Removed initial startup dependency on the OpenGL DLLs so only the
glcanvasc.pyd depends on them, not wxNN_N.dll git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@9588 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -76,7 +76,6 @@ D. Change to the wx2\include\wx\msw directory and copy setup0.h to
|
||||
wxUSE_NEW_GRID 1
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||||
wxUSE_GLOBAL_MEMORY_OPERATORS 0
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||||
wxUSE_LIBTIFF 1
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||||
wxUSE_GLCANVAS 1
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||||
wxDIALOG_UNIT_COMPATIBILITY 0
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||||
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||||
I also turn off the following as they are not currently used in
|
||||
@@ -93,6 +92,12 @@ D. Change to the wx2\include\wx\msw directory and copy setup0.h to
|
||||
wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
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||||
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** NEW **
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||||
Be sure that wxUSE_GLCANVAS is defined to be 0 as wxPython now
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keeps its own copy of the glcanvas sources and expects that it is
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not in the main library. This is reduce the number of dependant
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DLLs on the core library and therefore help reduce startup time.
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||||
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2. Build the wxWindows DLL
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|
@@ -2,6 +2,24 @@ CHANGES.txt for wxPython
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|
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----------------------------------------------------------------------
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?????
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-----
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Removed initial startup dependency on the OpenGL DLLs so only the
|
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glcanvasc.pyd depends on them.
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Changed wxFont, wxPen, wxBrush to not implicitly use the
|
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wxThe[Font|Pen|Brush]List behind the scenes, but to use normal ctor
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and dtors.
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Exposed the wxThe[Font|Pen|Brush]List to wxPython.
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Also wxTheColourDatabase and added a library module (in the
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wxPython.lib.colourdb module) to load LOTS more colour names into the
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colour database.
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||||
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||||
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2.2.6
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-----
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||||
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@@ -9,6 +27,7 @@ No changes happened in the Python wrappers for this release, only
|
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changes and fixes in the wxWindows library.
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2.2.5
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-----
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||||
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|
@@ -15,7 +15,7 @@
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%{
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#include "export.h"
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#include <wx/glcanvas.h>
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#include "myglcanvas.h"
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%}
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//---------------------------------------------------------------------------
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|
@@ -56,7 +56,7 @@ extern PyObject *SWIG_newvarlink(void);
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#define SWIG_name "glcanvasc"
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||||
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||||
#include "export.h"
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#include <wx/glcanvas.h>
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#include "myglcanvas.h"
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static PyObject* l_output_helper(PyObject* target, PyObject* o) {
|
||||
PyObject* o2;
|
||||
@@ -595,6 +595,7 @@ static struct { char *n1; char *n2; void *(*pcnv)(void *); } _swig_mapping[] = {
|
||||
{ "_wxPyProcess","_class_wxPyProcess",0},
|
||||
{ "_wxPyTreeCtrl","_class_wxPyTreeCtrl",0},
|
||||
{ "_wxImageHandler","_class_wxImageHandler",0},
|
||||
{ "_wxMutexGuiLocker","_class_wxMutexGuiLocker",0},
|
||||
{ "_wxLog","_class_wxLog",0},
|
||||
{ "_class_wxToolBarBase","_wxToolBarBase",0},
|
||||
{ "_wxMask","_class_wxMask",0},
|
||||
@@ -610,6 +611,7 @@ static struct { char *n1; char *n2; void *(*pcnv)(void *); } _swig_mapping[] = {
|
||||
{ "_wxDataObject","_class_wxDataObject",0},
|
||||
{ "_class_wxPyFontEnumerator","_wxPyFontEnumerator",0},
|
||||
{ "_wxStaticBox","_class_wxStaticBox",0},
