reSWIGged
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@27218 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -36,8 +36,8 @@ class Panel(_core.Window):
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"""
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InitDialog(self)
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Sends an EVT_INIT_DIALOG event, whose handler usually transfers
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data to the dialog via validators.
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Sends an EVT_INIT_DIALOG event, whose handler usually transfers data
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to the dialog via validators.
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"""
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return _windows_.Panel_InitDialog(*args, **kwargs)
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@@ -45,15 +45,15 @@ class Panel(_core.Window):
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"""
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GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes
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Get the default attributes for this class. This is useful if
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you want to use the same font or colour in your own control as
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in a standard control -- which is a much better idea than hard
|
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coding specific colours or fonts which might look completely out
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of place on the users system, especially if it uses themes.
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Get the default attributes for this class. This is useful if you want
|
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to use the same font or colour in your own control as in a standard
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control -- which is a much better idea than hard coding specific
|
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colours or fonts which might look completely out of place on the users
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system, especially if it uses themes.
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The variant parameter is only relevant under Mac currently and is
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ignore under other platforms. Under Mac, it will change the size of the
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returned font. See SetWindowVariant for more about this.
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ignore under other platforms. Under Mac, it will change the size of
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the returned font. See SetWindowVariant for more about this.
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"""
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return _windows_.Panel_GetClassDefaultAttributes(*args, **kwargs)
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@@ -76,15 +76,15 @@ def Panel_GetClassDefaultAttributes(*args, **kwargs):
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"""
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Panel_GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes
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Get the default attributes for this class. This is useful if
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you want to use the same font or colour in your own control as
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in a standard control -- which is a much better idea than hard
|
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coding specific colours or fonts which might look completely out
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of place on the users system, especially if it uses themes.
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Get the default attributes for this class. This is useful if you want
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to use the same font or colour in your own control as in a standard
|
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control -- which is a much better idea than hard coding specific
|
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colours or fonts which might look completely out of place on the users
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system, especially if it uses themes.
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The variant parameter is only relevant under Mac currently and is
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ignore under other platforms. Under Mac, it will change the size of the
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returned font. See SetWindowVariant for more about this.
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ignore under other platforms. Under Mac, it will change the size of
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the returned font. See SetWindowVariant for more about this.
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"""
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return _windows_.Panel_GetClassDefaultAttributes(*args, **kwargs)
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@@ -139,11 +139,7 @@ class ScrolledWindow(Panel):
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return _windows_.ScrolledWindow_SetScrollRate(*args, **kwargs)
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def GetScrollPixelsPerUnit(*args, **kwargs):
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"""
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GetScrollPixelsPerUnit() -> (xUnit, yUnit)
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Get the size of one logical unit in physical units.
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"""
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"""GetScrollPixelsPerUnit() -> (xUnit, yUnit)"""
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return _windows_.ScrolledWindow_GetScrollPixelsPerUnit(*args, **kwargs)
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def EnableScrolling(*args, **kwargs):
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@@ -151,11 +147,7 @@ class ScrolledWindow(Panel):
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return _windows_.ScrolledWindow_EnableScrolling(*args, **kwargs)
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def GetViewStart(*args, **kwargs):
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"""
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GetViewStart() -> (x,y)
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Get the view start
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"""
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"""GetViewStart() -> (x,y)"""
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return _windows_.ScrolledWindow_GetViewStart(*args, **kwargs)
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def SetScale(*args, **kwargs):
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@@ -216,15 +208,15 @@ class ScrolledWindow(Panel):
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"""
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GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes
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Get the default attributes for this class. This is useful if
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you want to use the same font or colour in your own control as
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in a standard control -- which is a much better idea than hard
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coding specific colours or fonts which might look completely out
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of place on the users system, especially if it uses themes.
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Get the default attributes for this class. This is useful if you want
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to use the same font or colour in your own control as in a standard
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control -- which is a much better idea than hard coding specific
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colours or fonts which might look completely out of place on the users
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system, especially if it uses themes.
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The variant parameter is only relevant under Mac currently and is
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ignore under other platforms. Under Mac, it will change the size of the
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returned font. See SetWindowVariant for more about this.
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ignore under other platforms. Under Mac, it will change the size of
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the returned font. See SetWindowVariant for more about this.
