use wxEventLoop in wxApp under wxMSW; factored out common code from wxX11/wxMotif/wxMGL to wxAppBase; changed wxApp::Dispatch() return type

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@23609 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2003-09-15 19:48:16 +00:00
parent 4c9d78a4f9
commit 1bf77ee556
20 changed files with 145 additions and 345 deletions

View File

@@ -32,6 +32,8 @@ class WXDLLIMPEXP_BASE wxCmdLineParser;
class WXDLLIMPEXP_BASE wxLog;
class WXDLLIMPEXP_BASE wxMessageOutput;
class WXDLLEXPORT wxEventLoop;
// ----------------------------------------------------------------------------
// typedefs
// ----------------------------------------------------------------------------
@@ -367,24 +369,27 @@ public:
// -----------------------------------------------------------------
// execute the main GUI loop, the function returns when the loop ends
virtual int MainLoop() = 0;
virtual int MainLoop();
// exit the main loop thus terminating the application
virtual void Exit();
// exit the main GUI loop during the next iteration (i.e. it does not
// stop the program immediately!)
virtual void ExitMainLoop() = 0;
virtual void ExitMainLoop();
// returns TRUE if the program is initialized
// returns true if the program is initialized, i.e. OnInit() has been
// completed successfully
virtual bool Initialized() = 0;
// returns TRUE if there are unprocessed events in the event queue
virtual bool Pending() = 0;
virtual bool Pending();
// process the first event in the event queue (blocks until an event
// apperas if there are none currently)
virtual void Dispatch() = 0;
// appears if there are none currently, use Pending() if this is not
// wanted), returns false if the event loop should stop and true
// otherwise
virtual bool Dispatch();
// process all currently pending events right now
//
@@ -402,7 +407,7 @@ public:
// parties
//
// it should return TRUE if more idle events are needed, FALSE if not
virtual bool ProcessIdle() ;
virtual bool ProcessIdle();
// Send idle event to window and all subwindows
// Returns TRUE if more idle time is requested.
@@ -493,6 +498,10 @@ protected:
virtual wxAppTraits *CreateTraits();
// the main event loop of the application (may be NULL if the loop hasn't
// been started yet or has already terminated)
wxEventLoop *m_mainLoop;
// the main top level window (may be NULL)
wxWindow *m_topWindow;