|
||||
{ "_wxColourDatabase","_class_wxColourDatabase",0},
|
||||
{ "_wxPyDataObjectSimple","_class_wxPyDataObjectSimple",0},
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{ "_wxPyDropSource","_class_wxPyDropSource",0},
|
||||
{ "_wxChoice","_class_wxChoice",0},
|
||||
@@ -726,6 +728,7 @@ static struct { char *n1; char *n2; void *(*pcnv)(void *); } _swig_mapping[] = {
|
||||
{ "_class_wxZipFSHandler","_wxZipFSHandler",0},
|
||||
{ "_char","_wxChar",0},
|
||||
{ "_wxBitmap","_class_wxBitmap",0},
|
||||
{ "_wxPenList","_class_wxPenList",0},
|
||||
{ "_wxTaskBarIcon","_class_wxTaskBarIcon",0},
|
||||
{ "_wxPrintDialog","_class_wxPrintDialog",0},
|
||||
{ "_wxWindowDC","_class_wxWindowDC",0},
|
||||
@@ -741,6 +744,7 @@ static struct { char *n1; char *n2; void *(*pcnv)(void *); } _swig_mapping[] = {
|
||||
{ "_wxMessageDialog","_class_wxMessageDialog",0},
|
||||
{ "_class_wxValidator","_wxValidator",0},
|
||||
{ "_class_wxPyEvent","_wxPyEvent",0},
|
||||
{ "_class_wxMutexGuiLocker","_wxMutexGuiLocker",0},
|
||||
{ "_wxTextEntryDialog","_class_wxTextEntryDialog",0},
|
||||
{ "_wxConfig","_class_wxConfig",0},
|
||||
{ "_class_wxIconizeEvent","_wxIconizeEvent",0},
|
||||
@@ -753,6 +757,7 @@ static struct { char *n1; char *n2; void *(*pcnv)(void *); } _swig_mapping[] = {
|
||||
{ "_class_wxToolBar","_wxToolBar",0},
|
||||
{ "_wxDropTarget","_class_wxDropTarget",0},
|
||||
{ "_class_wxStaticLine","_wxStaticLine",0},
|
||||
{ "_class_wxColourDatabase","_wxColourDatabase",0},
|
||||
{ "_wxScrollEvent","_class_wxScrollEvent",0},
|
||||
{ "_wxToolBarToolBase","_class_wxToolBarToolBase",0},
|
||||
{ "_wxCalculateLayoutEvent","_class_wxCalculateLayoutEvent",0},
|
||||
@@ -781,9 +786,11 @@ static struct { char *n1; char *n2; void *(*pcnv)(void *); } _swig_mapping[] = {
|
||||
{ "_wxScrollWinEvent","_class_wxScrollWinEvent",0},
|
||||
{ "_wxGenericDragImage","_class_wxGenericDragImage",0},
|
||||
{ "_class_wxProgressDialog","_wxProgressDialog",0},
|
||||
{ "_class_wxBrushList","_wxBrushList",0},
|
||||
{ "_wxQueryNewPaletteEvent","_class_wxQueryNewPaletteEvent",0},
|
||||
{ "_wxPyInputStream","_class_wxPyInputStream",0},
|
||||
{ "_wxPyApp","_class_wxPyApp",0},
|
||||
{ "_class_wxPenList","_wxPenList",0},
|
||||
{ "_class_wxWindowCreateEvent","_wxWindowCreateEvent",0},
|
||||
{ "_class_wxOutputStream","_wxOutputStream",0},
|
||||
{ "_wxLogTextCtrl","_class_wxLogTextCtrl",0},
|
||||
@@ -847,6 +854,7 @@ static struct { char *n1; char *n2; void *(*pcnv)(void *); } _swig_mapping[] = {
|
||||
{ "_class_wxCloseEvent","_wxCloseEvent",0},
|
||||
{ "_wxSashEvent","_class_wxSashEvent",0},
|
||||
{ "_wxBusyInfo","_class_wxBusyInfo",0},
|
||||
{ "_wxFontList","_class_wxFontList",0},
|
||||
{ "_class_wxMenuEvent","_wxMenuEvent",0},
|
||||
{ "_wxPaletteChangedEvent","_class_wxPaletteChangedEvent",0},
|
||||
{ "_wxJoystick","_class_wxJoystick",0},
|
||||
@@ -1032,12 +1040,14 @@ static struct { char *n1; char *n2; void *(*pcnv)(void *); } _swig_mapping[] = {
|
||||
{ "_wxGauge","_class_wxGauge",0},
|
||||
{ "_class_wxCheckListBox","_wxCheckListBox",0},
|
||||
{ "_class_wxBusyInfo","_wxBusyInfo",0},
|
||||
{ "_class_wxFontList","_wxFontList",0},
|
||||
{ "_class_wxJoystick","_wxJoystick",0},
|
||||
{ "_class_wxCommandEvent","_wxCommandEvent",0},
|
||||
{ "_class_wxClientDC","_wxClientDC",0},
|
||||
{ "_class_wxSizeEvent","_wxSizeEvent",0},
|
||||
{ "_class_wxListCtrl","_wxListCtrl",0},
|
||||
{ "_class_wxGLCanvas","_wxGLCanvas",0},
|
||||
{ "_wxBrushList","_class_wxBrushList",0},
|
||||
{ "_wxCustomDataObject","_class_wxCustomDataObject",0},
|
||||
{ "_class_wxLogNull","_wxLogNull",0},
|
||||
{ "_class_wxSize","_wxSize",0},
|
||||
|
720
wxPython/contrib/glcanvas/msw/myglcanvas.cpp
Normal file
720
wxPython/contrib/glcanvas/msw/myglcanvas.cpp
Normal file
@@ -0,0 +1,720 @@
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// Name: glcanvas.cpp
|
||||
// Purpose: wxGLCanvas, for using OpenGL with wxWindows under MS Windows
|
||||
// Author: Julian Smart
|
||||
// Modified by:
|
||||
// Created: 04/01/98
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||||
// RCS-ID: $Id$
|
||||
// Copyright: (c) Julian Smart
|
||||
// Licence: wxWindows licence
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||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifdef __GNUG__
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||||
#pragma implementation "glcanvas.h"
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||||
#endif
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||||
|
||||
#include "wx/wxprec.h"
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||||
|
||||
#if defined(__BORLANDC__)
|
||||
#pragma hdrstop
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||||
#endif
|
||||
|
||||
#include <wx/setup.h>
|
||||
|
||||
|
||||
|
||||
#define wxUSE_GLCANVAS 1
|
||||
#if wxUSE_GLCANVAS
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||||
|
||||
#ifndef WX_PRECOMP
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||||
#include <wx/frame.h>
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||||
#endif
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||||
|
||||
#include <wx/msw/private.h>
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||||
#include <wx/settings.h>
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||||
#include <wx/log.h>
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||||
|
||||
#include "myglcanvas.h"
|
||||
|
||||
wxChar wxGLCanvasClassName[] = wxT("wxGLCanvasClass");
|
||||
|
||||
LRESULT WXDLLEXPORT APIENTRY _EXPORT wxWndProc(HWND hWnd, UINT message,
|
||||
