Added wxTLW::SetShape and implementations for wxGTK, wxMSW and an

empty stub for wxMac.
Added some generic helpers and a new ctor to wxRegion.
Added samples/shaped.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@19857 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robin Dunn
2003-03-28 23:05:05 +00:00
parent 7728856b75
commit 1542ea396a
59 changed files with 5861 additions and 1155 deletions

View File

@@ -45,19 +45,26 @@ public:
wxRegion(const wxRect& rect);
wxRegion( WXHRGN hRegion );
wxRegion();
wxRegion( const wxBitmap& bmp,
const wxColour& transColour = wxNullColour,
int tolerance = 0)
{
Union(bmp, transColour, tolerance);
}
~wxRegion();
//# Copying
wxRegion(const wxRegion& r)
: wxGDIObject()
{ Ref(r); }
wxRegion& operator = (const wxRegion& r)
{ Ref(r); return (*this); }
//# Modify region
// Clear current region
void Clear();
// Union rectangle or region with this.
bool Union(long x, long y, long width, long height)
{ return Combine(x, y, width, height, wxRGN_OR); }
@@ -65,7 +72,7 @@ public:
{ return Combine(rect, wxRGN_OR); }
bool Union(const wxRegion& region)
{ return Combine(region, wxRGN_OR); }
// Intersect rectangle or region with this.
bool Intersect(long x, long y, long width, long height)
{ return Combine(x, y, width, height, wxRGN_AND); }
@@ -73,7 +80,7 @@ public:
{ return Combine(rect, wxRGN_AND); }
bool Intersect(const wxRegion& region)
{ return Combine(region, wxRGN_AND); }
// Subtract rectangle or region from this:
// Combines the parts of 'this' that are not part of the second region.
bool Subtract(long x, long y, long width, long height)
@@ -82,7 +89,7 @@ public:
{ return Combine(rect, wxRGN_DIFF); }
bool Subtract(const wxRegion& region)
{ return Combine(region, wxRGN_DIFF); }
// XOR: the union of two combined regions except for any overlapping areas.
bool Xor(long x, long y, long width, long height)
{ return Combine(x, y, width, height, wxRGN_XOR); }
@@ -90,16 +97,16 @@ public:
{ return Combine(rect, wxRGN_XOR); }
bool Xor(const wxRegion& region)
{ return Combine(region, wxRGN_XOR); }
//# Information on region
// Outer bounds of region
void GetBox(wxCoord& x, wxCoord& y, wxCoord&w, wxCoord &h) const;
wxRect GetBox() const ;
// Is region empty?
bool Empty() const;
inline bool IsEmpty() const { return Empty(); }
//# Tests
// Does the region contain the point (x,y)?
wxRegionContain Contains(long x, long y) const;
@@ -109,7 +116,19 @@ public:
wxRegionContain Contains(long x, long y, long w, long h) const;
// Does the region contain the rectangle rect?
wxRegionContain Contains(const wxRect& rect) const;
// Convert the region to a B&W bitmap with the black pixels being inside
// the region.
wxBitmap ConvertToBitmap() const;
// Use the non-transparent pixels of a wxBitmap for the region to combine
// with this region. If the bitmap has a mask then it will be used,
// otherwise the colour to be treated as transparent may be specified,
// along with an optional tolerance value.
bool Union(const wxBitmap& bmp,
const wxColour& transColour = wxNullColour,
int tolerance = 0);
// Internal
bool Combine(long x, long y, long width, long height, wxRegionOp op);
bool Combine(const wxRegion& region, wxRegionOp op);
@@ -120,7 +139,7 @@ public:
class WXDLLEXPORT wxRegionIterator : public wxObject
{
DECLARE_DYNAMIC_CLASS(wxRegionIterator)
public:
wxRegionIterator();
wxRegionIterator(const wxRegion& region);
@@ -131,13 +150,13 @@ public:
void Reset() { m_current = 0; }
void Reset(const wxRegion& region);
operator bool () const { return m_current < m_numRects; }
bool HaveRects() const { return m_current < m_numRects; }
wxRegionIterator& operator++();
wxRegionIterator operator++(int);
long GetX() const;
long GetY() const;
long GetW() const;