Corrections to Forty Thieves; wxMemoryDC problem temporarily sorted

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1171 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Julian Smart
1998-12-11 09:59:20 +00:00
parent 9ac654169e
commit 16553659df
12 changed files with 118 additions and 50 deletions

View File

@@ -85,7 +85,11 @@ void wxMemoryDC::SelectObject(const wxBitmap& bitmap)
}
// Check if the bitmap has the correct depth for this device context
if (bitmap.Ok() && (bitmap.GetDepth() != GetDepth()))
// if (bitmap.Ok() && (bitmap.GetDepth() != GetDepth()))
// JACS 11/12/98: disabling this since the Forty Thieves sample
// shows this not working properly. In fact, if loading from a resource,
// the depth should become the screen depth, so why was it being called?
if (0)
{
// Make a new bitmap that has the correct depth.
wxBitmap newBitmap = bitmap.GetBitmapForDC(* this);