WPARAM wParam, LPARAM lParam);
|
||||
|
||||
/*
|
||||
* GLContext implementation
|
||||
*/
|
||||
|
||||
wxGLContext::wxGLContext(bool isRGB, wxGLCanvas *win, const wxPalette& palette)
|
||||
{
|
||||
m_window = win;
|
||||
|
||||
m_hDC = win->GetHDC();
|
||||
|
||||
m_glContext = wglCreateContext((HDC) m_hDC);
|
||||
wxCHECK_RET( m_glContext, wxT("Couldn't create OpenGl context") );
|
||||
|
||||
wglMakeCurrent((HDC) m_hDC, m_glContext);
|
||||
}
|
||||
|
||||
wxGLContext::wxGLContext(
|
||||
bool isRGB, wxGLCanvas *win,
|
||||
const wxPalette& palette,
|
||||
const wxGLContext *other /* for sharing display lists */
|
||||
)
|
||||
{
|
||||
m_window = win;
|
||||
|
||||
m_hDC = win->GetHDC();
|
||||
|
||||
m_glContext = wglCreateContext((HDC) m_hDC);
|
||||
wxCHECK_RET( m_glContext, wxT("Couldn't create OpenGl context") );
|
||||
|
||||
if( other != 0 )
|
||||
wglShareLists( other->m_glContext, m_glContext );
|
||||
|
||||
wglMakeCurrent((HDC) m_hDC, m_glContext);
|
||||
}
|
||||
|
||||
wxGLContext::~wxGLContext()
|
||||
{
|
||||
if (m_glContext)
|
||||
{
|
||||
wglMakeCurrent(NULL, NULL);
|
||||
wglDeleteContext(m_glContext);
|
||||
}
|
||||
}
|
||||
|
||||
void wxGLContext::SwapBuffers()
|
||||
{
|
||||
if (m_glContext)
|
||||
{
|
||||
wglMakeCurrent((HDC) m_hDC, m_glContext);
|
||||
::SwapBuffers((HDC) m_hDC); //blits the backbuffer into DC
|
||||
}
|
||||
}
|
||||
|
||||
void wxGLContext::SetCurrent()
|
||||
{
|
||||
if (m_glContext)
|
||||
{
|
||||
wglMakeCurrent((HDC) m_hDC, m_glContext);
|
||||
}
|
||||
|
||||
/*
|
||||
setupPixelFormat(hDC);
|
||||
setupPalette(hDC);
|
||||
*/
|
||||
}
|
||||
|
||||
void wxGLContext::SetColour(const char *colour)
|
||||
{
|
||||
float r = 0.0;
|
||||
float g = 0.0;
|
||||
float b = 0.0;
|
||||
wxColour *col = wxTheColourDatabase->FindColour(colour);
|
||||
if (col)
|
||||
{
|
||||
r = (float)(col->Red()/256.0);
|
||||
g = (float)(col->Green()/256.0);
|
||||
b = (float)(col->Blue()/256.0);
|
||||
glColor3f( r, g, b);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* wxGLCanvas implementation
|
||||
*/
|
||||
|
||||
IMPLEMENT_CLASS(wxGLCanvas, wxScrolledWindow)
|
||||
|
||||
BEGIN_EVENT_TABLE(wxGLCanvas, wxScrolledWindow)
|
||||
EVT_SIZE(wxGLCanvas::OnSize)
|
||||
EVT_PALETTE_CHANGED(wxGLCanvas::OnPaletteChanged)
|
||||
EVT_QUERY_NEW_PALETTE(wxGLCanvas::OnQueryNewPalette)
|
||||
END_EVENT_TABLE()
|
||||
|
||||
wxGLCanvas::wxGLCanvas(wxWindow *parent, wxWindowID id,
|
||||
const wxPoint& pos, const wxSize& size, long style, const wxString& name,
|
||||
int *attribList, const wxPalette& palette) : wxScrolledWindow()
|
||||
{
|
||||
m_glContext = (wxGLContext*) NULL;
|
||||
|
||||
bool ret = Create(parent, id, pos, size, style, name);
|
||||
|
||||
if ( ret )
|
||||
{
|
||||
SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
|
||||
SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT));
|
||||
}
|
||||
|
||||
m_hDC = (WXHDC) ::GetDC((HWND) GetHWND());
|
||||
|
||||
SetupPixelFormat(attribList);
|
||||
SetupPalette(palette);
|
||||
|
||||
m_glContext = new wxGLContext(TRUE, this, palette);
|
||||
}
|
||||
|
||||
wxGLCanvas::wxGLCanvas( wxWindow *parent,
|
||||
const wxGLContext *shared, wxWindowID id,
|
||||
const wxPoint& pos, const wxSize& size, long style, const wxString& name,
|
||||
int *attribList, const wxPalette& palette )
|
||||
: wxScrolledWindow()
|
||||
{
|
||||
m_glContext = (wxGLContext*) NULL;
|
||||
|
||||
bool ret = Create(parent, id, pos, size, style, name);
|
||||
|
||||
if ( ret )
|
||||
{
|
||||
SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
|
||||
SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT));
|
||||
}
|
||||
|
||||
m_hDC = (WXHDC) ::GetDC((HWND) GetHWND());
|
||||
|
||||
SetupPixelFormat(attribList);
|
||||
SetupPalette(palette);
|
||||
|
||||
m_glContext = new wxGLContext(TRUE, this, palette, shared );
|
||||
}
|
||||
|
||||
// Not very useful for wxMSW, but this is to be wxGTK compliant
|
||||
|
||||
wxGLCanvas::wxGLCanvas( wxWindow *parent, const wxGLCanvas *shared, wxWindowID id,
|
||||
const wxPoint& pos, const wxSize& size, long style, const wxString& name,
|
||||
int *attribList, const wxPalette& palette ):
|
||||
wxScrolledWindow()
|
||||
{
|
||||
m_glContext = (wxGLContext*) NULL;
|
||||
|
||||
bool ret = Create(parent, id, pos, size, style, name);
|
||||
|
||||
if ( ret )
|
||||
{
|
||||
SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
|
||||
SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT));
|
||||
}
|
||||
|
||||
m_hDC = (WXHDC) ::GetDC((HWND) GetHWND());
|
||||
|
||||
SetupPixelFormat(attribList);
|
||||
SetupPalette(palette);
|
||||
|
||||
wxGLContext *sharedContext=0;
|
||||
if (shared) sharedContext=shared->GetContext();
|
||||
m_glContext = new wxGLContext(TRUE, this, palette, sharedContext );
|
||||
}
|
||||
|
||||
wxGLCanvas::~wxGLCanvas()
|
||||
{
|
||||
if (m_glContext)
|
||||
delete m_glContext;
|
||||
|
||||
::ReleaseDC((HWND) GetHWND(), (HDC) m_hDC);
|
||||
}
|
||||
|
||||
// Replaces wxWindow::Create functionality, since we need to use a different window class
|
||||
bool wxGLCanvas::Create(wxWindow *parent, wxWindowID id,
|
||||
const wxPoint& pos, const wxSize& size, long style, const wxString& name)
|
||||
{
|
||||
/*
|
||||
Suggestion from Kelly Brock <kbrock@8cs.com> (not yet implemented):
|
||||
|
||||
OpenGL corruption fix is simple assuming it doesn't screw anything else
|
||||
up. Add the following line to the top of the create function:
|
||||
|
||||
wxSize parentSize = GetClientSize();
|
||||
|
||||
All locations within the function that use 'size' are changed to
|
||||
'parentSize'.
