Fix DrawBitmap() in Direct2D renderer to resize the bitmap if necessary.

See https://github.com/wxWidgets/wxWidgets/pull/1752
This commit is contained in:
Vadim Zeitlin
2020-03-11 23:20:56 +01:00
2 changed files with 151 additions and 52 deletions

View File

@@ -3182,17 +3182,17 @@ public:
// The default implementation works for all render targets, but the D2D 1.0
// render target holders shouldn't need to override it, since none of the
// 1.0 render targets offer a better version of this method.
virtual void DrawBitmap(ID2D1Bitmap* bitmap, D2D1_POINT_2F offset,
D2D1_RECT_F imageRectangle, wxInterpolationQuality interpolationQuality,
virtual void DrawBitmap(ID2D1Bitmap* bitmap,
const D2D1_RECT_F& srcRect, const D2D1_RECT_F& destRect,
wxInterpolationQuality interpolationQuality,
wxCompositionMode WXUNUSED(compositionMode))
{
D2D1_RECT_F destinationRectangle = D2D1::RectF(offset.x, offset.y, offset.x + imageRectangle.right, offset.y + imageRectangle.bottom);
m_nativeResource->DrawBitmap(
bitmap,
destinationRectangle,
destRect,
1.0f,
wxD2DConvertBitmapInterpolationMode(interpolationQuality),
imageRectangle);
srcRect);
}
// We use this method instead of the one provided by the native render target
@@ -3477,13 +3477,15 @@ public:
wxCHECK_HRESULT_RET(hr);
}
void DrawBitmap(ID2D1Bitmap* image, D2D1_POINT_2F offset,
D2D1_RECT_F imageRectangle, wxInterpolationQuality interpolationQuality,
void DrawBitmap(ID2D1Bitmap* bitmap,
const D2D1_RECT_F& srcRect, const D2D1_RECT_F& destRect,
wxInterpolationQuality interpolationQuality,
wxCompositionMode compositionMode) wxOVERRIDE
{
m_context->DrawImage(image,
D2D1_POINT_2F offset = D2D1::Point2(destRect.left, destRect.top);
m_context->DrawImage(bitmap,
offset,
imageRectangle,
srcRect,
wxD2DConvertInterpolationMode(interpolationQuality),
wxD2DConvertCompositionMode(compositionMode));
}
@@ -4484,11 +4486,12 @@ void wxD2DContext::DrawBitmap(const wxGraphicsBitmap& bmp, wxDouble x, wxDouble
wxD2DBitmapData* bitmapData = wxGetD2DBitmapData(bmp);
bitmapData->Bind(this);
D2D1_SIZE_F imgSize = bitmapData->GetD2DBitmap()->GetSize();
m_renderTargetHolder->DrawBitmap(
bitmapData->GetD2DBitmap(),
D2D1::Point2F(x, y),
D2D1::RectF(0, 0, w, h),
D2D1::RectF(0, 0, imgSize.width, imgSize.height),
D2D1::RectF(x, y, x + w, y + h),
GetInterpolationQuality(),
GetCompositionMode());
}

View File

@@ -32,11 +32,16 @@
CHECK( (int)g == (int)c.Green() ); \
CHECK( (int)b == (int)c.Blue() )
#define ASSERT_EQUAL_RGBA(c, r, g, b, a) \
CHECK( (int)r == (int)c.Red() ); \
CHECK( (int)g == (int)c.Green() ); \
