applied patch 432814: saving BMP in 1, 4 and 8 bpp

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@11470 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2001-08-25 15:30:49 +00:00
parent 6e711d5c09
commit 1971d23c57
3 changed files with 327 additions and 23 deletions

View File

@@ -16,6 +16,24 @@
#include "wx/image.h"
// defines for saving the BMP file in different formats, Bits Per Pixel
// USE: wximage.SetOption( wxBMP_FORMAT, wxBMP_xBPP );
#define wxBMP_FORMAT wxString(_T("wxBMP_FORMAT"))
enum
{
wxBMP_24BPP = 24, // default, do not need to set
//wxBMP_16BPP = 16, // wxQuantize can only do 236 colors?
wxBMP_8BPP = 8, // 8bpp, quantized colors
wxBMP_8BPP_GREY = 9, // 8bpp, rgb averaged to greys
wxBMP_8BPP_GRAY = wxBMP_8BPP_GREY,
wxBMP_8BPP_RED = 10, // 8bpp, red used as greyscale
wxBMP_8BPP_PALETTE = 11, // 8bpp, use the wxImage's palette
wxBMP_4BPP = 4, // 4bpp, quantized colors
wxBMP_1BPP = 1, // 1bpp, quantized "colors"
wxBMP_1BPP_BW = 2 // 1bpp, black & white from red
};
// ----------------------------------------------------------------------------
// wxBMPHandler
// ----------------------------------------------------------------------------