|
||||
The above corrects the initial display corruption with the GeForce and
|
||||
TNT2, not sure about other NVidia cards yet.
|
||||
*/
|
||||
|
||||
static bool registeredGLCanvasClass = FALSE;
|
||||
|
||||
// We have to register a special window class because we need
|
||||
// the CS_OWNDC style for GLCanvas.
|
||||
|
||||
/*
|
||||
From Angel Popov <jumpo@bitex.com>
|
||||
|
||||
Here are two snips from a dicussion in the OpenGL Gamedev list that explains
|
||||
how this problem can be fixed:
|
||||
|
||||
"There are 5 common DCs available in Win95. These are aquired when you call
|
||||
GetDC or GetDCEx from a window that does _not_ have the OWNDC flag.
|
||||
OWNDC flagged windows do not get their DC from the common DC pool, the issue
|
||||
is they require 800 bytes each from the limited 64Kb local heap for GDI."
|
||||
|
||||
"The deal is, if you hold onto one of the 5 shared DC's too long (as GL apps
|
||||
do), Win95 will actually "steal" it from you. MakeCurrent fails,
|
||||
apparently, because Windows re-assigns the HDC to a different window. The
|
||||
only way to prevent this, the only reliable means, is to set CS_OWNDC."
|
||||
*/
|
||||
|
||||
if (!registeredGLCanvasClass)
|
||||
{
|
||||
WNDCLASS wndclass;
|
||||
|
||||
static const long styleNormal = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS | CS_OWNDC;
|
||||
|
||||
// the fields which are common to all classes
|
||||
wndclass.lpfnWndProc = (WNDPROC)wxWndProc;
|
||||
wndclass.cbClsExtra = 0;
|
||||
wndclass.cbWndExtra = sizeof( DWORD ); // VZ: what is this DWORD used for?
|
||||
wndclass.hInstance = wxhInstance;
|
||||
wndclass.hIcon = (HICON) NULL;
|
||||
wndclass.hCursor = ::LoadCursor((HINSTANCE)NULL, IDC_ARROW);
|
||||
wndclass.lpszMenuName = NULL;
|
||||
|
||||
// Register the GLCanvas class name
|
||||
wndclass.hbrBackground = (HBRUSH)NULL;
|
||||
wndclass.lpszClassName = wxGLCanvasClassName;
|
||||
wndclass.style = styleNormal;
|
||||
|
||||
if ( !RegisterClass(&wndclass) )
|
||||
{
|
||||
wxLogLastError(wxT("RegisterClass(wxGLCanvasClass)"));
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
registeredGLCanvasClass = TRUE;
|
||||
}
|
||||
|
||||
wxCHECK_MSG( parent, FALSE, wxT("can't create wxWindow without parent") );
|
||||
|
||||
if ( !CreateBase(parent, id, pos, size, style, wxDefaultValidator, name) )
|
||||
return FALSE;
|
||||
|
||||
parent->AddChild(this);
|
||||
|
||||
DWORD msflags = 0;
|
||||
if ( style & wxBORDER )
|
||||
msflags |= WS_BORDER;
|
||||
if ( style & wxTHICK_FRAME )
|
||||
msflags |= WS_THICKFRAME;
|
||||
|
||||
/*
|
||||
A general rule with OpenGL and Win32 is that any window that will have a
|
||||
HGLRC built for it must have two flags: WS_CLIPCHILDREN & WS_CLIPSIBLINGS.
|
||||
You can find references about this within the knowledge base and most OpenGL
|
||||
books that contain the wgl function descriptions.
|
||||
*/
|
||||
|
||||
msflags |= WS_CHILD | WS_VISIBLE | WS_CLIPSIBLINGS;
|
||||
// if ( style & wxCLIP_CHILDREN )
|
||||
// msflags |= WS_CLIPCHILDREN;
|
||||
msflags |= WS_CLIPCHILDREN;
|
||||
|
||||
bool want3D;
|
||||
WXDWORD exStyle = Determine3DEffects(WS_EX_CLIENTEDGE, &want3D);
|
||||
|
||||
// Even with extended styles, need to combine with WS_BORDER
|
||||
// for them to look right.