CHECK( (int)b == (int)c.Blue() ); \
CHECK( (int)a == (int)c.Alpha() )
#define ASSERT_EQUAL_COLOUR_RGB(c1, c2) \
CHECK( (int)c1.Red() == (int)c2.Red() ); \
CHECK( (int)c1.Green() == (int)c2.Green() ); \
CHECK( (int)c1.Blue() == (int)c2.Blue() )
#define ASSERT_EQUAL_COLOUR_RGBA(c1, c2) \
CHECK( (int)c1.Red() == (int)c2.Red() ); \
CHECK( (int)c1.Green() == (int)c2.Green() ); \
CHECK( (int)c1.Blue() == (int)c2.Blue() ); \
CHECK( (int)c1.Alpha() == (int)c2.Alpha() )
#ifdef __WXMSW__
// Support for iteration over 32 bpp 0RGB bitmaps
@@ -216,15 +221,15 @@ TEST_CASE("BitmapTestCase::DrawNonAlphaWithMask", "[bitmap][draw][nonalpha][with
p.OffsetY(data, h / 4);
wxNativePixelData::Iterator rowStart = p;
p.OffsetX(data, w / 4); // drawn area - left side
ASSERT_EQUAL_RGB(p, clrLeft.Red(), clrLeft.Green(), clrLeft.Blue());
ASSERT_EQUAL_COLOUR_RGB(p, clrLeft);
p.OffsetX(data, w / 2); // drawn area - right side
ASSERT_EQUAL_RGB(p, clrRight.Red(), clrRight.Green(), clrRight.Blue());
ASSERT_EQUAL_COLOUR_RGB(p, clrRight);
p = rowStart;
p.OffsetY(data, h / 2);
p.OffsetX(data, w / 4); // masked area - left side
ASSERT_EQUAL_RGB(p, clrBg.Red(), clrBg.Green(), clrBg.Blue());
ASSERT_EQUAL_COLOUR_RGB(p, clrBg);
p.OffsetX(data, w / 2); // masked area - right side
ASSERT_EQUAL_RGB(p, clrBg.Red(), clrBg.Green(), clrBg.Blue());
ASSERT_EQUAL_COLOUR_RGB(p, clrBg);
}
// Drawing the bitmap not using mask
@@ -245,15 +250,15 @@ TEST_CASE("BitmapTestCase::DrawNonAlphaWithMask", "[bitmap][draw][nonalpha][with
p.OffsetY(data, h / 4);
wxNativePixelData::Iterator rowStart = p;
p.OffsetX(data, w / 4); // left upper side
ASSERT_EQUAL_RGB(p, clrLeft.Red(), clrLeft.Green(), clrLeft.Blue());
ASSERT_EQUAL_COLOUR_RGB(p, clrLeft);
p.OffsetX(data, w / 2); // right upper side
ASSERT_EQUAL_RGB(p, clrRight.Red(), clrRight.Green(), clrRight.Blue());
ASSERT_EQUAL_COLOUR_RGB(p, clrRight);
p = rowStart;
p.OffsetY(data, h / 2);
p.OffsetX(data, w / 4); // left lower side - same colour as upper
ASSERT_EQUAL_RGB(p, clrLeft.Red(), clrLeft.Green(), clrLeft.Blue());
ASSERT_EQUAL_COLOUR_RGB(p, clrLeft);
p.OffsetX(data, w / 2); // right lower side - same colour as upper
ASSERT_EQUAL_RGB(p, clrRight.Red(), clrRight.Green(), clrRight.Blue());
ASSERT_EQUAL_COLOUR_RGB(p, clrRight);
}
}
@@ -327,7 +332,7 @@ TEST_CASE("BitmapTestCase::DrawAlpha", "[bitmap][draw][alpha]")
wxNativePixelData::Iterator p1(data24);
p1.OffsetY(data24, h / 2);
p1.OffsetX(data24, w / 4); // left side is opaque
ASSERT_EQUAL_RGB(p1, clrFg.Red(), clrFg.Green(), clrFg.Blue());
ASSERT_EQUAL_COLOUR_RGB(p1, clrFg);
p1.OffsetX(data24, w / 2); // right side is with alpha
