applied patch 432814: saving BMP in 1, 4 and 8 bpp
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@11470 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -16,6 +16,24 @@
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#include "wx/image.h"
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// defines for saving the BMP file in different formats, Bits Per Pixel
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// USE: wximage.SetOption( wxBMP_FORMAT, wxBMP_xBPP );
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#define wxBMP_FORMAT wxString(_T("wxBMP_FORMAT"))
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enum
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{
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wxBMP_24BPP = 24, // default, do not need to set
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//wxBMP_16BPP = 16, // wxQuantize can only do 236 colors?
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wxBMP_8BPP = 8, // 8bpp, quantized colors
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wxBMP_8BPP_GREY = 9, // 8bpp, rgb averaged to greys
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wxBMP_8BPP_GRAY = wxBMP_8BPP_GREY,
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wxBMP_8BPP_RED = 10, // 8bpp, red used as greyscale
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wxBMP_8BPP_PALETTE = 11, // 8bpp, use the wxImage's palette
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wxBMP_4BPP = 4, // 4bpp, quantized colors
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wxBMP_1BPP = 1, // 1bpp, quantized "colors"
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wxBMP_1BPP_BW = 2 // 1bpp, black & white from red
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};
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// ----------------------------------------------------------------------------
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// wxBMPHandler
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// ----------------------------------------------------------------------------
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