|
||||
if ( want3D || (m_windowStyle & wxSIMPLE_BORDER) || (m_windowStyle & wxRAISED_BORDER ) ||
|
||||
(m_windowStyle & wxSUNKEN_BORDER) || (m_windowStyle & wxDOUBLE_BORDER))
|
||||
{
|
||||
msflags |= WS_BORDER;
|
||||
}
|
||||
|
||||
// calculate the value to return from WM_GETDLGCODE handler
|
||||
if ( GetWindowStyleFlag() & wxWANTS_CHARS )
|
||||
{
|
||||
// want everything: i.e. all keys and WM_CHAR message
|
||||
m_lDlgCode = DLGC_WANTARROWS | DLGC_WANTCHARS |
|
||||
DLGC_WANTTAB | DLGC_WANTMESSAGE;
|
||||
}
|
||||
|
||||
MSWCreate(m_windowId, parent, wxGLCanvasClassName, this, NULL,
|
||||
pos.x, pos.y,
|
||||
WidthDefault(size.x), HeightDefault(size.y),
|
||||
msflags, NULL, exStyle);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
void wxGLCanvas::SetupPixelFormat(int *attribList) // (HDC hDC)
|
||||
{
|
||||
int pixelFormat;
|
||||
PIXELFORMATDESCRIPTOR pfd = {
|
||||
sizeof(PIXELFORMATDESCRIPTOR), /* size */
|
||||
1, /* version */
|
||||
PFD_SUPPORT_OPENGL |
|
||||
PFD_DRAW_TO_WINDOW |
|
||||
PFD_DOUBLEBUFFER, /* support double-buffering */
|
||||
PFD_TYPE_RGBA, /* color type */
|
||||
16, /* prefered color depth */
|
||||
0, 0, 0, 0, 0, 0, /* color bits (ignored) */
|
||||
0, /* no alpha buffer */
|
||||
0, /* alpha bits (ignored) */
|
||||
0, /* no accumulation buffer */
|
||||
0, 0, 0, 0, /* accum bits (ignored) */
|
||||
16, /* depth buffer */
|
||||
0, /* no stencil buffer */
|
||||
0, /* no auxiliary buffers */
|
||||
PFD_MAIN_PLANE, /* main layer */
|
||||
0, /* reserved */
|
||||
0, 0, 0, /* no layer, visible, damage masks */
|
||||
};
|
||||
|
||||
if (attribList) {
|
||||
pfd.dwFlags &= ~PFD_DOUBLEBUFFER;
|
||||
pfd.iPixelType = PFD_TYPE_COLORINDEX;
|
||||
pfd.cColorBits = 0;
|
||||
int arg=0;
|
||||
|
||||
while( (attribList[arg]!=0) )
|
||||
{
|
||||
switch( attribList[arg++] )
|
||||
{
|
||||
case WX_GL_RGBA:
|
||||
pfd.iPixelType = PFD_TYPE_RGBA;
|
||||
break;
|
||||
case WX_GL_BUFFER_SIZE:
|
||||
pfd.cColorBits = attribList[arg++];
|
||||
break;
|
||||
case WX_GL_LEVEL:
|
||||
// this member looks like it may be obsolete
|
||||
if (attribList[arg] > 0) {
|
||||
pfd.iLayerType = PFD_OVERLAY_PLANE;
|
||||
} else if (attribList[arg] < 0) {
|
||||
pfd.iLayerType = PFD_UNDERLAY_PLANE;
|
||||
} else {
|
||||
pfd.iLayerType = PFD_MAIN_PLANE;
|
||||
}
|
||||
arg++;
|
||||
break;
|
||||
case WX_GL_DOUBLEBUFFER:
|
||||
pfd.dwFlags |= PFD_DOUBLEBUFFER;
|
||||
break;
|
||||
case WX_GL_STEREO:
|
||||
pfd.dwFlags |= PFD_STEREO;
|
||||
break;
|
||||
case WX_GL_AUX_BUFFERS:
|
||||
pfd.cAuxBuffers = attribList[arg++];
|
||||
break;
|
||||
case WX_GL_MIN_RED:
|
||||
pfd.cColorBits += (pfd.cRedBits = attribList[arg++]);
|
||||
break;
|
||||
case WX_GL_MIN_GREEN:
|
||||
pfd.cColorBits += (pfd.cGreenBits = attribList[arg++]);
|
||||
break;
|
||||
case WX_GL_MIN_BLUE:
|
||||
pfd.cColorBits += (pfd.cBlueBits = attribList[arg++]);
|
||||
break;
|
||||
case WX_GL_MIN_ALPHA:
|
||||
// doesn't count in cColorBits
|
||||
pfd.cAlphaBits = attribList[arg++];
|
||||
break;
|
||||
case WX_GL_DEPTH_SIZE:
|
||||
pfd.cDepthBits = attribList[arg++];
|
||||
break;
|
||||
case WX_GL_STENCIL_SIZE:
|
||||
pfd.cStencilBits = attribList[arg++];
|
||||
break;
|
||||
case WX_GL_MIN_ACCUM_RED:
|
||||
pfd.cAccumBits += (pfd.cAccumRedBits = attribList[arg++]);
|
||||
break;
|
||||
case WX_GL_MIN_ACCUM_GREEN:
|
||||
pfd.cAccumBits += (pfd.cAccumGreenBits = attribList[arg++]);
|
||||
break;
|
||||
case WX_GL_MIN_ACCUM_BLUE:
|
||||
pfd.cAccumBits += (pfd.cAccumBlueBits = attribList[arg++]);
|
||||
break;
|
||||
case WX_GL_MIN_ACCUM_ALPHA:
|
||||
pfd.cAccumBits += (pfd.cAccumAlphaBits = attribList[arg++]);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
pixelFormat = ChoosePixelFormat((HDC) m_hDC, &pfd);
|
||||
if (pixelFormat == 0) {
|
||||
MessageBox(WindowFromDC((HDC) m_hDC), wxT("ChoosePixelFormat failed."), wxT("Error"),
|
||||
MB_ICONERROR | MB_OK);
|
||||
exit(1);
|
||||
}
|
||||
|
||||
if (SetPixelFormat((HDC) m_hDC, pixelFormat, &pfd) != TRUE) {
|
||||
MessageBox(WindowFromDC((HDC) m_hDC), wxT("SetPixelFormat failed."), wxT("Error"),
|
||||
MB_ICONERROR | MB_OK);
|
||||
exit(1);
|
||||
}
|
||||
}
|
||||
|
||||
void wxGLCanvas::SetupPalette(const wxPalette& palette)
|
||||
{
|
||||
int pixelFormat = GetPixelFormat((HDC) m_hDC);
