Change documentation references from OS X to macOS (#1927)
Since OS X 10.12 it has been named macOS so it makes sense to reference it in documentation as such, even when it sometimes refers to older versions which were called (Mac) OS X.
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@@ -1131,7 +1131,7 @@ const wxSize wxDefaultSize;
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@endcode
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to be able to use @c wxBITMAP_PNG(mybitmap) in the code.
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Under OS X the file with the specified name and "png" extension must be
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Under macOS the file with the specified name and "png" extension must be
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present in the "Resources" subdirectory of the application bundle.
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Under the other platforms, this is equivalent to wxBITMAP_PNG_FROM_DATA()
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@@ -1175,7 +1175,7 @@ const wxSize wxDefaultSize;
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You can use wxBITMAP_PNG() to load the PNG bitmaps from resources on the
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platforms that support this and only fall back to loading them from data
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under the other ones (i.e. not Windows and not OS X).
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under the other ones (i.e. not Windows and not macOS).
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@header{wx/gdicmn.h}
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