move Freeze() and Thaw() to wxWindowBase to ensure that they behave consistently (i.e. recursively, as described in the docs) in all ports; removed different duplications of freeze count from derived classes

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@51018 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2008-01-05 00:21:31 +00:00
parent 001828ed69
commit 17808a7596
30 changed files with 197 additions and 317 deletions

View File

@@ -524,8 +524,6 @@ void wxWindowMSW::Init()
m_mouseInWindow = false;
m_lastKeydownProcessed = false;
m_frozenness = 0;
m_hWnd = 0;
m_hDWP = 0;
@@ -1606,29 +1604,21 @@ static inline void SendSetRedraw(HWND hwnd, bool on)
#endif
}
void wxWindowMSW::Freeze()
void wxWindowMSW::DoFreeze()
{
if ( !m_frozenness++ )
{
if ( IsShown() )
SendSetRedraw(GetHwnd(), false);
}
if ( IsShown() )
SendSetRedraw(GetHwnd(), false);
}
void wxWindowMSW::Thaw()
void wxWindowMSW::DoThaw()
{
wxASSERT_MSG( m_frozenness > 0, _T("Thaw() without matching Freeze()") );
if ( --m_frozenness == 0 )
if ( IsShown() )
{
if ( IsShown() )
{
SendSetRedraw(GetHwnd(), true);
SendSetRedraw(GetHwnd(), true);
// we need to refresh everything or otherwise the invalidated area
// is not going to be repainted
Refresh();
}
// we need to refresh everything or otherwise the invalidated area
// is not going to be repainted
Refresh();
}
}