Various wxMotif fixes. Changed rotate sample to use a wxScrolledWindow

instead of the frame, so it works on wxMotif.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_2_BRANCH@7420 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Julian Smart
2000-05-18 15:01:52 +00:00
parent 0bd879bad6
commit 1a3cfaf5a6
13 changed files with 300 additions and 118 deletions

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@@ -1,13 +1,13 @@
Readme for wxWindows 2.0 Ide-files
First release Feb. 1999, detlev@reymann-online.de
1. What you can do with this IDE files
1. What you can do with the BC++ IDE files
2. Where to install the files
3. How to modify them for your own needs
4. How to create IDE files for your own wxWindows-programs
1. What you can do with this IDE files
======================================
1. What you can do with the IDE files
=====================================
There are two IDE files. src\bc32.ide should help you to
create the wxWindows libraries from within the Ide of Borlands
@@ -40,14 +40,14 @@ $inherit-macro (Julian found the trick), this should work.
To add a new sample to samples\bc32.ide, follow these steps:
a. Choose Project->New target... and type in e.g.
1. Choose Project->New target... and type in e.g.
samples\newsample. Press OK.
b. Static, no OWL, MFC or class libraries. Check Multithread
2. Static, no OWL, MFC or class libraries. Check Multithread
on. Press OK.
c. Right-click on the new node, choose Add node... and add
3. Right-click on the new node, choose Add node... and add
..\lib\wx32.lib and ..\lib\xpm.lib. Add any other source
files you require.
d. Right-click on the new node, choose Edit Local Options.. and
4. Right-click on the new node, choose Edit Local Options.. and
add in Directories, specify the following:
Include: $inherit;.\newsample
@@ -59,22 +59,21 @@ d. Right-click on the new node, choose Edit Local Options.. and
4. How to create IDE files for your own wxWindows-programs
==========================================================
I think you are familiar with the necessary options for your own
program. So I will only describe what is neccessary to link
yout program with the wxWindows library. If you want to create
an IDE file for your own wxWindows program, create a new project
from the menu file->new->project. Deactivate all the
standard-options, the only three thing that should be activated is
"static" for the libraries, if you want to use the library
produced with the library-ide, the checkbox OLE (you can
leave this checkbox unchecked, but then you have to add the
library \bc5\lib\ole2w32.lib to your project), and the
Multithread checkbox. You have to add
the include-path of wxWindows to the include-path in the
options-dialog (options->project->directories->include). The
result should be something like:
path_of_my_program;\bc5\include;\wxwin2\include; Then you have
to add the libraries to the project. Open the project-view and
activate your program. Then right-click and choose "add" and
select the wxWindows library (e.g. \wxwin\lib\wx32.lib). Also
add the xpm library.
If you want to create an IDE file for your own wxWindows program,
please follow these steps.
1. Create a new project from the menu file->new->project.
2. Deactivate all the standard-options, the only three things
that should be activated are "static" for the libraries,
the checkbox OLE (you can leave this checkbox unchecked,
but then you have to add the library \bc5\lib\ole2w32.lib
to your project), and the Multithread checkbox.
3. Add the include-path of wxWindows to the include-path in the
options-dialog (options->project->directories->include). The
result should be something like:
path_of_my_program;\bc5\include;\wxwin2\include;
4. Add the libraries to the project. Open the project-view and
activate your program. Then right-click and choose "add" and
select the wxWindows library (e.g. \wxwin\lib\wx32.lib). Also
add the xpm library.

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@@ -305,10 +305,25 @@ of how to create your own project files.
Borland C++Builder compilation
------------------------------
C++Builder compilation is the same as for Borland C++ above.
1. Build the wxWindows libraries using the Borland make utility as
specified in the section called "Borland C++ 4.5/5.0 compilation"
above. (C++ Builder includes a stand-alone C++ compiler. For example,
C++ Builder 4.0 comes with C++ 5.4.)
Tested with C++Builder 1.0 and 3.0. Only makefiles are currently
supplied.
2. Create a template .bpr (project) file for new Borland/wxWindows,
being sure to make the following settings:
a) 32 bit compiler
b) Defines: __WXMSW__;__WIN95__
c) Data alignment=byte
d) Include path: \libs\wx2\include
To use this template project file, just add the wxWindows libraries to
the project along with your own source files. If you need to run one or
two wx source files in the debugger, include them explicitly in your BCB
project and they will get linked in in preference to any files in the
lib; just make sure that your include path finds all the wx include
files.
Watcom C++ 10.6/11 compilation
---------------------------