Apply table border fix to all ports.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@18346 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -427,11 +427,8 @@ void wxHtmlContainerCell::Draw(wxDC& dc, int x, int y, int view_y1, int view_y2)
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wxPen mypen1(m_BorderColour1, 1, wxSOLID);
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wxPen mypen1(m_BorderColour1, 1, wxSOLID);
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wxPen mypen2(m_BorderColour2, 1, wxSOLID);
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wxPen mypen2(m_BorderColour2, 1, wxSOLID);
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int subtractMe = 1;
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// We get a missing pixel if subtract 1.
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// We get a missing pixel if subtract 1.
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#if defined(__WXMSW__) || defined(__WXGTK__)
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int subtractMe = 0;
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subtractMe = 0;
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#endif
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dc.SetPen(mypen1);
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dc.SetPen(mypen1);
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dc.DrawLine(x + m_PosX, y + m_PosY, x + m_PosX, y + m_PosY + m_Height - 1);
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dc.DrawLine(x + m_PosX, y + m_PosY, x + m_PosX, y + m_PosY + m_Height - 1);
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dc.DrawLine(x + m_PosX, y + m_PosY, x + m_PosX + m_Width - subtractMe, y + m_PosY);
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dc.DrawLine(x + m_PosX, y + m_PosY, x + m_PosX + m_Width - subtractMe, y + m_PosY);
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