fixed Unicode compilation and run-time problems
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@21542 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -141,7 +141,7 @@ static struct InitData
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// them to Unicode ourselves (this is the case under Unix but not Windows,
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// them to Unicode ourselves (this is the case under Unix but not Windows,
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// for example), we remember the converted argv here because we'll have to
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// for example), we remember the converted argv here because we'll have to
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// free it when doing cleanup to avoid memory leaks
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// free it when doing cleanup to avoid memory leaks
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wchar_t *argv;
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wchar_t **argv;
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#endif // wxUSE_UNICODE
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#endif // wxUSE_UNICODE
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} gs_initData;
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} gs_initData;
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@@ -168,9 +168,15 @@ static void ConvertArgsToUnicode(int argc, char **argv)
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static void FreeConvertedArgs()
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static void FreeConvertedArgs()
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{
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{
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for ( int mb_argc = 0; mb_argc < wxTheApp->argc; mb_argc++ )
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if ( gs_initData.argv )
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{
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{
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free(wxTheApp->argv[mb_argc]);
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for ( int i = 0; i < gs_initData.argc; i++ )
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{
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free(gs_initData.argv[i]);
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}
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delete [] gs_initData.argv;
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gs_initData.argv = NULL;
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}
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}
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}
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}
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