Corrections to Forty Thieves; wxMemoryDC problem temporarily sorted
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1171 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -79,7 +79,7 @@ void Pile::Redraw(wxDC& dc )
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wxWindow *canvas = (wxWindow *) NULL;
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if (frame)
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{
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wxNode *node = frame->GetChildren()->First();
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wxNode *node = frame->GetChildren().First();
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if (node) canvas = (wxWindow*)node->Data();
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}
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