Change documentation references from OS X to macOS (#1927)
Since OS X 10.12 it has been named macOS so it makes sense to reference it in documentation as such, even when it sometimes refers to older versions which were called (Mac) OS X.
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@@ -39,9 +39,9 @@ Notice that for compatibility reasons, this symbol is defined for console
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applications under Windows as well, but it should only be used in the GUI code
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while <tt>__WINDOWS__</tt> should be used for the platform tests.}
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@itemdef{__WXOSX__, OS X GUI using any Apple widget framework (AppKit or UIKit)}
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@itemdef{__WXOSX_IPHONE__, OS X iPhone (UIKit)}
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@itemdef{__WXOSX_COCOA__, OS X using Cocoa (AppKit)}
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@itemdef{__WXOSX_MAC__, OS X (Cocoa)}
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@itemdef{__WXOSX_IPHONE__, iPhone (UIKit)}
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@itemdef{__WXOSX_COCOA__, macOS using Cocoa (AppKit)}
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@itemdef{__WXOSX_MAC__, macOS (Cocoa)}
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@itemdef{__WXPM__, OS/2 native Presentation Manager (not used any longer).}
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@itemdef{__WXSTUBS__, Stubbed version ('template' wxWin implementation)}
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@itemdef{__WXXT__, Xt; mutually exclusive with WX_MOTIF, not implemented in wxWidgets 2.x}
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@@ -59,7 +59,7 @@ versions: Cocoa for the desktop and a very early iPhone port. To summarize:
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<tt>__WXOSX_MAC__</tt>.
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@li If you want to test for wxOSX on the iPhone, use
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<tt>__WXOSX_IPHONE__</tt>.
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@li If you want to test for any port under OS X, including, for
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@li If you want to test for any port under macOS, including, for
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example, wxGTK and also wxBase, use <tt>__DARWIN__</tt> (see below).
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The convention is to use the <tt>__WX</tt> prefix for these
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