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"""
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return _windows_.ScrolledWindow_GetClassDefaultAttributes(*args, **kwargs)
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@@ -247,15 +239,15 @@ def ScrolledWindow_GetClassDefaultAttributes(*args, **kwargs):
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"""
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ScrolledWindow_GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes
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Get the default attributes for this class. This is useful if
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you want to use the same font or colour in your own control as
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in a standard control -- which is a much better idea than hard
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coding specific colours or fonts which might look completely out
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of place on the users system, especially if it uses themes.
|
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Get the default attributes for this class. This is useful if you want
|
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to use the same font or colour in your own control as in a standard
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control -- which is a much better idea than hard coding specific
|
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colours or fonts which might look completely out of place on the users
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system, especially if it uses themes.
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|
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The variant parameter is only relevant under Mac currently and is
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ignore under other platforms. Under Mac, it will change the size of the
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returned font. See SetWindowVariant for more about this.
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ignore under other platforms. Under Mac, it will change the size of
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the returned font. See SetWindowVariant for more about this.
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"""
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return _windows_.ScrolledWindow_GetClassDefaultAttributes(*args, **kwargs)
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@@ -493,15 +485,15 @@ class Frame(TopLevelWindow):
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"""
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GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes
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Get the default attributes for this class. This is useful if
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you want to use the same font or colour in your own control as
|
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in a standard control -- which is a much better idea than hard
|
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coding specific colours or fonts which might look completely out
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of place on the users system, especially if it uses themes.
|
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Get the default attributes for this class. This is useful if you want
|
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to use the same font or colour in your own control as in a standard
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control -- which is a much better idea than hard coding specific
|
||||
colours or fonts which might look completely out of place on the users
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system, especially if it uses themes.
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|
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The variant parameter is only relevant under Mac currently and is
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ignore under other platforms. Under Mac, it will change the size of the
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returned font. See SetWindowVariant for more about this.
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ignore under other platforms. Under Mac, it will change the size of
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the returned font. See SetWindowVariant for more about this.
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"""
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return _windows_.Frame_GetClassDefaultAttributes(*args, **kwargs)
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@@ -524,15 +516,15 @@ def Frame_GetClassDefaultAttributes(*args, **kwargs):
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"""
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Frame_GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes
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Get the default attributes for this class. This is useful if
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you want to use the same font or colour in your own control as
|
||||
in a standard control -- which is a much better idea than hard
|
||||
coding specific colours or fonts which might look completely out
|
||||
of place on the users system, especially if it uses themes.
|
||||
Get the default attributes for this class. This is useful if you want
|
||||
to use the same font or colour in your own control as in a standard
|
||||
control -- which is a much better idea than hard coding specific
|
||||
colours or fonts which might look completely out of place on the users
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||||
system, especially if it uses themes.
|
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|
||||
The variant parameter is only relevant under Mac currently and is
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ignore under other platforms. Under Mac, it will change the size of the
|
||||
returned font. See SetWindowVariant for more about this.
|
||||
ignore under other platforms. Under Mac, it will change the size of
|
||||
the returned font. See SetWindowVariant for more about this.
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"""
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return _windows_.Frame_GetClassDefaultAttributes(*args, **kwargs)
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@@ -593,15 +585,15 @@ class Dialog(TopLevelWindow):
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"""
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GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes
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|
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Get the default attributes for this class. This is useful if
|
||||
you want to use the same font or colour in your own control as
|
||||
in a standard control -- which is a much better idea than hard
|
||||
coding specific colours or fonts which might look completely out
|
||||
of place on the users system, especially if it uses themes.
|
||||
Get the default attributes for this class. This is useful if you want
|
||||
to use the same font or colour in your own control as in a standard
|
||||
control -- which is a much better idea than hard coding specific
|
||||
colours or fonts which might look completely out of place on the users
|
||||
system, especially if it uses themes.
|
||||
|
||||
The variant parameter is only relevant under Mac currently and is
|
||||
ignore under other platforms. Under Mac, it will change the size of the
|
||||
returned font. See SetWindowVariant for more about this.
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ignore under other platforms. Under Mac, it will change the size of
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the returned font. See SetWindowVariant for more about this.
