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# Begin Group "Source Files"
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# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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@@ -104,8 +131,10 @@ SOURCE=.\regfree.c
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# Begin Group "Header Files"
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# PROP Default_Filter "h;hpp;hxx;hm;inl"
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# Begin Source File
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SOURCE=.\regcustom.h
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# End Source File
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# End Group
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# End Target
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# End Project
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