mention wxwindow::SetExtraStyle( wxWS_EX_VALIDATE_RECURSIVELY ) in the validator overview; cosmetic changes in the rest of the validator

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@58688 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Francesco Montorsi
2009-02-06 17:00:47 +00:00
parent e64cadcb8b
commit 141794f13f
2 changed files with 38 additions and 31 deletions

View File

@@ -12,6 +12,16 @@
Classes: wxValidator, wxTextValidator, wxGenericValidator
@li @ref overview_validator_intro
@li @ref overview_validator_anatomy
@li @ref overview_validator_dialogs
<hr>
@section overview_validator_intro Example
The aim of the validator concept is to make dialogs very much easier to write.
A validator is an object that can be plugged into a control (such as a
wxTextCtrl), and mediates between C++ data and the control, transferring the
@@ -23,22 +33,11 @@ You can use a stock validator, such as wxTextValidator (which does text control
data transfer, validation and filtering) and wxGenericValidator (which does
data transfer for a range of controls); or you can write your own.
@li @ref overview_validator_example
@li @ref overview_validator_anatomy
@li @ref overview_validator_dialogs
<hr>
@section overview_validator_example Example
Here is an example of wxTextValidator usage.
@code
wxTextCtrl *txt1 = new wxTextCtrl(
this, -1, wxT(""), wxPoint(10, 10), wxSize(100, 80), 0,
this, -1, wxT(""), wxDefaultPosition, wxDefaultSize, 0,
wxTextValidator(wxFILTER_ALPHA, &g_data.m_string));
@endcode
@@ -53,12 +52,16 @@ functionality:
The validation and filtering of input is accomplished in two ways. When a
character is input, wxTextValidator checks the character against the allowed
filter flag (wxFILTER_ALPHA in this case). If the character is inappropriate,
it is vetoed (does not appear) and a warning beep sounds. The second type of
validation is performed when the dialog is about to be dismissed, so if the
default string contained invalid characters already, a dialog box is shown
filter flag (@c wxFILTER_ALPHA in this case). If the character is inappropriate,
it is vetoed (does not appear) and a warning beep sounds (unless
wxValidator::SetBellOnError(false) has been called).
The second type of validation is performed when the dialog is about to be dismissed,
so if the default string contained invalid characters already, a dialog box is shown
giving the error, and the dialog is not dismissed.
Note that any wxWindow may have a validator; using the @c wxWS_EX_VALIDATE_RECURSIVELY
style (see wxWindow extended styles) you can also implement recursive validation.
@section overview_validator_anatomy Anatomy of a Validator
@@ -86,10 +89,13 @@ are passed by reference to window constructors, and must therefore be cloned
internally.
You can optionally define event handlers for the validator, to implement
filtering. These handlers will capture events before the control itself does.
For an example implementation, see the valtext.h and valtext.cpp files in the
filtering. These handlers will capture events before the control itself does
(see @ref overview_eventhandling_processing).
For an example implementation, see the @c valtext.h and @c valtext.cpp files in the
wxWidgets library.
wxwindow::SetExtraStyle( wxWS_EX_VALIDATE_RECURSIVELY )
@section overview_validator_dialogs How Validators Interact with Dialogs
@@ -99,10 +105,10 @@ right times during dialog initialisation and dismissal.
When a wxDialog::Show is called (for a modeless dialog) or wxDialog::ShowModal
is called (for a modal dialog), the function wxWindow::InitDialog is
automatically called. This in turn sends an initialisation event to the dialog.
The default handler for the wxEVT_INIT_DIALOG event is defined in the wxWindow
class to simply call the function wxWindow::TransferDataToWindow. This function
finds all the validators in the window's children and calls the
TransferToWindow function for each. Thus, data is transferred from C++
The default handler for the @c wxEVT_INIT_DIALOG event is defined in the wxWindow
class to simply call the function wxWindow::TransferDataToWindow.
This function finds all the validators in the window's children and calls the
wxValidator::TransferToWindow function for each. Thus, data is transferred from C++
variables to the dialog just as the dialog is being shown.
@note If you are using a window or panel instead of a dialog, you will need to
@@ -113,9 +119,9 @@ should first call wxWindow::Validate, which returns @false if any of the child
window validators failed to validate the window data. The button handler should
return immediately if validation failed. Secondly, the application should call
wxWindow::TransferDataFromWindow and return if this failed. It is then safe to
end the dialog by calling EndModal (if modal) or Show (if modeless).
end the dialog by calling wxDialog::EndModal (if modal) or wxDialog::Show (if modeless).
In fact, wxDialog contains a default command event handler for the wxID_OK
In fact, wxDialog contains a default command event handler for the @c wxID_OK
button. It goes like this:
@code