controls can now be put in the toolbars (MSW only so far, preliminary version)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4478 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -6,250 +6,352 @@
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// Created: 01/02/97
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart and Markus Holzem
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// Licence: wxWindows licence
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_TBARBASE_H_
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#define _WX_TBARBASE_H_
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#ifdef __GNUG__
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#pragma interface "tbarbase.h"
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#pragma interface "tbarbase.h"
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#endif
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#include "wx/setup.h"
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#include "wx/defs.h"
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#include "wx/bitmap.h"
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#include "wx/list.h"
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#include "wx/control.h"
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class WXDLLEXPORT wxToolBar;
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// ----------------------------------------------------------------------------
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// constants
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// ----------------------------------------------------------------------------
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WXDLLEXPORT_DATA(extern const wxChar*) wxToolBarNameStr;
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WXDLLEXPORT_DATA(extern const wxSize) wxDefaultSize;
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WXDLLEXPORT_DATA(extern const wxPoint) wxDefaultPosition;
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#define wxTOOL_STYLE_BUTTON 1
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#define wxTOOL_STYLE_SEPARATOR 2
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#ifdef __WXGTK__
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class WXDLLEXPORT wxToolBar;
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#endif
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class WXDLLEXPORT wxToolBarTool: public wxObject
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enum
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{
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DECLARE_DYNAMIC_CLASS(wxToolBarTool)
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public:
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wxToolBarTool() {}
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wxTOOL_STYLE_BUTTON = 1,
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wxTOOL_STYLE_SEPARATOR = 2,
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wxTOOL_STYLE_CONTROL
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};
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// ----------------------------------------------------------------------------
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// wxToolBarTool is one button/separator/whatever in the toolbar
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxToolBarTool : public wxObject
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{
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public:
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// ctors & dtor
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// ------------
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wxToolBarTool() { }
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#ifdef __WXGTK__
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wxToolBarTool(wxToolBar *owner,
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int theIndex = 0, const wxBitmap& bitmap1 = wxNullBitmap, const wxBitmap& bitmap2 = wxNullBitmap,
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bool toggle = FALSE, wxObject *clientData = (wxObject *) NULL,
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const wxString& shortHelpString = "", const wxString& longHelpString = "",
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GtkWidget *pixmap = (GtkWidget *) NULL );
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#else
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wxToolBarTool(int theIndex, const wxBitmap& bitmap1 = wxNullBitmap, const wxBitmap& bitmap2 = wxNullBitmap,
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bool toggle = FALSE, long xPos = -1, long yPos = -1,
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const wxString& shortHelpString = wxEmptyString, const wxString& longHelpString = wxEmptyString);
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#endif
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~wxToolBarTool ();
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inline void SetSize( long w, long h ) { m_width = w; m_height = h; }
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inline long GetWidth () const { return m_width; }
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inline long GetHeight () const { return m_height; }
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wxToolBarTool(wxToolBar *owner,
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int theIndex = 0,
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const wxBitmap& bitmap1 = wxNullBitmap,
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const wxBitmap& bitmap2 = wxNullBitmap,
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bool toggle = FALSE,
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wxObject *clientData = (wxObject *) NULL,
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const wxString& shortHelpString = wxEmptyString,
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const wxString& longHelpString = wxEmptyString,
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GtkWidget *pixmap = (GtkWidget *) NULL );
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#else // !GTK
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wxToolBarTool(int theIndex,
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const wxBitmap& bitmap1 = wxNullBitmap,
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const wxBitmap& bitmap2 = wxNullBitmap,
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bool toggle = FALSE,
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long xPos = -1,
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long yPos = -1,
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const wxString& shortHelpString = wxEmptyString,
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const wxString& longHelpString = wxEmptyString);
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#endif // GTK/!GTK
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wxToolBarTool(wxControl *control);
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~wxToolBarTool();
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// accessors
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// ---------
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void SetSize( long w, long h ) { m_width = w; m_height = h; }
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long GetWidth() const { return m_width; }
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long GetHeight() const { return m_height; }
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wxControl *GetControl() const
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{
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wxASSERT_MSG( m_toolStyle == wxTOOL_STYLE_CONTROL,
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_T("this toolbar tool is not a control") );
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return m_control;
