New wxHashTable implementation when wxUSE_STL == 1. Replaces

the old implementation based upon wxHashMap. Removed support
for wxHashTable in wxHashMap.
  Rationale: using wxHashMap for wxHashTable implementation required
special support in wxHashMap. This precluded using STL-provided
hash_map to implement wxHashMap. This new implementation does not
use keyed wxList interface and should be almost totally compatible
with the old non-STL wxHashTable.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@24638 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Mattia Barbon
2003-11-23 08:12:34 +00:00
parent ff9ca1fd6f
commit 1a6d9c7680
6 changed files with 631 additions and 268 deletions

View File

@@ -666,7 +666,7 @@ void wxHashTable::BeginFind ()
current_node = (wxNode *) NULL;
}
wxNode *wxHashTable::Next ()
wxHashTable::Node* wxHashTable::Next ()
{
wxNode *found = (wxNode *) NULL;
bool end = FALSE;
@@ -724,4 +724,363 @@ void wxHashTable::Clear ()
m_count = 0;
}
#endif // !wxUSE_STL
#else // if wxUSE_STL
#include "wx/object.h"
wxHashTableBase_Node::wxHashTableBase_Node( long key, void* value,
wxHashTableBase* table )
: m_value( value ), m_hashPtr( table )
{
m_key.integer = key;
}
wxHashTableBase_Node::wxHashTableBase_Node( const wxChar* key, void* value,
wxHashTableBase* table )
: m_value( value ), m_hashPtr( table )
{
m_key.string = wxStrcpy( new wxChar[wxStrlen( key ) + 1], key );
}
wxHashTableBase_Node::~wxHashTableBase_Node()
{
if( m_hashPtr ) m_hashPtr->DoRemoveNode( this );
}
//
wxHashTableBase::wxHashTableBase()
: m_size( 0 ), m_count( 0 ), m_table( NULL ), m_keyType( wxKEY_NONE ),
m_deleteContents( false )
{
}
wxHashTableBase::~wxHashTableBase()
{
Destroy();
}
void wxHashTableBase::Create( wxKeyType keyType, size_t size )
{
m_keyType = keyType;
m_size = size;
m_table = new wxHashTableBase_Node*[ m_size ];
for( size_t i = 0; i < m_size; ++i )
m_table[i] = NULL;
}
void wxHashTableBase::Clear()
{
for( size_t i = 0; i < m_size; ++i )
{
Node* end = m_table[i];
if( end == NULL )
continue;
Node *curr, *next = end->GetNext();
do
{
curr = next;
next = curr->GetNext();
DoDestroyNode( curr );
delete curr;
}
while( curr != end );
m_table[i] = NULL;
}
m_count = 0;
}
void wxHashTableBase::DoRemoveNode( wxHashTableBase_Node* node )
{
size_t bucket = ( m_keyType == wxKEY_INTEGER ?
node->m_key.integer :
MakeKey( node->m_key.string ) ) % m_size;
if( node->GetNext() == node )
{
// single-node chain (common case)
m_table[bucket] = NULL;
}
else
{
Node *start = m_table[bucket], *curr;
Node* prev = start;
for( curr = prev->GetNext(); curr != node;
prev = curr, curr = curr->GetNext() );
DoUnlinkNode( bucket, node, prev );
}
DoDestroyNode( node );
}
void wxHashTableBase::DoDestroyNode( wxHashTableBase_Node* node )
{
// if it is called from DoRemoveNode, node has already been
// removed, from other places it does not matter
node->m_hashPtr = NULL;
if( m_keyType == wxKEY_STRING )
delete[] node->m_key.string;
if( m_deleteContents )
DoDeleteContents( node );
}
void wxHashTableBase::Destroy()
{
Clear();
delete[] m_table;
m_table = NULL;
m_size = 0;
}
void wxHashTableBase::DoInsertNode( size_t bucket, wxHashTableBase_Node* node )
{
if( m_table[bucket] == NULL )
{
m_table[bucket] = node->m_next = node;
}
else
{
Node *prev = m_table[bucket];
Node *next = prev->m_next;
prev->m_next = node;
node->m_next = next;
m_table[bucket] = node;
}
++m_count;
}
void wxHashTableBase::DoPut( long key, long hash, void* data )
{
wxASSERT( m_keyType == wxKEY_INTEGER );
size_t bucket = size_t(hash) % m_size;
Node* node = new wxHashTableBase_Node( key, data, this );
DoInsertNode( bucket, node );
}
void wxHashTableBase::DoPut( const wxChar* key, long hash, void* data )
{
wxASSERT( m_keyType == wxKEY_STRING );
size_t bucket = size_t(hash) % m_size;
Node* node = new wxHashTableBase_Node( key, data, this );
DoInsertNode( bucket, node );
}
void* wxHashTableBase::DoGet( long key, long hash ) const
{
wxASSERT( m_keyType == wxKEY_INTEGER );
size_t bucket = size_t(hash) % m_size;
if( m_table[bucket] == NULL )
return NULL;
Node *first = m_table[bucket]->GetNext(),
*curr = first;
do
{
if( curr->m_key.integer == key )
return curr->m_value;
curr = curr->GetNext();
}
while( curr != first );
return NULL;
}
void* wxHashTableBase::DoGet( const wxChar* key, long hash ) const
{
wxASSERT( m_keyType == wxKEY_STRING );
size_t bucket = size_t(hash) % m_size;
if( m_table[bucket] == NULL )
return NULL;
Node *first = m_table[bucket]->GetNext(),
*curr = first;
do
{
if( wxStrcmp( curr->m_key.string, key ) == 0 )
return curr->m_value;
curr = curr->GetNext();
}
while( curr != first );
return NULL;
}
void wxHashTableBase::DoUnlinkNode( size_t bucket, wxHashTableBase_Node* node,
wxHashTableBase_Node* prev )
{
if( node == m_table[bucket] )
m_table[bucket] = prev;
if( prev == node && prev == node->GetNext() )
m_table[bucket] = NULL;
else
prev->m_next = node->m_next;
DoDestroyNode( node );
--m_count;
}
void* wxHashTableBase::DoDelete( long key, long hash )
{
wxASSERT( m_keyType == wxKEY_INTEGER );
size_t bucket = size_t(hash) % m_size;
if( m_table[bucket] == NULL )
return NULL;
Node *first = m_table[bucket]->GetNext(),
*curr = first,
*prev = m_table[bucket];
do
{
if( curr->m_key.integer == key )
{
void* retval = curr->m_value;
curr->m_value = NULL;
DoUnlinkNode( bucket, curr, prev );
delete curr;
return retval;
}
prev = curr;
curr = curr->GetNext();
}
while( curr != first );
return NULL;
}
void* wxHashTableBase::DoDelete( const wxChar* key, long hash )
{
wxASSERT( m_keyType == wxKEY_STRING );
size_t bucket = size_t(hash) % m_size;
if( m_table[bucket] == NULL )
return NULL;
Node *first = m_table[bucket]->GetNext(),
*curr = first,
*prev = m_table[bucket];
do
{
if( wxStrcmp( curr->m_key.string, key ) == 0 )
{
void* retval = curr->m_value;
curr->m_value = NULL;
DoUnlinkNode( bucket, curr, prev );
delete curr;
return retval;
}
prev = curr;
curr = curr->GetNext();
}
while( curr != first );
return NULL;
}
long wxHashTableBase::MakeKey( const wxChar *str )
{
long int_key = 0;
while( *str )
int_key += (wxUChar)*str++;
return int_key;
}
//
wxHashTable::wxHashTable( const wxHashTable& table )
{
DoCopy( table );
}
const wxHashTable& wxHashTable::operator=( const wxHashTable& table )
{
Destroy();
DoCopy( table );
return *this;
}
void wxHashTable::DoCopy( const wxHashTable& table )
{
Create( m_keyType, m_size );
wxASSERT( false );
}
void wxHashTable::DoDeleteContents( wxHashTableBase_Node* node )
{
delete ((wxHashTable_Node*)node)->GetData();
}
void wxHashTable::GetNextNode( size_t bucketStart )
{
for( size_t i = bucketStart; i < m_size; ++i )
{
if( m_table[i] != NULL )
{
m_curr = ((Node*)m_table[i])->GetNext();
m_currBucket = i;
return;
}
}
m_curr = NULL;
m_currBucket = 0;
}
wxHashTable::Node* wxHashTable::Next()
{
if( m_curr == NULL )
GetNextNode( 0 );
else
{
m_curr = m_curr->GetNext();
if( m_curr == ( (Node*)m_table[m_currBucket] )->GetNext() )
GetNextNode( m_currBucket + 1 );
}
return m_curr;
}
#endif // wxUSE_STL

