applied patch 432814: saving BMP in 1, 4 and 8 bpp

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@11470 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2001-08-25 15:30:49 +00:00
parent 6e711d5c09
commit 1971d23c57
3 changed files with 327 additions and 23 deletions

View File

@@ -31,6 +31,7 @@
#include "wx/wfstream.h"
#include "wx/intl.h"
#include "wx/module.h"
#include "wx/quantize.h"
// For memcpy
#include <string.h>
@@ -67,10 +68,49 @@ bool wxBMPHandler::SaveFile(wxImage *image,
return FALSE;
}
// get the format of the BMP file to save, else use 24bpp
unsigned format = wxBMP_24BPP;
if (image->HasOption(wxBMP_FORMAT))
format = image->GetOptionInt(wxBMP_FORMAT);
unsigned bpp; // # of bits per pixel
int palette_size; // # of color map entries, ie. 2^bpp colors
// set the bpp and appropriate palette_size, and do additional checks
if ((format == wxBMP_1BPP) || (format == wxBMP_1BPP_BW))
{
bpp = 1;
palette_size = 2;
}
else if (format == wxBMP_4BPP)
{
bpp = 4;
palette_size = 16;
}
else if ((format == wxBMP_8BPP) || (format == wxBMP_8BPP_GREY) ||
(format == wxBMP_8BPP_RED) || (format == wxBMP_8BPP_PALETTE))
{
// need to set a wxPalette to use this, HOW TO CHECK IF VALID, SIZE?
if ((format == wxBMP_8BPP_PALETTE) && !image->HasPalette())
{
if (verbose)
wxLogError(_("BMP: wImage doesn't have own wxPalette."));
return FALSE;
}
bpp = 8;
palette_size = 256;
}
else // you get 24bpp
{
format = wxBMP_24BPP;
bpp = 24;
palette_size = 0;
}
unsigned width = image->GetWidth();
unsigned row_width = width * 3 +
(((width % 4) == 0) ? 0 : (4 - (width * 3) % 4));
// each row must be aligned to dwords
unsigned row_padding = (4 - int(width*bpp/8.0) % 4) % 4; // # bytes to pad to dword
unsigned row_width = int(width * bpp/8.0) + row_padding; // # of bytes per row
struct
{
// BitmapHeader:
@@ -90,26 +130,25 @@ bool wxBMPHandler::SaveFile(wxImage *image,
wxUint32 num_clrs; // number of colors used
wxUint32 num_signif_clrs;// number of significant colors
} hdr;
wxUint32 hdr_size = 14/*BitmapHeader*/ + 40/*BitmapInfoHeader*/;
hdr.magic = wxUINT16_SWAP_ON_BE(0x4D42/*'BM'*/);
hdr.filesize = wxUINT32_SWAP_ON_BE(
hdr_size +
row_width * image->GetHeight()
);
hdr.filesize = wxUINT32_SWAP_ON_BE( hdr_size + palette_size*4 +
row_width * image->GetHeight() );
hdr.reserved = 0;
hdr.data_offset = wxUINT32_SWAP_ON_BE(hdr_size);
hdr.data_offset = wxUINT32_SWAP_ON_BE(hdr_size + palette_size*4);
hdr.bih_size = wxUINT32_SWAP_ON_BE(hdr_size - 14);
hdr.width = wxUINT32_SWAP_ON_BE(image->GetWidth());
hdr.height = wxUINT32_SWAP_ON_BE(image->GetHeight());
hdr.planes = wxUINT16_SWAP_ON_BE(1); // always 1 plane
hdr.bpp = wxUINT16_SWAP_ON_BE(24); // always TrueColor
hdr.bpp = wxUINT16_SWAP_ON_BE(bpp);
hdr.compression = 0; // RGB uncompressed
hdr.size_of_bmp = wxUINT32_SWAP_ON_BE(row_width * image->GetHeight());
hdr.h_res = hdr.v_res = wxUINT32_SWAP_ON_BE(72); // 72dpi is standard
hdr.num_clrs = 0; // maximal possible = 2^24