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}
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public:
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int m_toolStyle;
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wxObject * m_clientData;
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int m_index;
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long m_x;
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long m_y;
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long m_width;
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long m_height;
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bool m_toggleState;
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bool m_isToggle;
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bool m_deleteSecondBitmap;
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bool m_enabled;
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wxBitmap m_bitmap1;
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wxBitmap m_bitmap2;
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bool m_isMenuCommand;
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wxString m_shortHelpString;
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wxString m_longHelpString;
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int m_toolStyle;
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int m_index;
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// as controls have their own client data, no need to waste memory
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union
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{
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wxObject *m_clientData;
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wxControl *m_control;
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};
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wxCoord m_x;
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wxCoord m_y;
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wxCoord m_width;
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wxCoord m_height;
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bool m_toggleState;
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bool m_isToggle;
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bool m_enabled;
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bool m_isMenuCommand;
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bool m_deleteSecondBitmap;
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wxBitmap m_bitmap1;
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wxBitmap m_bitmap2;
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wxString m_shortHelpString;
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wxString m_longHelpString;
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#ifdef __WXGTK__
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wxToolBar *m_owner;
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GtkWidget *m_item;
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GtkWidget *m_pixmap;
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#endif
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wxToolBar *m_owner;
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GtkWidget *m_item;
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GtkWidget *m_pixmap;
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#endif // GTK
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private:
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DECLARE_DYNAMIC_CLASS(wxToolBarTool)
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};
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// ----------------------------------------------------------------------------
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// the base class for all toolbars
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxToolBarBase : public wxControl
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{
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DECLARE_ABSTRACT_CLASS(wxToolBarBase)
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public:
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public:
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wxToolBarBase();
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~wxToolBarBase();
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wxToolBarBase();
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~wxToolBarBase();
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// toolbar construction
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// --------------------
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// Handle wxToolBar events
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// If pushedBitmap is NULL, a reversed version of bitmap is created and
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// used as the pushed/toggled image. If toggle is TRUE, the button toggles
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// between the two states.
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virtual wxToolBarTool *AddTool(int toolIndex,
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const wxBitmap& bitmap,
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const wxBitmap& pushedBitmap = wxNullBitmap,
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bool toggle = FALSE,
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wxCoord xPos = -1,
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wxCoord yPos = -1,
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wxObject *clientData = NULL,
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const wxString& helpString1 = wxEmptyString,
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const wxString& helpString2 = wxEmptyString);
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// Only allow toggle if returns TRUE. Call when left button up.
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virtual bool OnLeftClick(int toolIndex, bool toggleDown);
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// add an arbitrary control to the toolbar at given index, return TRUE if
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// ok (notice that the control will be deleted by the toolbar and that it
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// will also adjust its position/size)
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//
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// NB: the control should have toolbar as its parent
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virtual bool AddControl(wxControl *control) { return FALSE; }
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// Call when right button down.
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virtual void OnRightClick(int toolIndex, long x, long y);
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virtual void AddSeparator();
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virtual void ClearTools();
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// Called when the mouse cursor enters a tool bitmap.
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// Argument is -1 if mouse is exiting the toolbar.
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virtual void OnMouseEnter(int toolIndex);
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// must be called after all buttons have been created to finish toolbar
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// initialisation
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virtual bool Realize() = 0;
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// If pushedBitmap is NULL, a reversed version of bitmap is
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// created and used as the pushed/toggled image.
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// If toggle is TRUE, the button toggles between the two states.
