Remove calls to wxApp::SetTopWindow() from the samples and documentation.

It is definitely not necessary to call SetTopWindow() when there is only a
single top level window and it is arguable whether it's useful to do it even
when there are many of them so don't encourage its use in the documentation
and also remove all its occurrences from the samples.

Closes #12816.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@66528 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2011-01-02 22:05:14 +00:00
parent 30d6c59b29
commit 18f42b94df
41 changed files with 18 additions and 81 deletions

View File

@@ -206,8 +206,6 @@ python DialogUnits.py
62: frame = MyFrame(NULL, -1, "This is a test")
63: frame.Show(true)
64:
65: # Tell wxWidgets that this is our main window
66: self.SetTopWindow(frame)
67:
68: # Return a success flag
69: return true
@@ -257,8 +255,7 @@ Destroy() method as shown on line 36.
Just like wxWidgets in C++, wxPython apps need to create a class derived from
@c wxApp (line 56) that implements a method named @c OnInit, (line 59.) This
method should create the application's main window (line 62) and use
wxApp.SetTopWindow() (line 66) to inform wxWidgets about it.
method should create the application's main window (line 62) and show it.
And finally, at line 72 an instance of the application class is created. At
this point wxPython finishes initializing itself, and calls the @c OnInit