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"""
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return _windows_.Dialog_GetClassDefaultAttributes(*args, **kwargs)
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@@ -624,15 +616,15 @@ def Dialog_GetClassDefaultAttributes(*args, **kwargs):
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"""
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Dialog_GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes
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Get the default attributes for this class. This is useful if
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you want to use the same font or colour in your own control as
|
||||
in a standard control -- which is a much better idea than hard
|
||||
coding specific colours or fonts which might look completely out
|
||||
of place on the users system, especially if it uses themes.
|
||||
Get the default attributes for this class. This is useful if you want
|
||||
to use the same font or colour in your own control as in a standard
|
||||
control -- which is a much better idea than hard coding specific
|
||||
colours or fonts which might look completely out of place on the users
|
||||
system, especially if it uses themes.
|
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|
||||
The variant parameter is only relevant under Mac currently and is
|
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ignore under other platforms. Under Mac, it will change the size of the
|
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returned font. See SetWindowVariant for more about this.
|
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ignore under other platforms. Under Mac, it will change the size of
|
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the returned font. See SetWindowVariant for more about this.
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"""
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return _windows_.Dialog_GetClassDefaultAttributes(*args, **kwargs)
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@@ -812,15 +804,15 @@ class StatusBar(_core.Window):
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"""
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GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes
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|
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Get the default attributes for this class. This is useful if
|
||||
you want to use the same font or colour in your own control as
|
||||
in a standard control -- which is a much better idea than hard
|
||||
coding specific colours or fonts which might look completely out
|
||||
of place on the users system, especially if it uses themes.
|
||||
Get the default attributes for this class. This is useful if you want
|
||||
to use the same font or colour in your own control as in a standard
|
||||
control -- which is a much better idea than hard coding specific
|
||||
colours or fonts which might look completely out of place on the users
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||||
system, especially if it uses themes.
|
||||
|
||||
The variant parameter is only relevant under Mac currently and is
|
||||
ignore under other platforms. Under Mac, it will change the size of the
|
||||
returned font. See SetWindowVariant for more about this.
|
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ignore under other platforms. Under Mac, it will change the size of
|
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the returned font. See SetWindowVariant for more about this.
|
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"""
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return _windows_.StatusBar_GetClassDefaultAttributes(*args, **kwargs)
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@@ -843,15 +835,15 @@ def StatusBar_GetClassDefaultAttributes(*args, **kwargs):
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"""
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StatusBar_GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes
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Get the default attributes for this class. This is useful if
|
||||
you want to use the same font or colour in your own control as
|
||||
in a standard control -- which is a much better idea than hard
|
||||
coding specific colours or fonts which might look completely out
|
||||
of place on the users system, especially if it uses themes.
|
||||
Get the default attributes for this class. This is useful if you want
|
||||
to use the same font or colour in your own control as in a standard
|
||||
control -- which is a much better idea than hard coding specific
|
||||
colours or fonts which might look completely out of place on the users
|
||||
system, especially if it uses themes.
|
||||
|
||||
The variant parameter is only relevant under Mac currently and is
|
||||
ignore under other platforms. Under Mac, it will change the size of the
|
||||
returned font. See SetWindowVariant for more about this.
|
||||
ignore under other platforms. Under Mac, it will change the size of
|
||||
the returned font. See SetWindowVariant for more about this.
|
||||
"""
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return _windows_.StatusBar_GetClassDefaultAttributes(*args, **kwargs)
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@@ -873,10 +865,9 @@ SPLIT_DRAG_DRAGGING = _windows_.SPLIT_DRAG_DRAGGING
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SPLIT_DRAG_LEFT_DOWN = _windows_.SPLIT_DRAG_LEFT_DOWN
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class SplitterWindow(_core.Window):
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"""
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wx.SplitterWindow manages up to two subwindows or panes,
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with an optional vertical or horizontal split which can be
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used with the mouse or programmatically.
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wx.SplitterWindow manages up to two subwindows or panes, with an
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optional vertical or horizontal split which can be used with the mouse
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or programmatically.
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"""
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def __repr__(self):
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return "<%s.%s; proxy of C++ wxSplitterWindow instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
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@@ -924,8 +915,8 @@ class SplitterWindow(_core.Window):
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SetSplitMode(self, int mode)
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Sets the split mode. The mode can be wx.SPLIT_VERTICAL or
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wx.SPLIT_HORIZONTAL. This only sets the internal variable;
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does not update the display.
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wx.SPLIT_HORIZONTAL. This only sets the internal variable; does not
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update the display.