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virtual wxToolBarTool *AddTool(int toolIndex, const wxBitmap& bitmap, const wxBitmap& pushedBitmap = wxNullBitmap,
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bool toggle = FALSE, long xPos = -1, long yPos = -1, wxObject *clientData = NULL,
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const wxString& helpString1 = wxEmptyString, const wxString& helpString2 = wxEmptyString);
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virtual void AddSeparator();
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virtual void ClearTools();
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// tools state
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// -----------
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virtual void EnableTool(int toolIndex, bool enable);
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virtual void ToggleTool(int toolIndex, bool toggle); // toggle is TRUE if toggled on
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virtual void SetToggle(int toolIndex, bool toggle); // Set this to be togglable (or not)
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virtual wxObject *GetToolClientData(int index) const;
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inline wxList& GetTools() const { return (wxList&) m_tools; }
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virtual void EnableTool(int toolIndex, bool enable);
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// After the toolbar has initialized, this is the size the tools take up
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#if WXWXIN_COMPATIBILITY
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inline void GetMaxSize ( long * width, long * height ) const
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{ wxSize maxSize(GetMaxSize()); *width = maxSize.x; *height = maxSize.y; }
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#endif
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virtual wxSize GetMaxSize ( void ) const;
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// toggle is TRUE if toggled on
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virtual void ToggleTool(int toolIndex, bool toggle);
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virtual bool GetToolState(int toolIndex) const;
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virtual bool GetToolEnabled(int toolIndex) const;
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virtual wxToolBarTool *FindToolForPosition(long x, long y) const;
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// Set this to be togglable (or not)
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virtual void SetToggle(int toolIndex, bool toggle);
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virtual wxObject *GetToolClientData(int index) const;
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virtual void SetToolShortHelp(int toolIndex, const wxString& helpString);
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virtual wxString GetToolShortHelp(int toolIndex) const;
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virtual void SetToolLongHelp(int toolIndex, const wxString& helpString);
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virtual wxString GetToolLongHelp(int toolIndex) const;
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virtual bool GetToolState(int toolIndex) const;
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virtual bool GetToolEnabled(int toolIndex) const;
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virtual wxToolBarTool *FindToolForPosition(long x, long y) const;
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virtual void SetMargins(int x, int y);
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inline void SetMargins(const wxSize& size) { SetMargins((int) size.x, (int) size.y); }
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virtual void SetToolPacking(int packing);
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virtual void SetToolSeparation(int separation);
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virtual void SetToolShortHelp(int toolIndex, const wxString& helpString);
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virtual wxString GetToolShortHelp(int toolIndex) const;
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virtual void SetToolLongHelp(int toolIndex, const wxString& helpString);
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virtual wxString GetToolLongHelp(int toolIndex) const;
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inline virtual wxSize GetToolMargins() { return wxSize(m_xMargin, m_yMargin); }
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inline virtual int GetToolPacking() { return m_toolPacking; }
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inline virtual int GetToolSeparation() { return m_toolSeparation; }
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// margins/packing/separation
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// --------------------------
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virtual void SetToolBitmapSize(const wxSize& size) { m_defaultWidth = size.x; m_defaultHeight = size.y; };
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virtual wxSize GetToolBitmapSize() const { return wxSize(m_defaultWidth, m_defaultHeight); }
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virtual void SetMargins(int x, int y);
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void SetMargins(const wxSize& size)
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{ SetMargins((int) size.x, (int) size.y); }
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virtual void SetToolPacking(int packing);
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virtual void SetToolSeparation(int separation);
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// The button size (in some implementations) is bigger than the bitmap size: this returns
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// the total button size.
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virtual wxSize GetToolSize() const { return wxSize(m_defaultWidth, m_defaultHeight); } ;
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virtual wxSize GetToolMargins() { return wxSize(m_xMargin, m_yMargin); }
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virtual int GetToolPacking() { return m_toolPacking; }
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virtual int GetToolSeparation() { return m_toolSeparation; }
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void SetMaxRowsCols(int rows, int cols)
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{ m_maxRows = rows; m_maxCols = cols; }
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int GetMaxRows() const { return m_maxRows; }
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int GetMaxCols() const { return m_maxCols; }
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// tool(bar) size
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// -------------
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virtual void SetToolBitmapSize(const wxSize& size)
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{ m_defaultWidth = size.x; m_defaultHeight = size.y; };
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virtual wxSize GetToolBitmapSize() const
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{ return wxSize(m_defaultWidth, m_defaultHeight); }
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// After the toolbar has initialized, this is the size the tools take up
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virtual wxSize GetMaxSize() const;
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// The button size (in some implementations) is bigger than the bitmap size: this returns
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// the total button size.
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virtual wxSize GetToolSize() const
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{ return wxSize(m_defaultWidth, m_defaultHeight); } ;
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// Handle wxToolBar events
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// -----------------------
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// NB: these functions are deprecated, use EVT_TOOL_XXX() instead!
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// Only allow toggle if returns TRUE. Call when left button up.
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virtual bool OnLeftClick(int toolIndex, bool toggleDown);
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// Call when right button down.
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virtual void OnRightClick(int toolIndex, long x, long y);
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// Called when the mouse cursor enters a tool bitmap.
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// Argument is -1 if mouse is exiting the toolbar.
