Backported bitmap drawing under Win9x and 2000 (not supporting alpha

transparency) from r51031 (modified patch 1761598).


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_8_BRANCH@51824 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Stefan Neis
2008-02-16 01:59:21 +00:00
parent 8cba764cef
commit 179c53bbaa
2 changed files with 34 additions and 0 deletions

View File

@@ -68,6 +68,12 @@ protected:
void SetImage(const wxGDIImage* image); void SetImage(const wxGDIImage* image);
void SetImageNoCopy( wxGDIImage* image ); void SetImageNoCopy( wxGDIImage* image );
#if wxABI_VERSION >= 20808
// draw the bitmap ourselves here if the OS can't do it correctly (if it
// can we leave it to it)
void DoPaintManually(wxPaintEvent& event);
#endif
// we can have either an icon or a bitmap // we can have either an icon or a bitmap
bool m_isIcon; bool m_isIcon;
wxGDIImage *m_image; wxGDIImage *m_image;

View File

@@ -31,6 +31,7 @@
#ifndef WX_PRECOMP #ifndef WX_PRECOMP
#include "wx/window.h" #include "wx/window.h"
#include "wx/icon.h" #include "wx/icon.h"
#include "wx/dcclient.h"
#endif #endif
#include "wx/msw/private.h" #include "wx/msw/private.h"
@@ -168,6 +169,14 @@ bool wxStaticBitmap::Create(wxWindow *parent,
// GetBestSize will work properly now, so set the best size if needed // GetBestSize will work properly now, so set the best size if needed
SetInitialSize(size); SetInitialSize(size);
// Win9x and 2000 don't draw correctly the images with alpha channel so we
// need to draw them ourselves and it's easier to just always do it rather
// than check if we have an image with alpha or not
if ( wxGetWinVersion() <= wxWinVersion_2000 )
{
Connect(wxEVT_PAINT, wxPaintEventHandler(wxStaticBitmap::DoPaintManually));
}
return true; return true;
} }
@@ -245,6 +254,25 @@ wxSize wxStaticBitmap::DoGetBestSize() const
return wxSize(16, 16); return wxSize(16, 16);
} }
void wxStaticBitmap::DoPaintManually(wxPaintEvent& WXUNUSED(event))
{
wxPaintDC dc(this);
const wxSize size(GetSize());
const wxBitmap bmp(GetBitmap());
// Clear the background
dc.SetBrush(GetBackgroundColour());
dc.SetPen(*wxTRANSPARENT_PEN);
dc.DrawRectangle(0, 0, size.GetWidth(), size.GetHeight());
// Draw the image in the middle
dc.DrawBitmap(bmp,
(size.GetWidth() - bmp.GetWidth()) / 2,
(size.GetHeight() - bmp.GetHeight()) / 2,
true /* use mask */);
}
void wxStaticBitmap::SetImage( const wxGDIImage* image ) void wxStaticBitmap::SetImage( const wxGDIImage* image )
{ {
wxGDIImage* convertedImage = ConvertImage( *image ); wxGDIImage* convertedImage = ConvertImage( *image );