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"""
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return _windows_.SplitterWindow_SetSplitMode(*args, **kwargs)
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@@ -941,9 +932,9 @@ class SplitterWindow(_core.Window):
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"""
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Initialize(self, Window window)
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Initializes the splitter window to have one pane. This
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should be called if you wish to initially view only a single
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pane in the splitter window.
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Initializes the splitter window to have one pane. This should be
|
||||
called if you wish to initially view only a single pane in the
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splitter window.
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"""
|
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return _windows_.SplitterWindow_Initialize(*args, **kwargs)
|
||||
|
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@@ -952,24 +943,6 @@ class SplitterWindow(_core.Window):
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||||
SplitVertically(self, Window window1, Window window2, int sashPosition=0) -> bool
|
||||
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Initializes the left and right panes of the splitter window.
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window1 The left pane.
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window2 The right pane.
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sashPosition The initial position of the sash. If this
|
||||
value is positive, it specifies the size
|
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of the left pane. If it is negative, it is
|
||||
absolute value gives the size of the right
|
||||
pane. Finally, specify 0 (default) to
|
||||
choose the default position (half of the
|
||||
total window width).
|
||||
|
||||
Returns True if successful, False otherwise (the window was
|
||||
already split).
|
||||
|
||||
SplitVertically should be called if you wish to initially
|
||||
view two panes. It can also be called at any subsequent
|
||||
time, but the application should check that the window is
|
||||
not currently split using IsSplit.
|
||||
"""
|
||||
return _windows_.SplitterWindow_SplitVertically(*args, **kwargs)
|
||||
|
||||
@@ -978,24 +951,6 @@ class SplitterWindow(_core.Window):
|
||||
SplitHorizontally(self, Window window1, Window window2, int sashPosition=0) -> bool
|
||||
|
||||
Initializes the top and bottom panes of the splitter window.
|
||||
|
||||
window1 The top pane.
|
||||
window2 The bottom pane.
|
||||
sashPosition The initial position of the sash. If this
|
||||
value is positive, it specifies the size
|
||||
of the upper pane. If it is negative, it
|
||||
is absolute value gives the size of the
|
||||
lower pane. Finally, specify 0 (default)
|
||||
to choose the default position (half of
|
||||
the total window height).
|
||||
|
||||
Returns True if successful, False otherwise (the window was
|
||||
already split).
|
||||
|
||||
SplitHorizontally should be called if you wish to initially
|
||||
view two panes. It can also be called at any subsequent
|
||||
time, but the application should check that the window is
|
||||
not currently split using IsSplit.
|
||||
"""
|
||||
return _windows_.SplitterWindow_SplitHorizontally(*args, **kwargs)
|
||||
|
||||
@@ -1003,9 +958,9 @@ class SplitterWindow(_core.Window):
|
||||
"""
|
||||
Unsplit(self, Window toRemove=None) -> bool
|
||||
|
||||
Unsplits the window. Pass the pane to remove, or None to
|
||||
remove the right or bottom pane. Returns True if
|
||||
successful, False otherwise (the window was not split).
|
||||
Unsplits the window. Pass the pane to remove, or None to remove the
|
||||
right or bottom pane. Returns True if successful, False otherwise (the
|
||||
window was not split).
|
||||
|
||||
This function will not actually delete the pane being
|
||||
removed; it sends EVT_SPLITTER_UNSPLIT which can be handled
|
||||
@@ -1019,18 +974,16 @@ class SplitterWindow(_core.Window):
|
||||
ReplaceWindow(self, Window winOld, Window winNew) -> bool
|
||||
|
||||
This function replaces one of the windows managed by the
|
||||
SplitterWindow with another one. It is in general better to
|
||||
use it instead of calling Unsplit() and then resplitting the
|
||||
window back because it will provoke much less flicker. It is
|
||||
valid to call this function whether the splitter has two
|
||||
windows or only one.
|
||||
SplitterWindow with another one. It is in general better to use it
|
||||
instead of calling Unsplit() and then resplitting the window back
|
||||
because it will provoke much less flicker. It is valid to call this
|
||||
function whether the splitter has two windows or only one.
