properly handle DC origin and scale in wxDoFloodFill()
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@57824 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -287,20 +287,37 @@ bool wxDoFloodFill(wxDC *dc, wxCoord x, wxCoord y,
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wxCHECK_MSG(width >= 1 && height >= 1, false,
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wxT("In FloodFill, dc.GetSize routine failed, method not supported by this DC"));
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//this is much faster than doing the individual pixels
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wxMemoryDC memdc;
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const int x_dev = dc->LogicalToDeviceX(x);
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const int y_dev = dc->LogicalToDeviceY(y);
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// if start point is outside dc, can't do anything
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if (!wxRect(0, 0, width, height).Contains(x_dev, y_dev))
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return false;
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wxBitmap bitmap(width, height);
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memdc.SelectObject(bitmap);
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memdc.Blit(0, 0, width, height, dc, 0, 0);
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wxMemoryDC memdc(bitmap);
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// match dc scales
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double sx, sy;
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dc->GetUserScale(&sx, &sy);
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memdc.SetUserScale(sx, sy);
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dc->GetLogicalScale(&sx, &sy);
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memdc.SetLogicalScale(sx, sy);
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// get logical size and origin
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const int w_log = dc->DeviceToLogicalXRel(width);
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const int h_log = dc->DeviceToLogicalYRel(height);
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const int x0_log = dc->DeviceToLogicalX(0);
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const int y0_log = dc->DeviceToLogicalY(0);
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memdc.Blit(0, 0, w_log, h_log, dc, x0_log, y0_log);
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memdc.SelectObject(wxNullBitmap);
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wxImage image = bitmap.ConvertToImage();
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wxImageFloodFill(&image, x,y, dc->GetBrush(), col, style,
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wxImageFloodFill(&image, x_dev, y_dev, dc->GetBrush(), col, style,
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dc->GetLogicalFunction());
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bitmap = wxBitmap(image);
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memdc.SelectObject(bitmap);
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dc->Blit(0, 0, width, height, &memdc, 0, 0);
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memdc.SelectObject(wxNullBitmap);
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dc->Blit(x0_log, y0_log, w_log, h_log, &memdc, 0, 0);
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return true;
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}
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