|
||||
PIXELFORMATDESCRIPTOR pfd;
|
||||
|
||||
DescribePixelFormat((HDC) m_hDC, pixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &pfd);
|
||||
|
||||
if (pfd.dwFlags & PFD_NEED_PALETTE)
|
||||
{
|
||||
}
|
||||
else
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
m_palette = palette;
|
||||
|
||||
if ( !m_palette.Ok() )
|
||||
{
|
||||
m_palette = CreateDefaultPalette();
|
||||
}
|
||||
|
||||
if (m_palette.Ok())
|
||||
{
|
||||
SelectPalette((HDC) m_hDC, (HPALETTE) m_palette.GetHPALETTE(), FALSE);
|
||||
RealizePalette((HDC) m_hDC);
|
||||
}
|
||||
}
|
||||
|
||||
wxPalette wxGLCanvas::CreateDefaultPalette()
|
||||
{
|
||||
PIXELFORMATDESCRIPTOR pfd;
|
||||
int paletteSize;
|
||||
int pixelFormat = GetPixelFormat((HDC) m_hDC);
|
||||
|
||||
DescribePixelFormat((HDC) m_hDC, pixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &pfd);
|
||||
|
||||
paletteSize = 1 << pfd.cColorBits;
|
||||
|
||||
LOGPALETTE* pPal =
|
||||
(LOGPALETTE*) malloc(sizeof(LOGPALETTE) + paletteSize * sizeof(PALETTEENTRY));
|
||||
pPal->palVersion = 0x300;
|
||||
pPal->palNumEntries = paletteSize;
|
||||
|
||||
/* build a simple RGB color palette */
|
||||
{
|
||||
int redMask = (1 << pfd.cRedBits) - 1;
|
||||
int greenMask = (1 << pfd.cGreenBits) - 1;
|
||||
int blueMask = (1 << pfd.cBlueBits) - 1;
|
||||
int i;
|
||||
|
||||
for (i=0; i<paletteSize; ++i) {
|
||||
pPal->palPalEntry[i].peRed =
|
||||
(((i >> pfd.cRedShift) & redMask) * 255) / redMask;
|
||||
pPal->palPalEntry[i].peGreen =
|
||||
(((i >> pfd.cGreenShift) & greenMask) * 255) / greenMask;
|
||||
pPal->palPalEntry[i].peBlue =
|
||||
(((i >> pfd.cBlueShift) & blueMask) * 255) / blueMask;
|
||||
pPal->palPalEntry[i].peFlags = 0;
|
||||
}
|
||||
}
|
||||
|
||||
HPALETTE hPalette = CreatePalette(pPal);
|
||||
free(pPal);
|
||||
|
||||
wxPalette palette;
|
||||
palette.SetHPALETTE((WXHPALETTE) hPalette);
|
||||
|
||||
return palette;
|
||||
}
|
||||
|
||||
void wxGLCanvas::SwapBuffers()
|
||||
{
|
||||
if (m_glContext)
|
||||
m_glContext->SwapBuffers();
|
||||
}
|
||||
|
||||
void wxGLCanvas::OnSize(wxSizeEvent& event)
|
||||
{
|
||||
int width, height;
|
||||
GetClientSize(& width, & height);
|
||||
|
||||
if (m_glContext)
|
||||
{
|
||||
m_glContext->SetCurrent();
|
||||
|
||||
glViewport(0, 0, (GLint)width, (GLint)height);
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
glFrustum( -1.0, 1.0, -1.0, 1.0, 5.0, 15.0 );
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
}
|
||||
}
|
||||
|
||||
void wxGLCanvas::SetCurrent()
|
||||
{
|
||||
if (m_glContext)
|
||||
{
|
||||
m_glContext->SetCurrent();
|
||||
}
|
||||
}
|
||||
|
||||
void wxGLCanvas::SetColour(const char *colour)
|
||||
{
|
||||
if (m_glContext)
|
||||
m_glContext->SetColour(colour);
|
||||
}
|
||||
|
||||
// TODO: Have to have this called by parent frame (?)
|
||||
// So we need wxFrame to call OnQueryNewPalette for all children...
|
||||
void wxGLCanvas::OnQueryNewPalette(wxQueryNewPaletteEvent& event)
|
||||
{
|
||||
/* realize palette if this is the current window */
|
||||
if ( GetPalette()->Ok() ) {
|
||||
::UnrealizeObject((HPALETTE) GetPalette()->GetHPALETTE());
|
||||
::SelectPalette((HDC) GetHDC(), (HPALETTE) GetPalette()->GetHPALETTE(), FALSE);
|
||||
::RealizePalette((HDC) GetHDC());
|
||||
Refresh();
|
||||
event.SetPaletteRealized(TRUE);
|
||||
}
|
||||
else
|
||||
event.SetPaletteRealized(FALSE);
|
||||
}
|
||||
|
||||
// I think this doesn't have to be propagated to child windows.
|
||||
void wxGLCanvas::OnPaletteChanged(wxPaletteChangedEvent& event)
|
||||
{
|
||||
/* realize palette if this is *not* the current window */
|
||||
if ( GetPalette() &&
|
||||
GetPalette()->Ok() && (this != event.GetChangedWindow()) )
|
||||
{
|
||||
::UnrealizeObject((HPALETTE) GetPalette()->GetHPALETTE());
|
||||
::SelectPalette((HDC) GetHDC(), (HPALETTE) GetPalette()->GetHPALETTE(), FALSE);
|
||||
::RealizePalette((HDC) GetHDC());
|
||||
Refresh();
|
||||
}
|
||||
}
|
||||
|
||||
/* Give extensions proper function names. */
|
||||
|
||||
/* EXT_vertex_array */
|
||||
void glArrayElementEXT(GLint i)
|
||||
{
|
||||
}
|
||||
|
||||
void glColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
|
||||
{
|
||||
}
|
||||
|
||||
void glDrawArraysEXT(GLenum mode, GLint first, GLsizei count)
|
||||
{
|
||||