|
||||
|
||||
Both parameters should be non-None and winOld must specify
|
||||
one of the windows managed by the splitter. If the
|
||||
parameters are incorrect or the window couldn't be replaced,
|
||||
False is returned. Otherwise the function will return True,
|
||||
but please notice that it will not Destroy the replaced
|
||||
window and you may wish to do it yourself.
|
||||
Both parameters should be non-None and winOld must specify one of the
|
||||
windows managed by the splitter. If the parameters are incorrect or
|
||||
the window couldn't be replaced, False is returned. Otherwise the
|
||||
function will return True, but please notice that it will not Destroy
|
||||
the replaced window and you may wish to do it yourself.
|
||||
"""
|
||||
return _windows_.SplitterWindow_ReplaceWindow(*args, **kwargs)
|
||||
|
||||
@@ -1038,16 +991,15 @@ class SplitterWindow(_core.Window):
|
||||
"""
|
||||
UpdateSize(self)
|
||||
|
||||
Causes any pending sizing of the sash and child panes to
|
||||
take place immediately.
|
||||
Causes any pending sizing of the sash and child panes to take place
|
||||
immediately.
|
||||
|
||||
Such resizing normally takes place in idle time, in order to
|
||||
wait for layout to be completed. However, this can cause
|
||||
unacceptable flicker as the panes are resized after the
|
||||
window has been shown. To work around this, you can perform
|
||||
window layout (for example by sending a size event to the
|
||||
parent window), and then call this function, before showing
|
||||
the top-level window.
|
||||
Such resizing normally takes place in idle time, in order to wait for
|
||||
layout to be completed. However, this can cause unacceptable flicker
|
||||
as the panes are resized after the window has been shown. To work
|
||||
around this, you can perform window layout (for example by sending a
|
||||
size event to the parent window), and then call this function, before
|
||||
showing the top-level window.
|
||||
"""
|
||||
return _windows_.SplitterWindow_UpdateSize(*args, **kwargs)
|
||||
|
||||
@@ -1095,8 +1047,8 @@ class SplitterWindow(_core.Window):
|
||||
"""
|
||||
SetSashPosition(self, int position, bool redraw=True)
|
||||
|
||||
Sets the sash position, in pixels. If redraw is Ttrue then
|
||||
the panes are resized and the sash and border are redrawn.
|
||||
Sets the sash position, in pixels. If redraw is Ttrue then the panes
|
||||
are resized and the sash and border are redrawn.
|
||||
"""
|
||||
return _windows_.SplitterWindow_SetSashPosition(*args, **kwargs)
|
||||
|
||||
@@ -1114,13 +1066,12 @@ class SplitterWindow(_core.Window):
|
||||
|
||||
Sets the minimum pane size in pixels.
|
||||
|
||||
The default minimum pane size is zero, which means that
|
||||
either pane can be reduced to zero by dragging the sash,
|
||||
thus removing one of the panes. To prevent this behaviour (and
|
||||
veto out-of-range sash dragging), set a minimum size,
|
||||
for example 20 pixels. If the wx.SP_PERMIT_UNSPLIT style is
|
||||
used when a splitter window is created, the window may be
|
||||
unsplit even if minimum size is non-zero.
|
||||
The default minimum pane size is zero, which means that either pane
|
||||
can be reduced to zero by dragging the sash, thus removing one of the
|
||||
panes. To prevent this behaviour (and veto out-of-range sash
|
||||
dragging), set a minimum size, for example 20 pixels. If the
|
||||
wx.SP_PERMIT_UNSPLIT style is used when a splitter window is created,
|
||||
the window may be unsplit even if minimum size is non-zero.
|
||||
"""
|
||||
return _windows_.SplitterWindow_SetMinimumPaneSize(*args, **kwargs)
|
||||
|
||||
@@ -1160,15 +1111,15 @@ class SplitterWindow(_core.Window):
|
||||
"""
|
||||
GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes
|
||||
|
||||
Get the default attributes for this class. This is useful if
|
||||
you want to use the same font or colour in your own control as
|
||||
in a standard control -- which is a much better idea than hard
|
||||
coding specific colours or fonts which might look completely out
|
||||
of place on the users system, especially if it uses themes.
|
||||
Get the default attributes for this class. This is useful if you want
|
||||
to use the same font or colour in your own control as in a standard
|
||||
control -- which is a much better idea than hard coding specific
|
||||
colours or fonts which might look completely out of place on the users
|
||||
system, especially if it uses themes.
