fixing some redrawing bugs overpainting foreign window's area under OS9, reintroduced TransitionWindow calls
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@20560 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -666,20 +666,26 @@ void wxTopLevelWindowMac::MacUpdate( long timestamp)
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{
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wxMacPortStateHelper help( (GrafPtr) GetWindowPort( (WindowRef) m_macWindow) ) ;
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RgnHandle visRgn = NewRgn() ;
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GetPortVisibleRegion( GetWindowPort( (WindowRef)m_macWindow ), visRgn );
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BeginUpdate( (WindowRef)m_macWindow ) ;
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RgnHandle updateRgn = NewRgn();
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RgnHandle diffRgn = NewRgn() ;
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if ( updateRgn && diffRgn )
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{
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#if 1
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// macos internal control redraws clean up areas we'd like to redraw ourselves
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// therefore we pick the boundary rect and make sure we can redraw it
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// this has to be intersected by the visRgn in order to avoid drawing over its own
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// boundaries
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RgnHandle trueUpdateRgn = NewRgn() ;
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Rect trueUpdateRgnBoundary ;
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GetPortVisibleRegion( GetWindowPort( (WindowRef)m_macWindow ), trueUpdateRgn );
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GetRegionBounds( trueUpdateRgn , &trueUpdateRgnBoundary ) ;
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RectRgn( (RgnHandle) updateRgn , &trueUpdateRgnBoundary ) ;
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RectRgn( updateRgn , &trueUpdateRgnBoundary ) ;
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SectRgn( updateRgn , visRgn , updateRgn ) ;
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if ( trueUpdateRgn )
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DisposeRgn( trueUpdateRgn ) ;
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SetPortVisibleRegion( GetWindowPort( (WindowRef)m_macWindow ), updateRgn ) ;
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@@ -696,6 +702,9 @@ void wxTopLevelWindowMac::MacUpdate( long timestamp)
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DisposeRgn( updateRgn );
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if ( diffRgn )
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DisposeRgn( diffRgn );
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if ( visRgn )
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DisposeRgn( visRgn ) ;
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EndUpdate( (WindowRef)m_macWindow ) ;
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SetEmptyRgn( (RgnHandle) m_macNoEraseUpdateRgn ) ;
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m_macNeedsErasing = false ;
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@@ -864,7 +873,7 @@ void wxTopLevelWindowMac::MacActivate( long timestamp , bool inIsActivating )
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// Early versions of MacOS X don't refresh backgrounds properly,
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// so refresh the whole window on activation and deactivation.
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long osVersion = UMAGetSystemVersion();
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if (osVersion >= 0x1000 && osVersion < 0x1020)
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if (osVersion >= 0x1000 && osVersion < 0x1020 )
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{
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Refresh(TRUE);
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}
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@@ -897,9 +906,7 @@ bool wxTopLevelWindowMac::Show(bool show)
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if (show)
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{
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// this is leading to incorrect window layering in some situations
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// ::TransitionWindow((WindowRef)m_macWindow,kWindowZoomTransitionEffect,kWindowShowTransitionAction,nil);
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::ShowWindow( (WindowRef)m_macWindow ) ;
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::TransitionWindow((WindowRef)m_macWindow,kWindowZoomTransitionEffect,kWindowShowTransitionAction,nil);
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::SelectWindow( (WindowRef)m_macWindow ) ;
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// no need to generate events here, they will get them triggered by macos
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// actually they should be , but apparently they are not
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@@ -910,9 +917,7 @@ bool wxTopLevelWindowMac::Show(bool show)
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}
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else
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{
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// this is leading to incorrect window layering in some situations
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// ::TransitionWindow((WindowRef)m_macWindow,kWindowZoomTransitionEffect,kWindowHideTransitionAction,nil);
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::HideWindow( (WindowRef)m_macWindow ) ;
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::TransitionWindow((WindowRef)m_macWindow,kWindowZoomTransitionEffect,kWindowHideTransitionAction,nil);
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}
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if ( !show )
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@@ -1108,14 +1113,13 @@ bool wxTopLevelWindowMac::SetShape(const wxRegion& region)
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#endif
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}
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// ---------------------------------------------------------------------------
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// Support functions for shaped windows, based on Apple's CustomWindow sample at
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// http://developer.apple.com/samplecode/Sample_Code/Human_Interface_Toolbox/Mac_OS_High_Level_Toolbox/CustomWindow.htm
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// ---------------------------------------------------------------------------
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#if TARGET_CARBON
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static void wxShapedMacWindowGetPos(WindowRef window, Rect* inRect)
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{
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GetWindowPortBounds(window, inRect);
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@@ -1240,5 +1244,7 @@ static pascal long wxShapedMacWindowDef(short varCode, WindowRef window, SInt16
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return 0;
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}
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#endif
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// ---------------------------------------------------------------------------
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