#ifdef GL_EXT_vertex_array
|
||||
static PFNGLDRAWARRAYSEXTPROC proc = 0;
|
||||
|
||||
if ( !proc )
|
||||
{
|
||||
proc = (PFNGLDRAWARRAYSEXTPROC) wglGetProcAddress("glDrawArraysEXT");
|
||||
}
|
||||
|
||||
if ( proc )
|
||||
(* proc) (mode, first, count);
|
||||
#endif
|
||||
}
|
||||
|
||||
void glEdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *pointer)
|
||||
{
|
||||
}
|
||||
|
||||
void glGetPointervEXT(GLenum pname, GLvoid* *params)
|
||||
{
|
||||
}
|
||||
|
||||
void glIndexPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
|
||||
{
|
||||
}
|
||||
|
||||
void glNormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
|
||||
{
|
||||
#ifdef GL_EXT_vertex_array
|
||||
static PFNGLNORMALPOINTEREXTPROC proc = 0;
|
||||
|
||||
if ( !proc )
|
||||
{
|
||||
proc = (PFNGLNORMALPOINTEREXTPROC) wglGetProcAddress("glNormalPointerEXT");
|
||||
}
|
||||
|
||||
if ( proc )
|
||||
(* proc) (type, stride, count, pointer);
|
||||
#endif
|
||||
}
|
||||
|
||||
void glTexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
|
||||
{
|
||||
}
|
||||
|
||||
void glVertexPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
|
||||
{
|
||||
#ifdef GL_EXT_vertex_array
|
||||
static PFNGLVERTEXPOINTEREXTPROC proc = 0;
|
||||
|
||||
if ( !proc )
|
||||
{
|
||||
proc = (PFNGLVERTEXPOINTEREXTPROC) wglGetProcAddress("glVertexPointerEXT");
|
||||
}
|
||||
if ( proc )
|
||||
(* proc) (size, type, stride, count, pointer);
|
||||
#endif
|
||||
}
|
||||
|
||||
/* EXT_color_subtable */
|
||||
void glColorSubtableEXT(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *table)
|
||||
{
|
||||
}
|
||||
|
||||
/* EXT_color_table */
|
||||
void glColorTableEXT(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)
|
||||
{
|
||||
}
|
||||
|
||||
void glCopyColorTableEXT(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
|
||||
{
|
||||
}
|
||||
|
||||
void glGetColorTableEXT(GLenum target, GLenum format, GLenum type, GLvoid *table)
|
||||
{
|
||||
}
|
||||
|
||||
void glGetColorTableParamaterfvEXT(GLenum target, GLenum pname, GLfloat *params)
|
||||
{
|
||||
}
|
||||
|
||||
void glGetColorTavleParameterivEXT(GLenum target, GLenum pname, GLint *params)
|
||||
{
|
||||
}
|
||||
|
||||
/* SGI_compiled_vertex_array */
|
||||
void glLockArraysSGI(GLint first, GLsizei count)
|
||||
{
|
||||
}
|
||||
|
||||
void glUnlockArraysSGI()
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
/* SGI_cull_vertex */
|
||||
void glCullParameterdvSGI(GLenum pname, GLdouble* params)
|
||||
{
|
||||
}
|
||||
|
||||
void glCullParameterfvSGI(GLenum pname, GLfloat* params)
|
||||
{
|
||||
}
|
||||
|
||||
/* SGI_index_func */
|
||||
void glIndexFuncSGI(GLenum func, GLclampf ref)
|
||||
{
|
||||
}
|
||||
|
||||
/* SGI_index_material */
|
||||
void glIndexMaterialSGI(GLenum face, GLenum mode)
|
||||
{
|
||||
}
|
||||
|
||||
/* WIN_swap_hint */
|
||||
void glAddSwapHintRectWin(GLint x, GLint y, GLsizei width, GLsizei height)
|
||||
{
|
||||
}
|
||||
|
||||
#endif
|
||||
// wxUSE_GLCANVAS
|
140
wxPython/contrib/glcanvas/msw/myglcanvas.h
Normal file
140
wxPython/contrib/glcanvas/msw/myglcanvas.h
Normal file
@@ -0,0 +1,140 @@
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// Name: glcanvas.h
|
||||
// Purpose: wxGLCanvas, for using OpenGL with wxWindows under Windows
|
||||
// Author: Julian Smart
|
||||
// Modified by:
|
||||
// Created: 04/01/98
|
||||
// RCS-ID: $Id$
|
||||
// Copyright: (c) Julian Smart
|
||||
// Licence: wxWindows licence
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifdef __GNUG__
|
||||
#pragma interface "glcanvas.h"
|
||||
#endif
|
||||
|
||||
#ifndef _WX_GLCANVAS_H_
|
||||
#define _WX_GLCANVAS_H_
|
||||
|
||||
#include <wx/setup.h>
|
||||
|
||||
|
||||
#define wxUSE_GLCANVAS 1
|
||||
#if wxUSE_GLCANVAS
|
||||
|
||||
#include <wx/palette.h>
|
||||
#include <wx/scrolwin.h>
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
#include "gl/gl.h"
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
// Constants for attriblist
|
||||
//---------------------------------------------------------------------------
|
||||
|
||||
// The generic GL implementation doesn't support most of these options,
|
||||
// such as stereo, auxiliary buffers, alpha channel, and accum buffer.
|
||||
// Other implementations may actually support them.