#if defined(__WXMSW__) || defined(__WXOSX__)
// premultiplied values
@@ -360,7 +365,7 @@ TEST_CASE("BitmapTestCase::DrawAlpha", "[bitmap][draw][alpha]")
wxNative32PixelData::Iterator p2(data32);
p2.OffsetY(data32, h / 2);
p2.OffsetX(data32, w / 4); // left side is opaque
ASSERT_EQUAL_RGB(p2, clrFg.Red(), clrFg.Green(), clrFg.Blue());
ASSERT_EQUAL_COLOUR_RGB(p2, clrFg);
p2.OffsetX(data32, w / 2); // right side is with alpha
// premultiplied values
ASSERT_EQUAL_RGB(p2, clrFgAlpha.Red() + (clrBg.Red() * (255 - alpha) + 127) / 255,
@@ -447,7 +452,7 @@ TEST_CASE("BitmapTestCase::DrawAlphaWithMask", "[bitmap][draw][alpha][withmask]"
p1.OffsetY(data24, h / 4);
wxNativePixelData::Iterator rowStart1 = p1;
p1.OffsetX(data24, w / 4); // drawn area - left side opaque
ASSERT_EQUAL_RGB(p1, clrFg.Red(), clrFg.Green(), clrFg.Blue());
ASSERT_EQUAL_COLOUR_RGB(p1, clrFg);
p1.OffsetX(data24, w / 2); // drawn area - right side with alpha
#if defined(__WXMSW__) || defined(__WXOSX__)
// premultiplied values
@@ -462,9 +467,9 @@ TEST_CASE("BitmapTestCase::DrawAlphaWithMask", "[bitmap][draw][alpha][withmask]"
p1 = rowStart1;
p1.OffsetY(data24, h / 2);
p1.OffsetX(data24, w / 4); // masked area - left side
ASSERT_EQUAL_RGB(p1, clrBg.Red(), clrBg.Green(), clrBg.Blue());
ASSERT_EQUAL_COLOUR_RGB(p1, clrBg);
p1.OffsetX(data24, w / 2); // masked area - right side
ASSERT_EQUAL_RGB(p1, clrBg.Red(), clrBg.Green(), clrBg.Blue());
ASSERT_EQUAL_COLOUR_RGB(p1, clrBg);
}
// Drawing the bitmap on 24 bpp RGB target not using mask
@@ -487,7 +492,7 @@ TEST_CASE("BitmapTestCase::DrawAlphaWithMask", "[bitmap][draw][alpha][withmask]"
p1.OffsetY(data24, h / 4);
wxNativePixelData::Iterator rowStart1 = p1;
p1.OffsetX(data24, w / 4); // left upper side opaque
ASSERT_EQUAL_RGB(p1, clrFg.Red(), clrFg.Green(), clrFg.Blue());
ASSERT_EQUAL_COLOUR_RGB(p1, clrFg);
p1.OffsetX(data24, w / 2); // right upper side with alpha
#if defined(__WXMSW__) || defined(__WXOSX__)
// premultiplied values
@@ -502,7 +507,7 @@ TEST_CASE("BitmapTestCase::DrawAlphaWithMask", "[bitmap][draw][alpha][withmask]"
p1 = rowStart1;
p1.OffsetY(data24, h / 2);
p1.OffsetX(data24, w / 4); // left lower side - same colour as upper
ASSERT_EQUAL_RGB(p1, clrFg.Red(), clrFg.Green(), clrFg.Blue());
ASSERT_EQUAL_COLOUR_RGB(p1, clrFg);
p1.OffsetX(data24, w / 2); // right lower side - same colour as upper
#if defined(__WXMSW__) || defined(__WXOSX__)
// premultiplied values
@@ -538,7 +543,7 @@ TEST_CASE("BitmapTestCase::DrawAlphaWithMask", "[bitmap][draw][alpha][withmask]"
p2.OffsetY(data32, h / 4);
