Change documentation references from OS X to macOS (#1927)

Since OS X 10.12 it has been named macOS so it makes sense
to reference it in documentation as such, even when it
sometimes refers to older versions which were called (Mac) OS X.
This commit is contained in:
Tobias Taschner
2020-07-04 22:08:24 +02:00
committed by GitHub
parent 81e3760e4a
commit 1666f58bc6
80 changed files with 192 additions and 192 deletions

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@@ -39,9 +39,9 @@ Notice that for compatibility reasons, this symbol is defined for console
applications under Windows as well, but it should only be used in the GUI code
while <tt>__WINDOWS__</tt> should be used for the platform tests.}
@itemdef{__WXOSX__, OS X GUI using any Apple widget framework (AppKit or UIKit)}
@itemdef{__WXOSX_IPHONE__, OS X iPhone (UIKit)}
@itemdef{__WXOSX_COCOA__, OS X using Cocoa (AppKit)}
@itemdef{__WXOSX_MAC__, OS X (Cocoa)}
@itemdef{__WXOSX_IPHONE__, iPhone (UIKit)}
@itemdef{__WXOSX_COCOA__, macOS using Cocoa (AppKit)}
@itemdef{__WXOSX_MAC__, macOS (Cocoa)}
@itemdef{__WXPM__, OS/2 native Presentation Manager (not used any longer).}
@itemdef{__WXSTUBS__, Stubbed version ('template' wxWin implementation)}
@itemdef{__WXXT__, Xt; mutually exclusive with WX_MOTIF, not implemented in wxWidgets 2.x}
@@ -59,7 +59,7 @@ versions: Cocoa for the desktop and a very early iPhone port. To summarize:
<tt>__WXOSX_MAC__</tt>.
@li If you want to test for wxOSX on the iPhone, use
<tt>__WXOSX_IPHONE__</tt>.
@li If you want to test for any port under OS X, including, for
@li If you want to test for any port under macOS, including, for
example, wxGTK and also wxBase, use <tt>__DARWIN__</tt> (see below).
The convention is to use the <tt>__WX</tt> prefix for these

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@@ -114,7 +114,7 @@ include: Microsoft Visual C++ (.vc), Borland C++ (.bcc) and MinGW/Cygwin
(.gcc). Makefiles are provided for the wxWidgets library itself, samples,
demos, and utilities.
On Linux and OS X, you use the @c 'configure' command to generate the
On Linux and macOS, you use the @c 'configure' command to generate the
necessary makefiles. You should also use this method when building with
MinGW/Cygwin on Windows.
@@ -127,7 +127,7 @@ On Windows using a compiler other than MinGW/Cygwin, you would build the
wxWidgets library from the @c "build/msw" directory which contains the relevant
makefiles.
On Windows using MinGW/Cygwin, and on Unix and OS X, you invoke
On Windows using MinGW/Cygwin, and on Unix and macOS, you invoke
'configure' (found in the top-level of the wxWidgets source hierarchy), from
within a suitable empty directory for containing makefiles, object files and
libraries.

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@@ -91,7 +91,7 @@ NetBSD, Solaris, AIX, ...) and require GTK+ 2.6 or later or GTK+ 3.x. The
primary supported compiler is GNU g++.
@li wxOSX/Cocoa: This is the native port for Apple computers. wxOSX/Cocoa
supports 32 or 64 bit Intel Macs running OS X 10.7 or later. The port can be
supports 32 or 64 bit Intel Macs running macOS 10.7 or later. The port can be
built either with g++ or clang.
Other platforms (e.g. iOS - with a minimum requirement of iOS 9), compilers (Borland C++

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@@ -52,8 +52,8 @@ starting with 3.1.4. Use @c configure option @c \--with-gtk=2 to use GTK 2.
@section page_port_wxosx wxOSX/Cocoa
wxOSX/Cocoa is the port of wxWidgets for the OS X platform. It requires
OS X 10.7 or later and fully supports 64 bit builds.
wxOSX/Cocoa is the port of wxWidgets for the macOS platform. It requires
macOS 10.7 or later and fully supports 64 bit builds.
@subpage plat_osx_install "Build and Install Instructions"

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@@ -652,7 +652,7 @@ first argument of @c save, @c load or @c delete, followed by the "service" and
"user" arguments as used by wxSecretStore methods. After storing some password,
you can check that it can be retrieved later and also that it can be seen in
the OS-provided password manager (e.g. credential manager under MSW or keychain
utility under OS X).
utility under macOS).
@sampledir{secretstore}