Add support for bilinear resize algorithm to wxImage.
Add wxIMAGE_QUALITY_BILINEAR in addition to the existing wxIMAGE_QUALITY_BICUBIC, it is supposed to be much faster yet yield almost the same results. Closes #11034. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@61791 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -384,7 +384,8 @@ wxImage wxImage::ShrinkBy( int xFactor , int yFactor ) const
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return image;
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}
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wxImage wxImage::Scale( int width, int height, int quality ) const
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wxImage
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wxImage::Scale( int width, int height, wxImageResizeQuality quality ) const
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{
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wxImage image;
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@@ -404,78 +405,32 @@ wxImage wxImage::Scale( int width, int height, int quality ) const
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if ( old_width == width && old_height == height )
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return *this;
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// Scale the image (...or more appropriately, resample the image) using
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// either the high-quality or normal method as specified
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if ( quality == wxIMAGE_QUALITY_HIGH )
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// resample the image using either the nearest neighbourhood, bilinear or
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// bicubic method as specified
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switch ( quality )
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{
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// We need to check whether we are downsampling or upsampling the image
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if ( width < old_width && height < old_height )
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{
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// Downsample the image using the box averaging method for best results
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image = ResampleBox(width, height);
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}
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else
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{
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// For upsampling or other random/wierd image dimensions we'll use
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// a bicubic b-spline scaling method
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image = ResampleBicubic(width, height);
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}
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}
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else // Default scaling method == simple pixel replication
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{
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if ( old_width % width == 0 && old_width >= width &&
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old_height % height == 0 && old_height >= height )
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{
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return ShrinkBy( old_width / width , old_height / height ) ;
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}
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image.Create( width, height, false );
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case wxIMAGE_QUALITY_BICUBIC:
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case wxIMAGE_QUALITY_BILINEAR:
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// both of these algorithms should be used for up-sampling the
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// image only, when down-sampling always use box averaging for best
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// results
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if ( width < old_width && height < old_height )
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image = ResampleBox(width, height);
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else if ( quality == wxIMAGE_QUALITY_BILINEAR )
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image = ResampleBilinear(width, height);
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else if ( quality == wxIMAGE_QUALITY_BICUBIC )
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image = ResampleBicubic(width, height);
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break;
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unsigned char *data = image.GetData();
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wxCHECK_MSG( data, image, wxT("unable to create image") );
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unsigned char *source_data = M_IMGDATA->m_data;
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unsigned char *target_data = data;
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unsigned char *source_alpha = 0 ;
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unsigned char *target_alpha = 0 ;
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if ( !M_IMGDATA->m_hasMask )
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{
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source_alpha = M_IMGDATA->m_alpha ;
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if ( source_alpha )
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case wxIMAGE_QUALITY_NEAREST:
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if ( old_width % width == 0 && old_width >= width &&
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old_height % height == 0 && old_height >= height )
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{
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image.SetAlpha() ;
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target_alpha = image.GetAlpha() ;
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}
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}
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long x_delta = (old_width<<16) / width;
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long y_delta = (old_height<<16) / height;
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unsigned char* dest_pixel = target_data;
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long y = 0;
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for ( long j = 0; j < height; j++ )
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{
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unsigned char* src_line = &source_data[(y>>16)*old_width*3];
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unsigned char* src_alpha_line = source_alpha ? &source_alpha[(y>>16)*old_width] : 0 ;
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long x = 0;
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for ( long i = 0; i < width; i++ )
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{
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unsigned char* src_pixel = &src_line[(x>>16)*3];
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unsigned char* src_alpha_pixel = source_alpha ? &src_alpha_line[(x>>16)] : 0 ;
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dest_pixel[0] = src_pixel[0];
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dest_pixel[1] = src_pixel[1];
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dest_pixel[2] = src_pixel[2];
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dest_pixel += 3;
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if ( source_alpha )
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*(target_alpha++) = *src_alpha_pixel ;
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x += x_delta;
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return ShrinkBy( old_width / width , old_height / height );
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}
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y += y_delta;
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}
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image = ResampleNearest(width, height);
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break;
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}
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// If the original image has a mask, apply the mask to the new image
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@@ -497,6 +452,63 @@ wxImage wxImage::Scale( int width, int height, int quality ) const
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return image;
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}
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wxImage wxImage::ResampleNearest(int width, int height) const
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{
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wxImage image;
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image.Create( width, height, false );
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unsigned char *data = image.GetData();
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wxCHECK_MSG( data, image, wxT("unable to create image") );
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unsigned char *source_data = M_IMGDATA->m_data;
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unsigned char *target_data = data;
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unsigned char *source_alpha = 0 ;
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unsigned char *target_alpha = 0 ;
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if ( !M_IMGDATA->m_hasMask )
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{
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source_alpha = M_IMGDATA->m_alpha ;
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if ( source_alpha )
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{
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image.SetAlpha() ;
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target_alpha = image.GetAlpha() ;
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}
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}
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long old_height = M_IMGDATA->m_height,
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old_width = M_IMGDATA->m_width;
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long x_delta = (old_width<<16) / width;
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long y_delta = (old_height<<16) / height;
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unsigned char* dest_pixel = target_data;
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long y = 0;
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for ( long j = 0; j < height; j++ )
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{
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unsigned char* src_line = &source_data[(y>>16)*old_width*3];
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unsigned char* src_alpha_line = source_alpha ? &source_alpha[(y>>16)*old_width] : 0 ;
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long x = 0;
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for ( long i = 0; i < width; i++ )
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{
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unsigned char* src_pixel = &src_line[(x>>16)*3];
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unsigned char* src_alpha_pixel = source_alpha ? &src_alpha_line[(x>>16)] : 0 ;
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dest_pixel[0] = src_pixel[0];
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dest_pixel[1] = src_pixel[1];
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dest_pixel[2] = src_pixel[2];
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dest_pixel += 3;
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if ( source_alpha )
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*(target_alpha++) = *src_alpha_pixel ;
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x += x_delta;
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}
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y += y_delta;
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}
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return image;
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}
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wxImage wxImage::ResampleBox(int width, int height) const
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{
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// This function implements a simple pre-blur/box averaging method for
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@@ -582,6 +594,89 @@ wxImage wxImage::ResampleBox(int width, int height) const
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return ret_image;
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}
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wxImage wxImage::ResampleBilinear(int width, int height) const
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{
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// This function implements a Bilinear algorithm for resampling.