|
||||
|
||||
The variant parameter is only relevant under Mac currently and is
|
||||
ignore under other platforms. Under Mac, it will change the size of the
|
||||
returned font. See SetWindowVariant for more about this.
|
||||
ignore under other platforms. Under Mac, it will change the size of
|
||||
the returned font. See SetWindowVariant for more about this.
|
||||
"""
|
||||
return _windows_.SplitterWindow_GetClassDefaultAttributes(*args, **kwargs)
|
||||
|
||||
@@ -1196,15 +1147,15 @@ def SplitterWindow_GetClassDefaultAttributes(*args, **kwargs):
|
||||
"""
|
||||
SplitterWindow_GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes
|
||||
|
||||
Get the default attributes for this class. This is useful if
|
||||
you want to use the same font or colour in your own control as
|
||||
in a standard control -- which is a much better idea than hard
|
||||
coding specific colours or fonts which might look completely out
|
||||
of place on the users system, especially if it uses themes.
|
||||
Get the default attributes for this class. This is useful if you want
|
||||
to use the same font or colour in your own control as in a standard
|
||||
control -- which is a much better idea than hard coding specific
|
||||
colours or fonts which might look completely out of place on the users
|
||||
system, especially if it uses themes.
|
||||
|
||||
The variant parameter is only relevant under Mac currently and is
|
||||
ignore under other platforms. Under Mac, it will change the size of the
|
||||
returned font. See SetWindowVariant for more about this.
|
||||
ignore under other platforms. Under Mac, it will change the size of
|
||||
the returned font. See SetWindowVariant for more about this.
|
||||
"""
|
||||
return _windows_.SplitterWindow_GetClassDefaultAttributes(*args, **kwargs)
|
||||
|
||||
@@ -1226,14 +1177,12 @@ class SplitterEvent(_core.NotifyEvent):
|
||||
"""
|
||||
SetSashPosition(self, int pos)
|
||||
|
||||
This funciton is only meaningful during
|
||||
EVT_SPLITTER_SASH_POS_CHANGING and
|
||||
EVT_SPLITTER_SASH_POS_CHANGED events. In the case of
|
||||
_CHANGED events, sets the the new sash position. In the case
|
||||
of _CHANGING events, sets the new tracking bar position so
|
||||
visual feedback during dragging will represent that change
|
||||
that will actually take place. Set to -1 from the event
|
||||
handler code to prevent repositioning.
|
||||
This funciton is only meaningful during EVT_SPLITTER_SASH_POS_CHANGING
|
||||
and EVT_SPLITTER_SASH_POS_CHANGED events. In the case of _CHANGED
|
||||
events, sets the the new sash position. In the case of _CHANGING
|
||||
events, sets the new tracking bar position so visual feedback during
|
||||
dragging will represent that change that will actually take place. Set
|
||||
to -1 from the event handler code to prevent repositioning.
|
||||
"""
|
||||
return _windows_.SplitterEvent_SetSashPosition(*args, **kwargs)
|
||||
|
||||
@@ -1241,9 +1190,8 @@ class SplitterEvent(_core.NotifyEvent):
|
||||
"""
|
||||
GetSashPosition(self) -> int
|
||||
|
||||
Returns the new sash position while in
|
||||
EVT_SPLITTER_SASH_POS_CHANGING and
|
||||
EVT_SPLITTER_SASH_POS_CHANGED events.
|
||||
Returns the new sash position while in EVT_SPLITTER_SASH_POS_CHANGING
|
||||
and EVT_SPLITTER_SASH_POS_CHANGED events.
|
||||
"""
|
||||
return _windows_.SplitterEvent_GetSashPosition(*args, **kwargs)
|
||||
|
||||
@@ -1251,8 +1199,8 @@ class SplitterEvent(_core.NotifyEvent):
|
||||
"""
|
||||
GetWindowBeingRemoved(self) -> Window
|
||||
|
||||
Returns a pointer to the window being removed when a
|
||||
splitter window is unsplit.
|
||||
Returns a pointer to the window being removed when a splitter window
|
||||
is unsplit.
