Add a simple wxGrid::AssignTable() wrapper for SetTable()
In many case SetTable() is called with its takeOwnership parameter set to true, as shown by the grid sample in which all 3 of the calls to SetTable() set it to true, but calling it in this case is awkward, as bare "true" in the caller is unreadable and almost invariably requires an explanatory comment. Improve the API by adding AssignTable(), which is the same to SetTable() as the existing AssignImageList() to SetImageLabel(), which always takes ownership of the table pointer.
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@@ -1075,12 +1075,13 @@ public:
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virtual ~wxGrid();
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// however to initialize grid data either CreateGrid() or SetTable() must
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// however to initialize grid data either CreateGrid() (to use a simple
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// default table class) or {Set,Assign}Table() (to use a custom table) must
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// be also called
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// this is basically equivalent to
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//
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// SetTable(new wxGridStringTable(numRows, numCols), true, selmode)
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// AssignTable(new wxGridStringTable(numRows, numCols), selmode)
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//
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bool CreateGrid( int numRows, int numCols,
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wxGridSelectionModes selmode = wxGridSelectCells );
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@@ -1089,6 +1090,9 @@ public:
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bool takeOwnership = false,
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wxGridSelectionModes selmode = wxGridSelectCells );
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void AssignTable( wxGridTableBase *table,
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wxGridSelectionModes selmode = wxGridSelectCells );
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bool ProcessTableMessage(wxGridTableMessage&);
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wxGridTableBase *GetTable() const { return m_table; }
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