Added Create functions. They return TRUE if the file was successfully
created; FALSE if it couldn't be created (or already exists - is that ok?). git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@6495 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -73,6 +73,10 @@ public:
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// file operations
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// file operations
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// file exists?
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// file exists?
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bool Exists() const;
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bool Exists() const;
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// create the file if it doesn't already exist
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bool Create();
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// same as Create() but with (another) file name
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bool Create(const wxString& strFile);
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// Open() also loads file in memory on success
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// Open() also loads file in memory on success
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bool Open();
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bool Open();
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// same as Open() but with (another) file name
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// same as Open() but with (another) file name
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@@ -159,6 +159,32 @@ bool wxTextFile::Exists() const
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return wxFile::Exists(m_strFile);
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return wxFile::Exists(m_strFile);
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}
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}
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bool wxTextFile::Create(const wxString& strFile)
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{
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m_strFile = strFile;
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return Create();
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}
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bool wxTextFile::Create()
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{
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// file name must be either given in ctor or in Create(const wxString&)
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wxASSERT( !m_strFile.IsEmpty() );
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// if the file already exists do nothing
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if ( Exists() ) return FALSE;
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if ( m_file.Open(m_strFile, wxFile::write) )
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{
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m_file.Close();
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return TRUE;
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}
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else
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{
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return FALSE;
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}
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}
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bool wxTextFile::Open(const wxString& strFile)
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bool wxTextFile::Open(const wxString& strFile)
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{
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{
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m_strFile = strFile;
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m_strFile = strFile;
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