|
||||
"""
|
||||
return _windows_.SplitterEvent_GetWindowBeingRemoved(*args, **kwargs)
|
||||
|
||||
@@ -1794,7 +1742,7 @@ class VScrolledWindow(Panel):
|
||||
"""
|
||||
ScrollPages(self, int pages) -> bool
|
||||
|
||||
If the platform and window class supports it, scrolls the window by
|
||||
If the platform and window class supports it, scrolls the window by
|
||||
the given number of pages down, if pages is positive, or up if pages
|
||||
is negative. Returns True if the window was scrolled, False if it was
|
||||
already on top/bottom and nothing was done.
|
||||
@@ -2233,17 +2181,6 @@ class DirDialog(Dialog):
|
||||
"""
|
||||
wx.DirDialog allows the user to select a directory by browising the
|
||||
file system.
|
||||
|
||||
|
||||
Window Styles
|
||||
--------------
|
||||
==================== ==========================================
|
||||
wx.DD_NEW_DIR_BUTTON Add 'Create new directory' button and allow
|
||||
directory names to be editable. On Windows
|
||||
the new directory button is only available
|
||||
with recent versions of the common dialogs.
|
||||
==================== ==========================================
|
||||
|
||||
"""
|
||||
def __repr__(self):
|
||||
return "<%s.%s; proxy of C++ wxDirDialog instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
|
||||
@@ -2314,45 +2251,6 @@ class FileDialog(Dialog):
|
||||
"""
|
||||
wx.FileDialog allows the user to select one or more files from the
|
||||
filesystem.
|
||||
|
||||
In Windows, this is the common file selector dialog. On X based
|
||||
platforms a generic alternative is used. The path and filename are
|
||||
distinct elements of a full file pathname. If path is "", the
|
||||
current directory will be used. If filename is "", no default
|
||||
filename will be supplied. The wildcard determines what files are
|
||||
displayed in the file selector, and file extension supplies a type
|
||||
extension for the required filename.
|
||||
|
||||
Both the X and Windows versions implement a wildcard filter. Typing a
|
||||
filename containing wildcards (*, ?) in the filename text item, and
|
||||
clicking on Ok, will result in only those files matching the pattern
|
||||
being displayed. The wildcard may be a specification for multiple
|
||||
types of file with a description for each, such as::
|
||||
|
||||
"BMP files (*.bmp)|*.bmp|GIF files (*.gif)|*.gif"
|
||||
|
||||
|
||||
Window Styles
|
||||
--------------
|
||||
================== ==========================================
|
||||
wx.OPEN This is an open dialog.
|
||||
|
||||
wx.SAVE This is a save dialog.
|
||||
|
||||
wx.HIDE_READONLY For open dialog only: hide the checkbox
|
||||
allowing to open the file in read-only mode.
|
||||
|
||||
wx.OVERWRITE_PROMPT For save dialog only: prompt for a confirmation
|
||||
if a file will be overwritten.
|
||||
|
||||
wx.MULTIPLE For open dialog only: allows selecting multiple
|
||||
files.
|
||||
|
||||
wx.CHANGE_DIR Change the current working directory to the
|
||||
directory where the file(s) chosen by the user
|
||||
are.
|
||||
================== ==========================================
|
||||
|
||||
"""
|
||||
def __repr__(self):
|
||||
return "<%s.%s; proxy of C++ wxFileDialog instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
|
||||
@@ -2539,12 +2437,7 @@ class MultiChoiceDialog(Dialog):
|
||||
self._setOORInfo(self)
|
||||
|
||||
def SetSelections(*args, **kwargs):
|
||||
"""
|
||||
SetSelections(List selections)
|
||||
|
||||
Specify the items in the list that should be selected, using a list of
|
||||
integers.
|
||||
"""
|
||||
"""SetSelections(List selections)"""
|
||||
return _windows_.MultiChoiceDialog_SetSelections(*args, **kwargs)
|
||||
|
||||
def GetSelections(*args, **kwargs):
|
||||
@@ -2849,27 +2742,6 @@ class MessageDialog(Dialog):
|
||||
"""
|
||||
This class provides a simple dialog that shows a single or multi-line
|
||||
message, with a choice of OK, Yes, No and/or Cancel buttons.
|
||||
|
||||
|
||||
Window Styles
|
||||
--------------
|
||||
================= =============================================
|
||||
wx.OK Show an OK button.
|
||||
wx.CANCEL Show a Cancel button.
|
||||
wx.YES_NO Show Yes and No buttons.
