New wxHashTable implementation when wxUSE_STL == 1. Replaces
the old implementation based upon wxHashMap. Removed support for wxHashTable in wxHashMap. Rationale: using wxHashMap for wxHashTable implementation required special support in wxHashMap. This precluded using STL-provided hash_map to implement wxHashMap. This new implementation does not use keyed wxList interface and should be almost totally compatible with the old non-STL wxHashTable. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@24638 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -666,7 +666,7 @@ void wxHashTable::BeginFind ()
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current_node = (wxNode *) NULL;
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}
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wxNode *wxHashTable::Next ()
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wxHashTable::Node* wxHashTable::Next ()
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{
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wxNode *found = (wxNode *) NULL;
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bool end = FALSE;
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@@ -724,4 +724,363 @@ void wxHashTable::Clear ()
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m_count = 0;
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}
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#endif // !wxUSE_STL
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#else // if wxUSE_STL
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#include "wx/object.h"
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wxHashTableBase_Node::wxHashTableBase_Node( long key, void* value,
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wxHashTableBase* table )
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: m_value( value ), m_hashPtr( table )
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{
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m_key.integer = key;
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}
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wxHashTableBase_Node::wxHashTableBase_Node( const wxChar* key, void* value,
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wxHashTableBase* table )
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: m_value( value ), m_hashPtr( table )
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{
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m_key.string = wxStrcpy( new wxChar[wxStrlen( key ) + 1], key );
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}
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wxHashTableBase_Node::~wxHashTableBase_Node()
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{
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if( m_hashPtr ) m_hashPtr->DoRemoveNode( this );
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}
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//
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wxHashTableBase::wxHashTableBase()
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: m_size( 0 ), m_count( 0 ), m_table( NULL ), m_keyType( wxKEY_NONE ),
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m_deleteContents( false )
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{
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}
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wxHashTableBase::~wxHashTableBase()
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{
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Destroy();
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}
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void wxHashTableBase::Create( wxKeyType keyType, size_t size )
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{
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m_keyType = keyType;
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m_size = size;
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m_table = new wxHashTableBase_Node*[ m_size ];
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for( size_t i = 0; i < m_size; ++i )
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m_table[i] = NULL;
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}
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void wxHashTableBase::Clear()
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{
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for( size_t i = 0; i < m_size; ++i )
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{
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Node* end = m_table[i];
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if( end == NULL )
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continue;
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Node *curr, *next = end->GetNext();
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do
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{
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curr = next;
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next = curr->GetNext();
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DoDestroyNode( curr );
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delete curr;
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}
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while( curr != end );
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m_table[i] = NULL;
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}
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m_count = 0;
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}
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void wxHashTableBase::DoRemoveNode( wxHashTableBase_Node* node )
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{
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size_t bucket = ( m_keyType == wxKEY_INTEGER ?
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node->m_key.integer :
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MakeKey( node->m_key.string ) ) % m_size;
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if( node->GetNext() == node )
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{
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// single-node chain (common case)
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m_table[bucket] = NULL;
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}
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else
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{
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Node *start = m_table[bucket], *curr;
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Node* prev = start;
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for( curr = prev->GetNext(); curr != node;
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prev = curr, curr = curr->GetNext() );
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DoUnlinkNode( bucket, node, prev );
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}
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DoDestroyNode( node );
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}
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void wxHashTableBase::DoDestroyNode( wxHashTableBase_Node* node )
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{
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// if it is called from DoRemoveNode, node has already been
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// removed, from other places it does not matter
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node->m_hashPtr = NULL;
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if( m_keyType == wxKEY_STRING )
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delete[] node->m_key.string;
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if( m_deleteContents )
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DoDeleteContents( node );
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}
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void wxHashTableBase::Destroy()
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{
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Clear();
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delete[] m_table;
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m_table = NULL;
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m_size = 0;
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}
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void wxHashTableBase::DoInsertNode( size_t bucket, wxHashTableBase_Node* node )
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{
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if( m_table[bucket] == NULL )
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{
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m_table[bucket] = node->m_next = node;
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}
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else
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{
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Node *prev = m_table[bucket];
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Node *next = prev->m_next;
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prev->m_next = node;
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node->m_next = next;
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m_table[bucket] = node;
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}
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++m_count;
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}
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void wxHashTableBase::DoPut( long key, long hash, void* data )
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{
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wxASSERT( m_keyType == wxKEY_INTEGER );
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size_t bucket = size_t(hash) % m_size;
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Node* node = new wxHashTableBase_Node( key, data, this );
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DoInsertNode( bucket, node );
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}
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void wxHashTableBase::DoPut( const wxChar* key, long hash, void* data )
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{
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wxASSERT( m_keyType == wxKEY_STRING );
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size_t bucket = size_t(hash) % m_size;
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Node* node = new wxHashTableBase_Node( key, data, this );
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DoInsertNode( bucket, node );
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}
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void* wxHashTableBase::DoGet( long key, long hash ) const
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{
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wxASSERT( m_keyType == wxKEY_INTEGER );
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size_t bucket = size_t(hash) % m_size;
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if( m_table[bucket] == NULL )
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return NULL;
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Node *first = m_table[bucket]->GetNext(),
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*curr = first;
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do
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{
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if( curr->m_key.integer == key )
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return curr->m_value;
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curr = curr->GetNext();
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}
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while( curr != first );
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return NULL;
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}
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void* wxHashTableBase::DoGet( const wxChar* key, long hash ) const
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{
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wxASSERT( m_keyType == wxKEY_STRING );
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size_t bucket = size_t(hash) % m_size;
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if( m_table[bucket] == NULL )
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return NULL;
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Node *first = m_table[bucket]->GetNext(),
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*curr = first;
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do
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{
