Changed wxRectangle to wxRect. Sorry for the bandwidth...
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1102 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -30,7 +30,7 @@ class WXDLLEXPORT wxScreenDC: public wxWindowDC
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// Compatibility with X's requirements for
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// drawing on top of all windows
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static bool StartDrawingOnTop(wxWindow* WXUNUSED(window)) { return TRUE; }
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static bool StartDrawingOnTop(wxRectangle* WXUNUSED(rect) = NULL) { return TRUE; }
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static bool StartDrawingOnTop(wxRect* WXUNUSED(rect) = NULL) { return TRUE; }
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static bool EndDrawingOnTop() { return TRUE; }
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};
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@@ -241,7 +241,7 @@ class WXDLLEXPORT wxListCtrl: public wxControl
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bool SetItemData(long item, long data) ;
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// Gets the item rectangle
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bool GetItemRect(long item, wxRectangle& rect, int code = wxLIST_RECT_BOUNDS) const ;
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bool GetItemRect(long item, wxRect& rect, int code = wxLIST_RECT_BOUNDS) const ;
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// Gets the item position
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bool GetItemPosition(long item, wxPoint& pos) const ;
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@@ -190,7 +190,7 @@ public:
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}
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// bounding rect
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bool GetItemRect(long item, wxRectangle& rect, bool textOnly = FALSE) const;
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bool GetItemRect(long item, wxRect& rect, bool textOnly = FALSE) const;
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//
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wxTextCtrl* GetEditControl() const;
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@@ -53,7 +53,7 @@ class WXDLLEXPORT wxCursor;
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class WXDLLEXPORT wxColourMap;
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class WXDLLEXPORT wxFont;
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class WXDLLEXPORT wxMenu;
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class WXDLLEXPORT wxRectangle;
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class WXDLLEXPORT wxRect;
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class WXDLLEXPORT wxBitmap;
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class WXDLLEXPORT wxSizer;
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class WXDLLEXPORT wxList;
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@@ -228,7 +228,7 @@ public:
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virtual bool PopupMenu(wxMenu *menu, int x, int y);
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// Send the window a refresh event
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virtual void Refresh(bool eraseBack = TRUE, const wxRectangle *rect = NULL);
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virtual void Refresh(bool eraseBack = TRUE, const wxRect *rect = NULL);
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// New functions that will replace the above.
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virtual void SetScrollbar(int orient, int pos, int thumbVisible,
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@@ -239,7 +239,7 @@ public:
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virtual int GetScrollRange(int orient) const;
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virtual int GetScrollThumb(int orient) const;
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virtual void ScrollWindow(int dx, int dy, const wxRectangle *rect = NULL);
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virtual void ScrollWindow(int dx, int dy, const wxRect *rect = NULL);
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// Caret manipulation
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virtual void CreateCaret(int w, int h);
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