mention that wxPostEvent() only works for sending messages to the main thread
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@28116 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -24,8 +24,9 @@ new thread for each new client), but in others it might be a very poor choice
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(example: launching a separate thread when doing a long computation to show a
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progress dialog). Other implementation choices are available: for the progress
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dialog example it is far better to do the calculations in the
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\helpref{idle handler}{wxidleevent} or call \helpref{wxYield()}{wxyield}
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periodically to update the screen.
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\helpref{idle handler}{wxidleevent} or even simply do everything at once
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but call \helpref{wxWindow::Update()}{wxwindowupdate} periodically to update
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the screen.
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If you do decide to use threads in your application, it is strongly recommended
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that no more than one thread calls GUI functions. The thread sample shows that
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@@ -37,10 +38,16 @@ more robust and will undoubtedly save you countless problems (example: under
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Win32 a thread can only access GDI objects such as pens, brushes, \&c created by
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itself and not by the other threads).
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For communication between threads, use
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For communication between secondar threads and the main thread, use may use
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\helpref{wxEvtHandler::AddPendingEvent}{wxevthandleraddpendingevent}
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or its short version \helpref{wxPostEvent}{wxpostevent}. These functions
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have thread safe implementation so that they can be used as they are for
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sending event from one thread to another.
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sending event from one thread to another. However there is no built in method
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to send messages to the worker threads and you will need to use the available
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synchronization classes to implement the solution which suits your needs
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yourself. In particular, please notice that it is \emph{not} enough to derive
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your class from \helpref{wxThread}{wxthread} and
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\helpref{wxEvtHandler}{wxevthandler} to send messages to it: in fact, this does
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\emph{not} work at all.
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