move Freeze() and Thaw() to wxWindowBase to ensure that they behave consistently (i.e. recursively, as described in the docs) in all ports; removed different duplications of freeze count from derived classes
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@51018 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -75,9 +75,6 @@ public:
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virtual void Refresh(bool eraseBackground = true,
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const wxRect *rect = (const wxRect *) NULL);
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virtual void Update();
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virtual void Freeze();
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virtual void Thaw();
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virtual bool IsFrozen() const { return m_frozenness > 0; }
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virtual bool SetCursor(const wxCursor &cursor);
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virtual bool SetFont(const wxFont &font) { m_font = font; return true; }
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@@ -128,6 +125,8 @@ protected:
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virtual void DoCaptureMouse();
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virtual void DoReleaseMouse();
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virtual void DoThaw();
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// move the window to the specified location and resize it: this is called
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// from both DoSetSize() and DoSetClientSize() and would usually just call
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// ::MoveWindow() except for composite controls which will want to arrange
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@@ -183,9 +182,6 @@ private:
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// don't access it directly)
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wxRect m_rect;
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// number of calls to Freeze() minus number of calls to Thaw()
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unsigned m_frozenness;
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// overlays for this window (or NULL if it doesn't have any)
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wxDfbOverlaysList *m_overlays;
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