|
||||
wx.YES_DEFAULT Used with wxYES_NO, makes Yes button the
|
||||
default - which is the default behaviour.
|
||||
wx.NO_DEFAULT Used with wxYES_NO, makes No button the default.
|
||||
wx.ICON_EXCLAMATION Shows an exclamation mark icon.
|
||||
wx.ICON_HAND Shows an error icon.
|
||||
wx.ICON_ERROR Shows an error icon - the same as wxICON_HAND.
|
||||
wx.ICON_QUESTION Shows a question mark icon.
|
||||
wx.ICON_INFORMATION Shows an information (i) icon.
|
||||
wx.STAY_ON_TOP The message box stays on top of all other
|
||||
window, even those of the other applications
|
||||
(Windows only).
|
||||
================= =============================================
|
||||
|
||||
"""
|
||||
def __repr__(self):
|
||||
return "<%s.%s; proxy of C++ wxMessageDialog instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
|
||||
@@ -2899,34 +2771,6 @@ class ProgressDialog(Frame):
|
||||
"""
|
||||
A dialog that shows a short message and a progress bar. Optionally, it
|
||||
can display an ABORT button.
|
||||
|
||||
Window Styles
|
||||
--------------
|
||||
================= =============================================
|
||||
wx.PD_APP_MODAL Make the progress dialog modal. If this flag is
|
||||
not given, it is only "locally" modal -
|
||||
that is the input to the parent window is
|
||||
disabled, but not to the other ones.
|
||||
|
||||
wx.PD_AUTO_HIDE Causes the progress dialog to disappear from
|
||||
screen as soon as the maximum value of the
|
||||
progress meter has been reached.
|
||||
|
||||
wx.PD_CAN_ABORT This flag tells the dialog that it should have
|
||||
a "Cancel" button which the user may press. If
|
||||
this happens, the next call to Update() will
|
||||
return false.
|
||||
|
||||
wx.PD_ELAPSED_TIME This flag tells the dialog that it should show
|
||||
elapsed time (since creating the dialog).
|
||||
|
||||
wx.PD_ESTIMATED_TIME This flag tells the dialog that it should show
|
||||
estimated time.
|
||||
|
||||
wx.PD_REMAINING_TIME This flag tells the dialog that it should show
|
||||
remaining time.
|
||||
================= =============================================
|
||||
|
||||
"""
|
||||
def __repr__(self):
|
||||
return "<%s.%s; proxy of C++ wxProgressDialog instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
|
||||
@@ -3079,19 +2923,6 @@ class FindReplaceData(_core.Object):
|
||||
|
||||
Note that all SetXXX() methods may only be called before showing the
|
||||
dialog and calling them has no effect later.
|
||||
|
||||
Flags
|
||||
-----
|
||||
================ ===============================================
|
||||
wx.FR_DOWN Downward search/replace selected (otherwise,
|
||||
upwards)
|
||||
|
||||
wx.FR_WHOLEWORD Whole word search/replace selected
|
||||
|
||||
wx.FR_MATCHCASE Case sensitive search/replace selected
|
||||
(otherwise, case insensitive)
|
||||
================ ===============================================
|
||||
|
||||
"""
|
||||
def __repr__(self):
|
||||
return "<%s.%s; proxy of C++ wxFindReplaceData instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
|
||||
@@ -3176,21 +3007,6 @@ class FindReplaceDialog(Dialog):
|
||||
that unlike for the other standard dialogs this one must have a parent
|
||||
window. Also note that there is no way to use this dialog in a modal
|
||||
way; it is always, by design and implementation, modeless.
|
||||
|
||||
|
||||
Window Styles
|
||||
-------------
|
||||
|
||||
===================== =========================================
|
||||
wx.FR_REPLACEDIALOG replace dialog (otherwise find dialog)
|
||||
|
||||
wx.FR_NOUPDOWN don't allow changing the search direction
|
||||
|
||||
wx.FR_NOMATCHCASE don't allow case sensitive searching
|
||||
|
||||
wx.FR_NOWHOLEWORD don't allow whole word searching
|
||||
===================== =========================================
|
||||
|
||||
"""
|
||||
def __repr__(self):
|
||||
return "<%s.%s; proxy of C++ wxFindReplaceDialog instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
|
||||
|
Reference in New Issue
Block a user