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virtual void OnMouseEnter(int toolIndex);
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// more deprecated functions
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// -------------------------
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// Compatibility
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#if WXWIN_COMPATIBILITY
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void SetDefaultSize(int w, int h) { SetDefaultSize(wxSize(w, h)); }
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long GetDefaultWidth() const { return m_defaultWidth; }
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long GetDefaultHeight() const { return m_defaultHeight; }
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int GetDefaultButtonWidth() const { return (int) GetDefaultButtonSize().x; };
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int GetDefaultButtonHeight() const { return (int) GetDefaultButtonSize().y; };
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virtual void SetDefaultSize(const wxSize& size) { SetToolBitmapSize(size); }
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virtual wxSize GetDefaultSize() const { return GetToolBitmapSize(); }
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virtual wxSize GetDefaultButtonSize() const { return GetToolSize(); }
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#endif
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void SetDefaultSize(int w, int h) { SetDefaultSize(wxSize(w, h)); }
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long GetDefaultWidth() const { return m_defaultWidth; }
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long GetDefaultHeight() const { return m_defaultHeight; }
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int GetDefaultButtonWidth() const { return (int) GetDefaultButtonSize().x; };
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int GetDefaultButtonHeight() const { return (int) GetDefaultButtonSize().y; };
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virtual void SetDefaultSize(const wxSize& size) { SetToolBitmapSize(size); }
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virtual wxSize GetDefaultSize() const { return GetToolBitmapSize(); }
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virtual wxSize GetDefaultButtonSize() const { return GetToolSize(); }
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void GetMaxSize ( long * width, long * height ) const
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{ wxSize maxSize(GetMaxSize()); *width = maxSize.x; *height = maxSize.y; }
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#endif // WXWIN_COMPATIBILITY
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// Lay the tools out
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virtual void LayoutTools();
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// implementation only from now on
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// -------------------------------
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// Add all the buttons: required for Win95.
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virtual bool CreateTools() { return TRUE; }
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wxList& GetTools() const { return (wxList&) m_tools; }
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// Calls the appropriate function after tools have been created.
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// E.g. Layout, or CreateTools.
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virtual bool Realize() = 0;
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// Lay the tools out
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virtual void LayoutTools();
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|
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void Command(wxCommandEvent& event);
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// Add all the buttons: required for Win95.
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virtual bool CreateTools() { return TRUE; }
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||||
// SCROLLING: this has to be copied from wxScrolledWindow since wxToolBarBase
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// inherits from wxControl. This could have been put into wxToolBarSimple,
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// but we might want any derived toolbar class to be scrollable.
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void Command(wxCommandEvent& event);
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||||
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||||
// Number of pixels per user unit (0 or -1 for no scrollbar)
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||||
// Length of virtual canvas in user units
|
||||
virtual void SetScrollbars(int horizontal, int vertical,
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||||
int x_length, int y_length,
|
||||
int x_pos = 0, int y_pos = 0);
|
||||
// SCROLLING: this has to be copied from wxScrolledWindow since wxToolBarBase
|
||||