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wxImage ret_image(width, height, false);
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unsigned char* src_data = M_IMGDATA->m_data;
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unsigned char* src_alpha = M_IMGDATA->m_alpha;
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unsigned char* dst_data = ret_image.GetData();
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unsigned char* dst_alpha = NULL;
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if ( src_alpha )
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{
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ret_image.SetAlpha();
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dst_alpha = ret_image.GetAlpha();
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}
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double HFactor = double(M_IMGDATA->m_height) / height;
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double WFactor = double(M_IMGDATA->m_width) / width;
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int srcpixymax = M_IMGDATA->m_height - 1;
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int srcpixxmax = M_IMGDATA->m_width - 1;
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double srcpixy, srcpixy1, srcpixy2, dy, dy1;
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double srcpixx, srcpixx1, srcpixx2, dx, dx1;
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double r1, g1, b1, a1;
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double r2, g2, b2, a2;
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for ( int dsty = 0; dsty < height; dsty++ )
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{
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// We need to calculate the source pixel to interpolate from - Y-axis
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srcpixy = double(dsty) * HFactor;
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srcpixy1 = int(srcpixy);
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srcpixy2 = ( srcpixy1 == srcpixymax ) ? srcpixy1 : srcpixy1 + 1.0;
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dy = srcpixy - (int)srcpixy;
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dy1 = 1.0 - dy;
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for ( int dstx = 0; dstx < width; dstx++ )
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{
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// X-axis of pixel to interpolate from
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srcpixx = double(dstx) * WFactor;
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srcpixx1 = int(srcpixx);
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srcpixx2 = ( srcpixx1 == srcpixxmax ) ? srcpixx1 : srcpixx1 + 1.0;
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dx = srcpixx - (int)srcpixx;
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dx1 = 1.0 - dx;
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int x_offset1 = srcpixx1 < 0.0 ? 0 : srcpixx1 > srcpixxmax ? srcpixxmax : (int)srcpixx1;
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int x_offset2 = srcpixx2 < 0.0 ? 0 : srcpixx2 > srcpixxmax ? srcpixxmax : (int)srcpixx2;
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int y_offset1 = srcpixy1 < 0.0 ? 0 : srcpixy1 > srcpixymax ? srcpixymax : (int)srcpixy1;
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int y_offset2 = srcpixy2 < 0.0 ? 0 : srcpixy2 > srcpixymax ? srcpixymax : (int)srcpixy2;
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int src_pixel_index00 = y_offset1 * M_IMGDATA->m_width + x_offset1;
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int src_pixel_index01 = y_offset1 * M_IMGDATA->m_width + x_offset2;
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int src_pixel_index10 = y_offset2 * M_IMGDATA->m_width + x_offset1;
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int src_pixel_index11 = y_offset2 * M_IMGDATA->m_width + x_offset2;
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//first line
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r1 = src_data[src_pixel_index00 * 3 + 0] * dx1 + src_data[src_pixel_index01 * 3 + 0] * dx;
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g1 = src_data[src_pixel_index00 * 3 + 1] * dx1 + src_data[src_pixel_index01 * 3 + 1] * dx;
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b1 = src_data[src_pixel_index00 * 3 + 2] * dx1 + src_data[src_pixel_index01 * 3 + 2] * dx;
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if ( src_alpha )
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a1 = src_alpha[src_pixel_index00] * dx1 + src_alpha[src_pixel_index01] * dx;
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//second line
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r2 = src_data[src_pixel_index10 * 3 + 0] * dx1 + src_data[src_pixel_index11 * 3 + 0] * dx;
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g2 = src_data[src_pixel_index10 * 3 + 1] * dx1 + src_data[src_pixel_index11 * 3 + 1] * dx;
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b2 = src_data[src_pixel_index10 * 3 + 2] * dx1 + src_data[src_pixel_index11 * 3 + 2] * dx;
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if ( src_alpha )
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a2 = src_alpha[src_pixel_index10] * dx1 + src_alpha[src_pixel_index11] * dx;
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//result lines
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dst_data[0] = r1 * dy1 + r2 * dy;
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dst_data[1] = g1 * dy1 + g2 * dy;
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dst_data[2] = b1 * dy1 + b2 * dy;
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dst_data += 3;
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if ( src_alpha )
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*dst_alpha++ = a1 * dy1 + a2 * dy;
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}
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}
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return ret_image;
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}
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// The following two local functions are for the B-spline weighting of the
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// bicubic sampling algorithm
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static inline double spline_cube(double value)
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