hdr.num_signif_clrs = 0; // all colors are significant
hdr.h_res = hdr.v_res = wxUINT32_SWAP_ON_BE(72); // 72dpi is standard
hdr.num_clrs = wxUINT32_SWAP_ON_BE(palette_size); // # colors in colormap
hdr.num_signif_clrs = 0; // all colors are significant
if (// VS: looks ugly but compilers tend to do ugly things with structs,
// like aligning hdr.filesize's ofset to dword :(
@@ -136,20 +175,171 @@ bool wxBMPHandler::SaveFile(wxImage *image,
return FALSE;
}
wxPalette *palette = NULL; // entries for quantized images
wxUint8 *rgbquad = NULL; // for the RGBQUAD bytes for the colormap
wxImage *q_image = NULL; // destination for quantized image
// if <24bpp use quantization to reduce colors for *some* of the formats
if ( (format == wxBMP_1BPP) || (format == wxBMP_4BPP) ||
(format == wxBMP_8BPP) || (format == wxBMP_8BPP_PALETTE))
{
// make a new palette and quantize the image
if (format != wxBMP_8BPP_PALETTE)
{
q_image = new wxImage();
// I get a delete error using Quantize when desired colors > 236
int quantize = ((palette_size > 236) ? 236 : palette_size);
// fill the destination too, it gives much nicer 4bpp images
wxQuantize::Quantize( *image, *q_image, &palette, quantize, 0,
wxQUANTIZE_FILL_DESTINATION_IMAGE );
}
else
{
palette = new wxPalette(image->GetPalette());
}
int i;
unsigned char r, g, b;
rgbquad = new wxUint8 [palette_size*4];
for (i=0; i<palette_size; i++)
{
if (!palette->GetRGB( i, &r, &g, &b )) r = g = b = 0;
rgbquad[i*4] = b;
rgbquad[i*4+1] = g;
rgbquad[i*4+2] = r;
rgbquad[i*4+3] = 0;
}
}
// make a 256 entry greyscale colormap or 2 entry black & white
else if ((format == wxBMP_8BPP_GREY) || (format == wxBMP_8BPP_RED) ||
(format == wxBMP_1BPP_BW))
{
int i;
rgbquad = new wxUint8 [palette_size*4];
for (i=0; i<palette_size; i++)
{
// if 1BPP_BW then just 0 and 255 then exit
if (( i > 0) && (format == wxBMP_1BPP_BW)) i = 255;
rgbquad[i*4] = i;
rgbquad[i*4+1] = i;
rgbquad[i*4+2] = i;
rgbquad[i*4+3] = 0;
}
}
// if the colormap was made, then it needs to be written
if (rgbquad)
{
if (!stream.Write(rgbquad, palette_size*4))
{
if (verbose) wxLogError(_("BMP: Couldn't write RGB color map."));
delete []rgbquad;
if (palette) delete palette;
if (q_image) delete q_image;
return FALSE;
}
delete []rgbquad;
}
// pointer to the image data, use quantized if available
wxUint8 *data = (wxUint8*) image->GetData();
if (q_image) if (q_image->Ok()) data = (wxUint8*) q_image->GetData();
wxUint8 *buffer = new wxUint8[row_width];
wxUint8 tmpvar;
memset(buffer, 0, row_width);
int y; unsigned x;
long int pixel;
for (y = image->GetHeight() -1 ; y >= 0; y--)
{
memcpy(buffer, data + y * 3 * width, 3 * width);
for (x = 0; x < width; x++)
if (format == wxBMP_24BPP) // 3 bytes per pixel red,green,blue
{
tmpvar = buffer[3 * x + 0];
buffer[3 * x + 0] = buffer[3 * x + 2];
buffer[3 * x + 2] = tmpvar;
for (x = 0; x < width; x++)
{
pixel = 3*(y*width + x);
buffer[3*x ] = data[pixel+2];
buffer[3*x + 1] = data[pixel+1];
buffer[3*x + 2] = data[pixel];