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if( wxStrcmp( curr->m_key.string, key ) == 0 )
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return curr->m_value;
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curr = curr->GetNext();
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}
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while( curr != first );
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return NULL;
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}
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void wxHashTableBase::DoUnlinkNode( size_t bucket, wxHashTableBase_Node* node,
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wxHashTableBase_Node* prev )
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{
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if( node == m_table[bucket] )
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m_table[bucket] = prev;
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if( prev == node && prev == node->GetNext() )
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m_table[bucket] = NULL;
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else
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prev->m_next = node->m_next;
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DoDestroyNode( node );
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--m_count;
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}
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void* wxHashTableBase::DoDelete( long key, long hash )
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{
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wxASSERT( m_keyType == wxKEY_INTEGER );
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size_t bucket = size_t(hash) % m_size;
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if( m_table[bucket] == NULL )
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return NULL;
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Node *first = m_table[bucket]->GetNext(),
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*curr = first,
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*prev = m_table[bucket];
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do
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{
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if( curr->m_key.integer == key )
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{
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void* retval = curr->m_value;
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curr->m_value = NULL;
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DoUnlinkNode( bucket, curr, prev );
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delete curr;
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return retval;
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}
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prev = curr;
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curr = curr->GetNext();
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}
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while( curr != first );
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return NULL;
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}
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void* wxHashTableBase::DoDelete( const wxChar* key, long hash )
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{
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wxASSERT( m_keyType == wxKEY_STRING );
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size_t bucket = size_t(hash) % m_size;
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if( m_table[bucket] == NULL )
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return NULL;
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Node *first = m_table[bucket]->GetNext(),
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*curr = first,
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*prev = m_table[bucket];
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do
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{
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if( wxStrcmp( curr->m_key.string, key ) == 0 )
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{
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void* retval = curr->m_value;
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curr->m_value = NULL;
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DoUnlinkNode( bucket, curr, prev );
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delete curr;
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return retval;
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}
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prev = curr;
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curr = curr->GetNext();
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}
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while( curr != first );
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return NULL;
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}
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long wxHashTableBase::MakeKey( const wxChar *str )
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{
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long int_key = 0;
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while( *str )
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int_key += (wxUChar)*str++;
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return int_key;
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}
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//
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wxHashTable::wxHashTable( const wxHashTable& table )
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{
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DoCopy( table );
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}
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const wxHashTable& wxHashTable::operator=( const wxHashTable& table )
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{
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Destroy();
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DoCopy( table );
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return *this;
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}
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void wxHashTable::DoCopy( const wxHashTable& table )
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{
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Create( m_keyType, m_size );
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wxASSERT( false );
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}
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void wxHashTable::DoDeleteContents( wxHashTableBase_Node* node )
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{
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delete ((wxHashTable_Node*)node)->GetData();
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}
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void wxHashTable::GetNextNode( size_t bucketStart )
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{
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for( size_t i = bucketStart; i < m_size; ++i )
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{
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if( m_table[i] != NULL )
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{
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m_curr = ((Node*)m_table[i])->GetNext();
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m_currBucket = i;
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return;
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}
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}
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m_curr = NULL;
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m_currBucket = 0;
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}
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wxHashTable::Node* wxHashTable::Next()
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{
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if( m_curr == NULL )
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GetNextNode( 0 );
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else
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{
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m_curr = m_curr->GetNext();
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if( m_curr == ( (Node*)m_table[m_currBucket] )->GetNext() )
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GetNextNode( m_currBucket + 1 );
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}
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return m_curr;
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}
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#endif // wxUSE_STL
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@@ -128,20 +128,9 @@ void _wxHashTableBase2::CopyHashTable( _wxHashTable_NodeBase** srcTable,
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size_t srcBuckets,
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_wxHashTableBase2* dst,
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_wxHashTable_NodeBase** dstTable,
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size_t dstBuckets,
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BucketFromNode func, ProcessNode proc )
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{
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// for compatibility with wxHashTable (to avoid reimplementig it
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// from scratch), we need to preserve the order of nodes in a
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// source bucket when copying the table, hence, to avoid
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// allocating an auxiliary table we use a circular list for each
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// bucket, and we keep the *tail* of each list in dstTable[i], to
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// be able to append nodes in O(1) time. Wen we're done copying,
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// we adjust dstTable[i] to point at the head of the list and we
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// break the circular list into a linear one.
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size_t i;
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for( i = 0; i < srcBuckets; ++i )
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for( size_t i = 0; i < srcBuckets; ++i )
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{
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_wxHashTable_NodeBase* nextnode;
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@@ -151,24 +140,8 @@ void _wxHashTableBase2::CopyHashTable( _wxHashTable_NodeBase** srcTable,
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nextnode = node->m_nxt;
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_wxHashTable_NodeBase* newnode = proc( node );
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if( dstTable[bucket] )
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{
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newnode->m_nxt = dstTable[bucket]->m_nxt; // head of the list
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dstTable[bucket]->m_nxt = newnode;
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dstTable[bucket] = newnode;
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}
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else
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dstTable[bucket] = newnode->m_nxt = newnode;
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}
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}
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for( i = 0; i < dstBuckets; ++i )
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{
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if( dstTable[i] )
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{
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_wxHashTable_NodeBase* tmp = dstTable[i];
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dstTable[i] = dstTable[i]->m_nxt;
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tmp->m_nxt = NULL;
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newnode->m_nxt = dstTable[bucket];
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dstTable[bucket] = newnode;
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}
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}
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}
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