View File

@@ -128,20 +128,9 @@ void _wxHashTableBase2::CopyHashTable( _wxHashTable_NodeBase** srcTable,
size_t srcBuckets,
_wxHashTableBase2* dst,
_wxHashTable_NodeBase** dstTable,
size_t dstBuckets,
BucketFromNode func, ProcessNode proc )
{
// for compatibility with wxHashTable (to avoid reimplementig it
// from scratch), we need to preserve the order of nodes in a
// source bucket when copying the table, hence, to avoid
// allocating an auxiliary table we use a circular list for each
// bucket, and we keep the *tail* of each list in dstTable[i], to
// be able to append nodes in O(1) time. Wen we're done copying,
// we adjust dstTable[i] to point at the head of the list and we
// break the circular list into a linear one.
size_t i;
for( i = 0; i < srcBuckets; ++i )
for( size_t i = 0; i < srcBuckets; ++i )
{
_wxHashTable_NodeBase* nextnode;
@@ -151,24 +140,8 @@ void _wxHashTableBase2::CopyHashTable( _wxHashTable_NodeBase** srcTable,
nextnode = node->m_nxt;
_wxHashTable_NodeBase* newnode = proc( node );
if( dstTable[bucket] )
{
newnode->m_nxt = dstTable[bucket]->m_nxt; // head of the list
dstTable[bucket]->m_nxt = newnode;
dstTable[bucket] = newnode;
}
else
dstTable[bucket] = newnode->m_nxt = newnode;
}
}
for( i = 0; i < dstBuckets; ++i )
{
if( dstTable[i] )
{
_wxHashTable_NodeBase* tmp = dstTable[i];
dstTable[i] = dstTable[i]->m_nxt;
tmp->m_nxt = NULL;
newnode->m_nxt = dstTable[bucket];
dstTable[bucket] = newnode;
}
}
}