wxNative32PixelData::Iterator rowStart2 = p2;
p2.OffsetX(data32, w / 4); // drawn area - left side opaque
ASSERT_EQUAL_RGB(p2, clrFg.Red(), clrFg.Green(), clrFg.Blue());
ASSERT_EQUAL_COLOUR_RGB(p2, clrFg);
p2.OffsetX(data32, w / 2); // drawn area - right side with alpha
// premultiplied values
ASSERT_EQUAL_RGB(p2, clrFgAlpha.Red() + (clrBg.Red() * (255 - alpha) + 127) / 255,
@@ -547,9 +552,9 @@ TEST_CASE("BitmapTestCase::DrawAlphaWithMask", "[bitmap][draw][alpha][withmask]"
p2 = rowStart2;
p2.OffsetY(data32, h / 2);
p2.OffsetX(data32, w / 4); // masked area - left side
ASSERT_EQUAL_RGB(p2, clrBg.Red(), clrBg.Green(), clrBg.Blue());
ASSERT_EQUAL_COLOUR_RGB(p2, clrBg);
p2.OffsetX(data32, w / 2); // masked area - right side
ASSERT_EQUAL_RGB(p2, clrBg.Red(), clrBg.Green(), clrBg.Blue());
ASSERT_EQUAL_COLOUR_RGB(p2, clrBg);
}
// Drawing the bitmap on 32 bpp xRGB target not using mask
@@ -573,7 +578,7 @@ TEST_CASE("BitmapTestCase::DrawAlphaWithMask", "[bitmap][draw][alpha][withmask]"
p2.OffsetY(data32, h / 4);
wxNative32PixelData::Iterator rowStart2 = p2;
p2.OffsetX(data32, w / 4); // left upper side opaque
ASSERT_EQUAL_RGB(p2, clrFg.Red(), clrFg.Green(), clrFg.Blue());
ASSERT_EQUAL_COLOUR_RGB(p2, clrFg);
p2.OffsetX(data32, w / 2); // right upper side with alpha
// premultiplied values
ASSERT_EQUAL_RGB(p2, clrFgAlpha.Red() + (clrBg.Red() * (255 - alpha) + 127) / 255,
@@ -582,7 +587,7 @@ TEST_CASE("BitmapTestCase::DrawAlphaWithMask", "[bitmap][draw][alpha][withmask]"
p2 = rowStart2;
p2.OffsetY(data32, h / 2);
p2.OffsetX(data32, w / 4); // left lower side - same colour as upper
ASSERT_EQUAL_RGB(p2, clrFg.Red(), clrFg.Green(), clrFg.Blue());
ASSERT_EQUAL_COLOUR_RGB(p2, clrFg);
p2.OffsetX(data32, w / 2); // right lower side - same colour as upper
// premultiplied values
ASSERT_EQUAL_RGB(p2, clrFgAlpha.Red() + (clrBg.Red() * (255 - alpha) + 127) / 255,
@@ -640,15 +645,15 @@ TEST_CASE("BitmapTestCase::SubBitmapNonAlpha", "[bitmap][subbitmap][nonalpha]")
p.OffsetY(data, h2 / 4);
wxNativePixelData::Iterator rowStart = p;
p.OffsetX(data, w2 / 4); // top-left point
ASSERT_EQUAL_RGB(p, clrTopLeft.Red(), clrTopLeft.Green(), clrTopLeft.Blue());
ASSERT_EQUAL_COLOUR_RGB(p, clrTopLeft);
p.OffsetX(data, w2 / 2); // top-right point
ASSERT_EQUAL_RGB(p, clrTopRight.Red(), clrTopRight.Green(), clrTopRight.Blue());
ASSERT_EQUAL_COLOUR_RGB(p, clrTopRight);
p = rowStart;
p.OffsetY(data, h2 / 2);
p.OffsetX(data, w2 / 4); // bottom-left point
ASSERT_EQUAL_RGB(p, clrBottomLeft.Red(), clrBottomLeft.Green(), clrBottomLeft.Blue());
ASSERT_EQUAL_COLOUR_RGB(p, clrBottomLeft);
