Improved documentation for wxPGProperty::DoSetAttribute()
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@63095 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -1456,12 +1456,16 @@ public:
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*/
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*/
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virtual void RefreshChildren();
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virtual void RefreshChildren();
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/** Special handling for attributes of this property.
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/**
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Reimplement this member function to add special handling for
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attributes of this property.
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If returns false, then the attribute will be automatically stored in
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@return Return @false to have the attribute automatically stored in
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m_attributes.
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m_attributes. Default implementation simply does that and
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nothing else.
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Default implementation simply returns false.
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@remarks To actually set property attribute values from the
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application, use wxPGProperty::SetAttribute() instead.
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*/
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*/
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virtual bool DoSetAttribute( const wxString& name, wxVariant& value );
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virtual bool DoSetAttribute( const wxString& name, wxVariant& value );
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@@ -881,12 +881,15 @@ public:
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virtual void RefreshChildren();
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virtual void RefreshChildren();
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/**
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/**
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Special handling for attributes of this property.
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Reimplement this member function to add special handling for
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attributes of this property.
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If returns @false, then the attribute will be automatically stored in
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@return Return @false to have the attribute automatically stored in
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m_attributes.
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m_attributes. Default implementation simply does that and
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nothing else.
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Default implementation simply returns @false.
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@remarks To actually set property attribute values from the
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application, use wxPGProperty::SetAttribute() instead.
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*/
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*/
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virtual bool DoSetAttribute( const wxString& name, wxVariant& value );
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virtual bool DoSetAttribute( const wxString& name, wxVariant& value );
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