DrawButtonFrame was a bit wrong because it was ignoring COLOR_3DLIGHT;
fixed now. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@6375 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -338,10 +338,11 @@ bool wxButton::SetForegroundColour(const wxColour &colour)
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The button frame looks like this normally:
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WWWWWWWWWWWWWWWWWWB
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W GB
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W GB
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W GB where W, G, B are white, grey and black pixels
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W GB
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WHHHHHHHHHHHHHHHHGB W = white (HILIGHT)
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WH GB H = light grey (LIGHT)
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WH GB G = dark grey (SHADOW)
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WH GB B = black (DKSHADOW)
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WH GB
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WGGGGGGGGGGGGGGGGGB
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BBBBBBBBBBBBBBBBBBB
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@@ -350,8 +351,9 @@ bool wxButton::SetForegroundColour(const wxColour &colour)
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BBBBBBBBBBBBBBBBBBB
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BWWWWWWWWWWWWWWWWBB
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BW GBB
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BW GBB
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BWHHHHHHHHHHHHHHGBB
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BWH GBB
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BWH GBB
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BWGGGGGGGGGGGGGGGBB
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BBBBBBBBBBBBBBBBBBB
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BBBBBBBBBBBBBBBBBBB
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@@ -363,6 +365,7 @@ bool wxButton::SetForegroundColour(const wxColour &colour)
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BG GB
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BG GB
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BG GB
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BG GB
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BGGGGGGGGGGGGGGGGGB
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BBBBBBBBBBBBBBBBBBB
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*/
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@@ -373,9 +376,10 @@ static void DrawButtonFrame(HDC hdc, const RECT& rectBtn,
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RECT r;
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CopyRect(&r, &rectBtn);
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HPEN hpenBlack = CreatePen(PS_SOLID, 1, GetSysColor(COLOR_3DDKSHADOW)),
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hpenGrey = CreatePen(PS_SOLID, 1, GetSysColor(COLOR_3DSHADOW)),
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hpenWhite = CreatePen(PS_SOLID, 1, GetSysColor(COLOR_3DHILIGHT));
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HPEN hpenBlack = CreatePen(PS_SOLID, 1, GetSysColor(COLOR_3DDKSHADOW)),
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hpenGrey = CreatePen(PS_SOLID, 1, GetSysColor(COLOR_3DSHADOW)),
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hpenLightGr = CreatePen(PS_SOLID, 1, GetSysColor(COLOR_3DLIGHT)),
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hpenWhite = CreatePen(PS_SOLID, 1, GetSysColor(COLOR_3DHILIGHT));
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HPEN hpenOld = (HPEN)SelectObject(hdc, hpenBlack);
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@@ -409,6 +413,11 @@ static void DrawButtonFrame(HDC hdc, const RECT& rectBtn,
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LineTo(hdc, r.left, r.top);
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LineTo(hdc, r.right, r.top);
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(void)SelectObject(hdc, hpenLightGr);
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MoveToEx(hdc, r.left + 1, r.bottom - 2, NULL);
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LineTo(hdc, r.left + 1, r.top + 1);
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LineTo(hdc, r.right - 1, r.top + 1);
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(void)SelectObject(hdc, hpenGrey);
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MoveToEx(hdc, r.left + 1, r.bottom - 1, NULL);
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LineTo(hdc, r.right - 1, r.bottom - 1);
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@@ -417,6 +426,7 @@ static void DrawButtonFrame(HDC hdc, const RECT& rectBtn,
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(void)SelectObject(hdc, hpenOld);
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DeleteObject(hpenWhite);
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DeleteObject(hpenLightGr);
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DeleteObject(hpenGrey);
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DeleteObject(hpenBlack);
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}
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