}
}
else if ((format == wxBMP_8BPP) || // 1 byte per pixel in color
(format == wxBMP_8BPP_PALETTE))
{
for (x = 0; x < width; x++)
{
pixel = 3*(y*width + x);
buffer[x] = palette->GetPixel( data[pixel],
data[pixel+1],
data[pixel+2] );
}
}
else if (format == wxBMP_8BPP_GREY) // 1 byte per pix, rgb ave to grey
{
for (x = 0; x < width; x++)
{
pixel = 3*(y*width + x);
buffer[x] = (wxUint8)(.299*data[pixel] +
.587*data[pixel+1] +
.114*data[pixel+2]);
}
}
else if (format == wxBMP_8BPP_RED) // 1 byte per pixel, red as greys
{
for (x = 0; x < width; x++)
{
buffer[x] = (wxUint8)data[3*(y*width + x)];
}
}
else if (format == wxBMP_4BPP) // 4 bpp in color
{
for (x = 0; x < width; x+=2)
{
pixel = 3*(y*width + x);
// fill buffer, ignore if > width
buffer[x/2] =
((wxUint8)palette->GetPixel(data[pixel], data[pixel+1], data[pixel+2]) << 4) |
(((x+1) > width) ? 0 : ((wxUint8)palette->GetPixel(data[pixel+3], data[pixel+4], data[pixel+5]) ));
}
}
else if (format == wxBMP_1BPP) // 1 bpp in "color"
{
for (x = 0; x < width; x+=8)
{
pixel = 3*(y*width + x);
buffer[x/8] =
((wxUint8)palette->GetPixel(data[pixel], data[pixel+1], data[pixel+2]) << 7) |
(((x+1) > width) ? 0 : ((wxUint8)palette->GetPixel(data[pixel+3], data[pixel+4], data[pixel+5]) << 6)) |
(((x+2) > width) ? 0 : ((wxUint8)palette->GetPixel(data[pixel+6], data[pixel+7], data[pixel+8]) << 5)) |
(((x+3) > width) ? 0 : ((wxUint8)palette->GetPixel(data[pixel+9], data[pixel+10], data[pixel+11]) << 4)) |
(((x+4) > width) ? 0 : ((wxUint8)palette->GetPixel(data[pixel+12], data[pixel+13], data[pixel+14]) << 3)) |
(((x+5) > width) ? 0 : ((wxUint8)palette->GetPixel(data[pixel+15], data[pixel+16], data[pixel+17]) << 2)) |
(((x+6) > width) ? 0 : ((wxUint8)palette->GetPixel(data[pixel+18], data[pixel+19], data[pixel+20]) << 1)) |
(((x+7) > width) ? 0 : ((wxUint8)palette->GetPixel(data[pixel+21], data[pixel+22], data[pixel+23]) ));
}
}
else if (format == wxBMP_1BPP_BW) // 1 bpp B&W colormap from red color ONLY
{
for (x = 0; x < width; x+=8)
{
pixel = 3*(y*width + x);
buffer[x/8] =
(((wxUint8)(data[pixel] /128.)) << 7) |
( ((x+1) > width) ? 0 : (((wxUint8)(data[pixel+3] /128.)) << 6)) |
( ((x+2) > width) ? 0 : (((wxUint8)(data[pixel+6] /128.)) << 5)) |
( ((x+3) > width) ? 0 : (((wxUint8)(data[pixel+9] /128.)) << 4)) |
( ((x+4) > width) ? 0 : (((wxUint8)(data[pixel+12]/128.)) << 3)) |
( ((x+5) > width) ? 0 : (((wxUint8)(data[pixel+15]/128.)) << 2)) |
( ((x+6) > width) ? 0 : (((wxUint8)(data[pixel+18]/128.)) << 1)) |
( ((x+7) > width) ? 0 : (((wxUint8)(data[pixel+21]/128.)) ));
}
}
if (!stream.Write(buffer, row_width))
@@ -157,17 +347,20 @@ bool wxBMPHandler::SaveFile(wxImage *image,
if (verbose)
wxLogError(_("BMP: Couldn't write data."));
delete[] buffer;
if (palette) delete palette;
if (q_image) delete q_image;
return FALSE;
}
}
delete[] buffer;
if (palette) delete palette;
if (q_image) delete q_image;
return TRUE;
}
#ifndef BI_RGB
#define BI_RGB 0
#define BI_RLE8 1