using the 'new' bottleneck methods, fixing bugreport from Bengt Nilsson <bengt.nilsson11@spray.se>

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@55141 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Stefan Csomor
2008-08-21 08:49:42 +00:00
parent 9a7fc42588
commit 1c6dca77a1
2 changed files with 5 additions and 12 deletions

View File

@@ -330,29 +330,22 @@ IMPLEMENT_DYNAMIC_CLASS(TextEditDocument, wxDocument)
// Since text windows have their own method for saving to/loading from files, // Since text windows have their own method for saving to/loading from files,
// we override OnSave/OpenDocument instead of Save/LoadObject // we override OnSave/OpenDocument instead of Save/LoadObject
bool TextEditDocument::OnSaveDocument(const wxString& filename) bool TextEditDocument::DoSaveDocument(const wxString& filename)
{ {
TextEditView* view = GetFirstView(); TextEditView* view = GetFirstView();
if (!view->m_textsw->SaveFile(filename)) if (!view->m_textsw->SaveFile(filename))
return false; return false;
Modify(false);
#ifdef __WXMAC__
wxFileName fn(filename) ;
fn.MacSetDefaultTypeAndCreator() ;
#endif
return true; return true;
} }
bool TextEditDocument::OnOpenDocument(const wxString& filename) bool TextEditDocument::DoOpenDocument(const wxString& filename)
{ {
TextEditView* view = GetFirstView(); TextEditView* view = GetFirstView();
if (!view->m_textsw->LoadFile(filename)) if (!view->m_textsw->LoadFile(filename))
return false; return false;
SetFilename(filename, true);
Modify(false);
UpdateAllViews();
return true; return true;
} }

View File

@@ -97,8 +97,8 @@ public:
*/ */
TextEditView* GetFirstView() const; TextEditView* GetFirstView() const;
virtual bool OnSaveDocument(const wxString& filename); virtual bool DoSaveDocument(const wxString& filename);
virtual bool OnOpenDocument(const wxString& filename); virtual bool DoOpenDocument(const wxString& filename);
virtual bool IsModified(void) const; virtual bool IsModified(void) const;
virtual void Modify(bool mod); virtual void Modify(bool mod);
}; };