GetDefaultAttributes, and other tweaks needed to get up to date with CVS
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@26625 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -252,8 +252,9 @@ public:
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"For internal use only");
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DocStr(GetComCtl32Version,
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"Returns 400, 470, 471 for comctl32.dll 4.00, 4.70, 4.71 or 0 if it\n"
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"wasn't found at all. Raises an exception on non-Windows platforms.");
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"Returns 400, 470, 471, etc. for comctl32.dll 4.00, 4.70, 4.71 or
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0 if it wasn't found at all. Raises an exception on non-Windows
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platforms.");
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#ifdef __WXMSW__
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static int GetComCtl32Version();
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#else
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@@ -63,7 +63,7 @@ public:
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DocDeclStr(
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void , Command(wxCommandEvent& event),
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"Simulates the effect of the user issuing a command to the\n"
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"item. See wxCommandEvent.");
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"item. See wx.CommandEvent.");
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DocDeclStr(
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wxString , GetLabel(),
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@@ -72,6 +72,10 @@ public:
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DocDeclStr(
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void , SetLabel(const wxString& label),
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"Sets the item's text.");
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static wxVisualAttributes
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GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL);
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};
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@@ -602,11 +602,12 @@
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%rename(AcceleratorTable) wxAcceleratorTable;
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%rename(NullAcceleratorTable) wxNullAcceleratorTable;
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%rename(GetAccelFromString) wxGetAccelFromString;
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%rename(WINDOW_VARIANT_DEFAULT) wxWINDOW_VARIANT_DEFAULT;
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%rename(VisualAttributes) wxVisualAttributes;
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%rename(WINDOW_VARIANT_NORMAL) wxWINDOW_VARIANT_NORMAL;
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%rename(WINDOW_VARIANT_SMALL) wxWINDOW_VARIANT_SMALL;
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%rename(WINDOW_VARIANT_MINI) wxWINDOW_VARIANT_MINI;
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%rename(WINDOW_VARIANT_LARGE) wxWINDOW_VARIANT_LARGE;
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%rename(WINDOW_VARIANT_MAX) wxWINDOW_VARIANT_MAX;
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%rename(Window) wxWindow;
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%rename(FindWindowById) wxFindWindowById;
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%rename(FindWindowByName) wxFindWindowByName;
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@@ -127,6 +127,9 @@ public:
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%#endif
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}
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}
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static wxVisualAttributes
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GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL);
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};
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@@ -767,6 +767,9 @@ public:
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#endif
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}
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}
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static wxVisualAttributes
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GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL);
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};
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@@ -708,6 +708,8 @@ public:
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}
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static wxVisualAttributes
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GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL);
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};
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@@ -24,13 +24,37 @@ MAKE_CONST_WXSTRING(PanelNameStr);
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%newgroup
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DocStr(wxVisualAttributes,
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"struct containing all the visual attributes of a control");
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struct wxVisualAttributes
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{
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%extend {
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wxVisualAttributes() {}
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~wxVisualAttributes() {}
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}
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// the font used for control label/text inside it
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wxFont font;
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// the foreground colour
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wxColour colFg;
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// the background colour, may be wxNullColour if the controls background
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// colour is not solid
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wxColour colBg;
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};
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enum wxWindowVariant
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{
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wxWINDOW_VARIANT_DEFAULT, // Default size (usually == normal, may be set by a wxSystemOptions entry)
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wxWINDOW_VARIANT_NORMAL, // Normal size
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wxWINDOW_VARIANT_SMALL, // Smaller size (about 25 % smaller than normal )
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wxWINDOW_VARIANT_MINI, // Mini size (about 33 % smaller than normal )
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wxWINDOW_VARIANT_LARGE, // Large size (about 25 % larger than normal )
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wxWINDOW_VARIANT_MAX
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};
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@@ -270,12 +294,10 @@ identification purposes. The interpretation of this function
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differs from class to class. For frames and dialogs, the value
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returned is the title. For buttons or static text controls, it is
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the button text. This function can be useful for meta-programs
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(such as testing tools or special-needs access programs) which
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such as testing tools or special-needs access programs)which
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need to identify windows by name.");
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// the window name is used for ressource setting in X, it is not the
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// same as the window title/label
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DocDeclStr(
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virtual void , SetName( const wxString &name ),
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"Sets the window's name. The window name is used for ressource
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@@ -283,16 +305,21 @@ setting in X, it is not the same as the window title/label");
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DocDeclStr(
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virtual wxString , GetName() const,
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"Returns the window's name. This name is not guaranteed to be
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"Returns the windows name. This name is not guaranteed to be
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unique; it is up to the programmer to supply an appropriate name
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in the window constructor or via wx.Window.SetName.");
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DocDeclStr(
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void , SetWindowVariant( wxWindowVariant variant ),
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"Sets the variant of the window/font size to use for this window,
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if the platform supports variants, (for example, wxMac.)");
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if the platform supports variants, for example, wxMac. Variant values are:
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wx.WINDOW_VARIANT_NORMAL Normal size
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wx.WINDOW_VARIANT_SMALL Smaller size (about 25 % smaller than normal)
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wx.WINDOW_VARIANT_MINI Mini size (about 33 % smaller than normal)
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wx.WINDOW_VARIANT_LARGE Large size (about 25 % larger than normal)
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");
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DocDeclStr(
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wxWindowVariant , GetWindowVariant() const,
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@@ -1119,10 +1146,30 @@ exposed.");
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// colours, fonts and cursors
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// --------------------------
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// set/retrieve the window colours (system defaults are used by
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// default): Set functions return True if colour was changed
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DocDeclStr(
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wxVisualAttributes , GetDefaultAttributes() const,
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"Get the default attributes for an instance of this class. This
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is useful if you want to use the same font or colour in your own
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control as in a standard control -- which is a much better idea
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than hard coding specific colours or fonts which might look
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completely out of place on the users system, especially if it
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uses themes.");
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DocDeclStr(
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static wxVisualAttributes ,
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GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL),
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"Get the default attributes for this class. This is useful if
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you want to use the same font or colour in your own control as
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in a standard control -- which is a much better idea than hard
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coding specific colours or fonts which might look completely out
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of place on the users system, especially if it uses themes.
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The variant parameter is only relevant under Mac currently and is
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ignore under other platforms. Under Mac, it will change the size of the
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returned font. See SetWindowVariant for more about this.");
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DocDeclStr(
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virtual bool , SetBackgroundColour( const wxColour &colour ),
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@@ -1146,7 +1193,7 @@ modules.");
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was changed. The interpretation of foreground colour is dependent on
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the window class; it may be the text colour or other colour, or it may
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not be used at all.");
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DocDeclStr(
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wxColour , GetBackgroundColour() const,
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