p.OffsetX(data, w2 / 2); // bottom-right point
ASSERT_EQUAL_RGB(p, clrBottomRight.Red(), clrBottomRight.Green(), clrBottomRight.Blue());
ASSERT_EQUAL_COLOUR_RGB(p, clrBottomRight);
}
TEST_CASE("BitmapTestCase::SubBitmapNonAlphaWithMask", "[bitmap][subbitmap][nonalpha][withmask]")
@@ -706,15 +711,15 @@ TEST_CASE("BitmapTestCase::SubBitmapNonAlphaWithMask", "[bitmap][subbitmap][nona
p.OffsetY(data, h2 / 4);
wxNativePixelData::Iterator rowStart = p;
p.OffsetX(data, w2 / 4); // top-left point
ASSERT_EQUAL_RGB(p, clrTopLeft.Red(), clrTopLeft.Green(), clrTopLeft.Blue());
ASSERT_EQUAL_COLOUR_RGB(p, clrTopLeft);
p.OffsetX(data, w2 / 2); // top-right point
ASSERT_EQUAL_RGB(p, clrTopRight.Red(), clrTopRight.Green(), clrTopRight.Blue());
ASSERT_EQUAL_COLOUR_RGB(p, clrTopRight);
p = rowStart;
p.OffsetY(data, h2 / 2);
p.OffsetX(data, w2 / 4); // bottom-left point
ASSERT_EQUAL_RGB(p, clrBottomLeft.Red(), clrBottomLeft.Green(), clrBottomLeft.Blue());
ASSERT_EQUAL_COLOUR_RGB(p, clrBottomLeft);
p.OffsetX(data, w2 / 2); // bottom-right point
ASSERT_EQUAL_RGB(p, clrBottomRight.Red(), clrBottomRight.Green(), clrBottomRight.Blue());
ASSERT_EQUAL_COLOUR_RGB(p, clrBottomRight);
}
// Check sub bitmap mask
@@ -762,15 +767,15 @@ TEST_CASE("BitmapTestCase::SubBitmapNonAlphaWithMask", "[bitmap][subbitmap][nona
p.OffsetY(data, h2 / 4);
wxNativePixelData::Iterator rowStart = p;
p.OffsetX(data, w2 / 4); // top-left point
ASSERT_EQUAL_RGB(p, maskClrTopLeft.Red(), maskClrTopLeft.Green(), maskClrTopLeft.Blue());
ASSERT_EQUAL_COLOUR_RGB(p, maskClrTopLeft);
p.OffsetX(data, w2 / 2); // top-right point
ASSERT_EQUAL_RGB(p, maskClrTopRight.Red(), maskClrTopRight.Green(), maskClrTopRight.Blue());
ASSERT_EQUAL_COLOUR_RGB(p, maskClrTopRight);
p = rowStart;
p.OffsetY(data, h2 / 2);
p.OffsetX(data, w2 / 4); // bottom-left point
ASSERT_EQUAL_RGB(p, maskClrBottomLeft.Red(), maskClrBottomLeft.Green(), maskClrBottomLeft.Blue());
ASSERT_EQUAL_COLOUR_RGB(p, maskClrBottomLeft);
p.OffsetX(data, w2 / 2); // bottom-right point
ASSERT_EQUAL_RGB(p, maskClrBottomRight.Red(), maskClrBottomRight.Green(), maskClrBottomRight.Blue());
ASSERT_EQUAL_COLOUR_RGB(p, maskClrBottomRight);
}
}
@@ -850,15 +855,15 @@ TEST_CASE("BitmapTestCase::SubBitmapAlphaWithMask", "[bitmap][subbitmap][alpha][
p.OffsetY(data, h2 / 4);
wxAlphaPixelData::Iterator rowStart = p;
p.OffsetX(data, w2 / 4); // top-left point
ASSERT_EQUAL_RGBA(p, clrLeft.Red(), clrLeft.Green(), clrLeft.Blue(), clrLeft.Alpha());
ASSERT_EQUAL_COLOUR_RGBA(p, clrLeft);
p.OffsetX(data, w2 / 2); // top-right point