// inherits from wxControl. This could have been put into wxToolBarSimple,
|
||||
// but we might want any derived toolbar class to be scrollable.
|
||||
|
||||
// Physically scroll the window
|
||||
virtual void Scroll(int x_pos, int y_pos);
|
||||
virtual void GetScrollPixelsPerUnit(int *x_unit, int *y_unit) const;
|
||||
virtual void EnableScrolling(bool x_scrolling, bool y_scrolling);
|
||||
virtual void AdjustScrollbars();
|
||||
// Number of pixels per user unit (0 or -1 for no scrollbar)
|
||||
// Length of virtual canvas in user units
|
||||
virtual void SetScrollbars(int horizontal, int vertical,
|
||||
int x_length, int y_length,
|
||||
int x_pos = 0, int y_pos = 0);
|
||||
|
||||
// Prepare the DC by translating it according to the current scroll position
|
||||
virtual void PrepareDC(wxDC& dc);
|
||||
// Physically scroll the window
|
||||
virtual void Scroll(int x_pos, int y_pos);
|
||||
virtual void GetScrollPixelsPerUnit(int *x_unit, int *y_unit) const;
|
||||
virtual void EnableScrolling(bool x_scrolling, bool y_scrolling);
|
||||
virtual void AdjustScrollbars();
|
||||
|
||||
int GetScrollPageSize(int orient) const ;
|
||||
void SetScrollPageSize(int orient, int pageSize);
|
||||
// Prepare the DC by translating it according to the current scroll position
|
||||
virtual void PrepareDC(wxDC& dc);
|
||||
|
||||
// Get the view start
|
||||
virtual void ViewStart(int *x, int *y) const;
|
||||
int GetScrollPageSize(int orient) const ;
|
||||
void SetScrollPageSize(int orient, int pageSize);
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||||
|
||||
// Actual size in pixels when scrolling is taken into account
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||||
virtual void GetVirtualSize(int *x, int *y) const;
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||||
// Get the view start
|
||||
virtual void ViewStart(int *x, int *y) const;
|
||||
|
||||
// Do the toolbar button updates (check for EVT_UPDATE_UI handlers)
|
||||
virtual void DoToolbarUpdates();
|
||||
// Actual size in pixels when scrolling is taken into account
|
||||
virtual void GetVirtualSize(int *x, int *y) const;
|
||||
|
||||
inline void SetMaxRowsCols(int rows, int cols) { m_maxRows = rows; m_maxCols = cols; }
|
||||
inline int GetMaxRows() const { return m_maxRows; }
|
||||
inline int GetMaxCols() const { return m_maxCols; }
|
||||
// Do the toolbar button updates (check for EVT_UPDATE_UI handlers)
|
||||
virtual void DoToolbarUpdates();
|
||||
|
||||
void OnScroll(wxScrollEvent& event);
|
||||
void OnSize(wxSizeEvent& event);
|
||||
void OnIdle(wxIdleEvent& event);
|
||||
// event handlers
|
||||
void OnScroll(wxScrollEvent& event);
|
||||
void OnSize(wxSizeEvent& event);
|
||||
void OnIdle(wxIdleEvent& event);
|
||||
|
||||
protected:
|
||||
wxList m_tools;
|
||||
// int m_tilingDirection;
|
||||
// int m_rowsOrColumns;
|
||||
int m_maxRows;
|
||||
int m_maxCols;
|
||||
long m_maxWidth, m_maxHeight;
|
||||
int m_currentTool; // Tool where mouse currently is
|
||||
int m_pressedTool; // Tool where mouse pressed
|
||||
int m_xMargin;
|
||||
int m_yMargin;
|
||||
int m_toolPacking;
|
||||
int m_toolSeparation;
|
||||
|
||||
wxCoord m_defaultWidth;
|
||||
wxCoord m_defaultHeight;
|
||||
|
||||
public:
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
//// IMPLEMENTATION
|
||||
|
||||
// Calculate scroll increment
|
||||
virtual int CalcScrollInc(wxScrollEvent& event);
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
//// PROTECTED DATA
|
||||
protected:
|
||||
int m_xScrollPixelsPerLine;
|
||||
int m_yScrollPixelsPerLine;
|
||||
bool m_xScrollingEnabled;
|
||||
bool m_yScrollingEnabled;
|
||||
int m_xScrollPosition;
|
||||
int m_yScrollPosition;
|
||||
bool m_calcScrolledOffset; // If TRUE, wxCanvasDC uses scrolled offsets
|
||||
int m_xScrollLines;
|
||||
int m_yScrollLines;
|
||||
int m_xScrollLinesPerPage;
|
||||
int m_yScrollLinesPerPage;
|
||||
wxList m_tools;
|
||||
|
||||
int m_maxRows;
|
||||
int m_maxCols;
|
||||
long m_maxWidth,
|
||||
m_maxHeight;
|
||||
|
||||
int m_currentTool; // Tool where mouse currently is
|
||||
int m_pressedTool; // Tool where mouse pressed
|
||||
|
||||
int m_xMargin;
|
||||
int m_yMargin;
|
||||
int m_toolPacking;
|
||||
int m_toolSeparation;
|
||||
|
||||
wxCoord m_defaultWidth;
|
||||
wxCoord m_defaultHeight;
|
||||
|
||||
public:
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
//// IMPLEMENTATION
|
||||
|
||||
// Calculate scroll increment
|
||||
virtual int CalcScrollInc(wxScrollEvent& event);
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
//// PROTECTED DATA
|
||||
protected:
|
||||
int m_xScrollPixelsPerLine;
|
||||
int m_yScrollPixelsPerLine;
|
||||
bool m_xScrollingEnabled;
|
||||
bool m_yScrollingEnabled;
|
||||
int m_xScrollPosition;
|
||||
int m_yScrollPosition;
|
||||
bool m_calcScrolledOffset; // If TRUE, wxCanvasDC uses scrolled offsets
|
||||
int m_xScrollLines;
|
||||
int m_yScrollLines;
|
||||
int m_xScrollLinesPerPage;
|
||||
int m_yScrollLinesPerPage;
|
||||
|
||||
private:
|
||||
DECLARE_EVENT_TABLE()
|
||||
DECLARE_ABSTRACT_CLASS(wxToolBarBase)
|
||||
};
|
||||
|
||||
#endif
|
||||
|
Reference in New Issue
Block a user