Updated to SWIG 1.3.24 (plus a patch that corrects a bug and adds back

some things that were changed/removed from my patch I submitted to
them.)

Since it is now possible easily and simply share the SWIG type tables
across modules I reverted to always using the stock SWIG runtime
instead of my slightly hacked up version of it exported via the
wxPython C API.

The %name directive is now deprecated so replaced most uses of it with
a custom %Rename macro that uses %rename internally.  These will
evetually need to be replaced with a DocDecl macro when docstrings are
added.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@31128 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robin Dunn
2004-12-23 20:44:09 +00:00
parent 47261ba05f
commit 1b8c7ba607
76 changed files with 482 additions and 1650 deletions

View File

@@ -30,15 +30,17 @@ public:
~wxIcon();
// alternate constructors
%name(EmptyIcon) wxIcon();
%name(IconFromLocation) wxIcon(const wxIconLocation& loc);
%RenameCtor(EmptyIcon, wxIcon());
%RenameCtor(IconFromLocation, wxIcon(const wxIconLocation& loc));
%extend {
%name(IconFromBitmap) wxIcon(const wxBitmap& bmp) {
%RenameCtor(IconFromBitmap, wxIcon(const wxBitmap& bmp))
{
wxIcon* icon = new wxIcon();
icon->CopyFromBitmap(bmp);
return icon;
}
%name(IconFromXPMData) wxIcon(PyObject* listOfStrings) {
%RenameCtor(IconFromXPMData, wxIcon(PyObject* listOfStrings))
{
char** cArray = NULL;
wxIcon* icon;
@@ -136,10 +138,10 @@ public:
wxIconBundle();
// initializes the bundle with the icon(s) found in the file
%name(IconBundleFromFile) wxIconBundle( const wxString& file, long type );
%RenameCtor(IconBundleFromFile, wxIconBundle( const wxString& file, long type ));
// initializes the bundle with a single icon
%name(IconBundleFromIcon)wxIconBundle( const wxIcon& icon );
%RenameCtor(IconBundleFromIcon, wxIconBundle( const wxIcon& icon ));
~wxIconBundle();
@@ -151,7 +153,7 @@ public:
// adds all the icons contained in the file to the collection,
// if the collection already contains icons with the same
// width and height, they are replaced
%name(AddIconFromFile)void AddIcon( const wxString& file, long type );
%Rename(AddIconFromFile,void, AddIcon( const wxString& file, long type ));
// returns the icon with the given size; if no such icon exists,
// returns the icon with size wxSYS_ICON_[XY]; if no such icon exists,