|
||||
|
||||
enum
|
||||
{
|
||||
WX_GL_RGBA=1, /* use true color palette */
|
||||
WX_GL_BUFFER_SIZE, /* bits for buffer if not WX_GL_RGBA */
|
||||
WX_GL_LEVEL, /* 0 for main buffer, >0 for overlay, <0 for underlay */
|
||||
WX_GL_DOUBLEBUFFER, /* use doublebuffer */
|
||||
WX_GL_STEREO, /* use stereoscopic display */
|
||||
WX_GL_AUX_BUFFERS, /* number of auxiliary buffers */
|
||||
WX_GL_MIN_RED, /* use red buffer with most bits (> MIN_RED bits) */
|
||||
WX_GL_MIN_GREEN, /* use green buffer with most bits (> MIN_GREEN bits) */
|
||||
WX_GL_MIN_BLUE, /* use blue buffer with most bits (> MIN_BLUE bits) */
|
||||
WX_GL_MIN_ALPHA, /* use blue buffer with most bits (> MIN_ALPHA bits) */
|
||||
WX_GL_DEPTH_SIZE, /* bits for Z-buffer (0,16,32) */
|
||||
WX_GL_STENCIL_SIZE, /* bits for stencil buffer */
|
||||
WX_GL_MIN_ACCUM_RED, /* use red accum buffer with most bits (> MIN_ACCUM_RED bits) */
|
||||
WX_GL_MIN_ACCUM_GREEN, /* use green buffer with most bits (> MIN_ACCUM_GREEN bits) */
|
||||
WX_GL_MIN_ACCUM_BLUE, /* use blue buffer with most bits (> MIN_ACCUM_BLUE bits) */
|
||||
WX_GL_MIN_ACCUM_ALPHA /* use blue buffer with most bits (> MIN_ACCUM_ALPHA bits) */
|
||||
};
|
||||
|
||||
class wxGLCanvas; /* forward reference */
|
||||
|
||||
class wxGLContext: public wxObject
|
||||
{
|
||||
public:
|
||||
wxGLContext(bool isRGB, wxGLCanvas *win, const wxPalette& palette = wxNullPalette);
|
||||
wxGLContext(
|
||||
bool isRGB, wxGLCanvas *win,
|
||||
const wxPalette& WXUNUSED(palette),
|
||||
const wxGLContext *other /* for sharing display lists */
|
||||
);
|
||||
~wxGLContext();
|
||||
|
||||
void SetCurrent();
|
||||
void SetColour(const char *colour);
|
||||
void SwapBuffers();
|
||||
|
||||
|
||||
inline wxWindow* GetWindow() const { return m_window; }
|
||||
inline WXHDC GetHDC() const { return m_hDC; }
|
||||
inline HGLRC GetGLRC() const { return m_glContext; }
|
||||
|
||||
public:
|
||||
HGLRC m_glContext;
|
||||
WXHDC m_hDC;
|
||||
wxWindow* m_window;
|
||||
};
|
||||
|
||||
class wxGLCanvas: public wxScrolledWindow
|
||||
{
|
||||
DECLARE_CLASS(wxGLCanvas)
|
||||
public:
|
||||
wxGLCanvas(wxWindow *parent, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition,
|
||||
const wxSize& size = wxDefaultSize, long style = 0,
|
||||
const wxString& name = "GLCanvas", int *attribList = 0, const wxPalette& palette = wxNullPalette);
|
||||
wxGLCanvas( wxWindow *parent, const wxGLContext *shared = (wxGLContext *)NULL,
|
||||
wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition,
|
||||
const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = "GLCanvas",
|
||||
int *attribList = (int*) NULL, const wxPalette& palette = wxNullPalette );
|
||||
|
||||
wxGLCanvas( wxWindow *parent, const wxGLCanvas *shared = (wxGLCanvas *)NULL, wxWindowID id = -1,
|
||||
const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0,
|
||||
const wxString& name = "GLCanvas", int *attribList = 0, const wxPalette& palette = wxNullPalette );
|
||||
|
||||
~wxGLCanvas();
|
||||
|
||||
// Replaces wxWindow::Create functionality, since we need to use a different window class
|
||||
bool Create(wxWindow *parent, wxWindowID id,
|
||||
const wxPoint& pos, const wxSize& size, long style, const wxString& name);
|
||||
|
||||
void SetCurrent();
|
||||
void SetColour(const char *colour);
|
||||
void SwapBuffers();
|
||||
|
||||
void OnSize(wxSizeEvent& event);
|
||||
|
||||
void OnQueryNewPalette(wxQueryNewPaletteEvent& event);
|
||||
void OnPaletteChanged(wxPaletteChangedEvent& event);
|
||||
|
||||
inline wxGLContext* GetContext() const { return m_glContext; }
|
||||
|
||||
inline WXHDC GetHDC() const { return m_hDC; }
|
||||
void SetupPixelFormat(int *attribList = (int*) NULL);
|
||||
void SetupPalette(const wxPalette& palette);
|
||||
wxPalette CreateDefaultPalette();
|
||||
|
||||
inline wxPalette* GetPalette() const { return (wxPalette*) & m_palette; }
|
||||
|
||||
protected:
|
||||
wxGLContext* m_glContext; // this is typedef-ed ptr, in fact
|
||||
wxPalette m_palette;
|
||||
WXHDC m_hDC;
|
||||
|
||||
DECLARE_EVENT_TABLE()
|
||||
};
|
||||
|
||||
#endif
|
||||
// wxUSE_GLCANVAS
|
||||
#endif
|
||||
// _WX_GLCANVAS_H_
|
||||
|
17
wxPython/contrib/glcanvas/myglcanvas.h
Normal file
17
wxPython/contrib/glcanvas/myglcanvas.h
Normal file
@@ -0,0 +1,17 @@
|
||||
|
||||
//----------------------------------------------------------------------
|
||||
//
|
||||
// For MSW I keep my own copy of the glcanvas code. This lets me build
|
||||
// the main wxWindows library without OpenGL support and the DLL
|
||||
// depenencies that go along with it. The DLL dependencies will then
|
||||
// be localized to this extension module, will not need to be loaded
|
||||
// when the core is started up, and won't make the core unrunnable on
|
||||
// systems that don't have OpenGL.
|
||||
//
|
||||
//----------------------------------------------------------------------
|
||||
|
||||
#if defined(__WXMSW__)
|
||||
#include "msw/myglcanvas.h"
|
||||
#else
|
||||
#include <wx/glcanvas.h>
|
||||
#endif
|
@@ -327,6 +327,7 @@ if BUILD_GLCANVAS or GL_ONLY:
|
||||
print 'Preparing GLCANVAS...'
|
||||
location = 'contrib/glcanvas'
|
||||
swig_files = ['glcanvas.i']
|
||||
other_sources = []
|
||||
|
||||
swig_sources = run_swig(swig_files, location, GENDIR, PKGDIR,
|
||||
USE_SWIG, swig_force, swig_args)
|
||||
@@ -337,9 +338,13 @@ if BUILD_GLCANVAS or GL_ONLY:
|
||||
gl_libs = ['wx_gtkd_gl', 'GL', 'GLU']
|
||||
else:
|
||||
gl_libs = ['wx_gtk_gl', 'GL', 'GLU']
|
||||
else:
|
||||
other_sources = [location + '/msw/myglcanvas.cpp']
|
||||
gl_libs = ['opengl32', 'glu32']
|
||||
|
||||
|
||||
ext = Extension('glcanvasc',
|
||||
swig_sources,
|
||||
swig_sources + other_sources,
|
||||
|
||||
include_dirs = includes,
|
||||
define_macros = defines,
|
||||
|
Reference in New Issue
Block a user