ASSERT_EQUAL_RGBA(p, clrRight.Red(), clrRight.Green(), clrRight.Blue(), clrRight.Alpha());
ASSERT_EQUAL_COLOUR_RGBA(p, clrRight);
p = rowStart;
p.OffsetY(data, h2 / 2);
p.OffsetX(data, w2 / 4); // bottom-left point
ASSERT_EQUAL_RGBA(p, clrLeft.Red(), clrLeft.Green(), clrLeft.Blue(), clrLeft.Alpha());
ASSERT_EQUAL_COLOUR_RGBA(p, clrLeft);
p.OffsetX(data, w2 / 2); // bottom-right point
ASSERT_EQUAL_RGBA(p, clrRight.Red(), clrRight.Green(), clrRight.Blue(), clrRight.Alpha());
ASSERT_EQUAL_COLOUR_RGBA(p, clrRight);
}
// Check sub bitmap mask
@@ -1031,4 +1036,95 @@ TEST_CASE("DC::Clear", "[bitmap][dc]")
}
}
#if wxUSE_GRAPHICS_CONTEXT
inline void DrawScaledBmp(wxBitmap& bmp, float scale, wxGraphicsRenderer* renderer)
{
if ( !renderer )
return;
wxBitmap canvas(bmp.GetWidth() * scale, bmp.GetHeight() * scale, 24);
{
wxMemoryDC mdc(canvas);
mdc.SetBackground(*wxBLACK_BRUSH);
mdc.Clear();
wxGraphicsContext* gc = renderer->CreateContext(mdc);
gc->DrawBitmap(bmp, 0, 0, canvas.GetSize().GetWidth(), canvas.GetSize().GetHeight());
delete gc;
}
wxNativePixelData bmpData(bmp);
REQUIRE(bmpData);
wxNativePixelData::Iterator bmpP(bmpData);
wxNativePixelData canvasData(canvas);
REQUIRE(canvasData);
wxNativePixelData::Iterator canvasP(canvasData);
bmpP.MoveTo(bmpData, 0, 0);
canvasP.MoveTo(canvasData, 0, 0);
ASSERT_EQUAL_COLOUR_RGB(bmpP, canvasP);
bmpP.MoveTo(bmpData, bmp.GetWidth() / 2, bmp.GetHeight() / 2);
canvasP.MoveTo(canvasData, canvas.GetWidth() / 2, canvas.GetHeight() / 2);
ASSERT_EQUAL_COLOUR_RGB(bmpP, canvasP);
bmpP.MoveTo(bmpData, bmp.GetWidth() - 1, bmp.GetHeight() - 1);
canvasP.MoveTo(canvasData, canvas.GetWidth() - 1, canvas.GetHeight() - 1);
ASSERT_EQUAL_COLOUR_RGB(bmpP, canvasP);
}
TEST_CASE("GC::DrawBitmap", "[bitmap][drawbitmap]")
{
// Draw a red rectangle to a bitmap, draw the bitmap using a GC to a larger
// canvas and test if the bitmap scaled correctly by checking pixels
// inside and outside the rectangle.
wxBitmap bmp(100, 100, 24);
{
wxMemoryDC mdc(bmp);
mdc.SetBackground(*wxBLACK_BRUSH);
mdc.Clear();
mdc.SetBrush(*wxRED_BRUSH);
mdc.DrawRectangle(20, 20, 60, 60);
}
SECTION("Draw bitmap using default GC")
{
DrawScaledBmp(bmp, 1, wxGraphicsRenderer::GetDefaultRenderer());
}
SECTION("Draw bitmap 0.5x scaled using default GC")
{
DrawScaledBmp(bmp, 0.5, wxGraphicsRenderer::GetDefaultRenderer());
}
SECTION("Draw bitmap 5x scaled using default GC")
{
DrawScaledBmp(bmp, 5, wxGraphicsRenderer::GetDefaultRenderer());
}
#if defined(__WXMSW__) && wxUSE_GRAPHICS_DIRECT2D
SECTION("Draw bitmap using Direct2D GC")
{
DrawScaledBmp(bmp, 1, wxGraphicsRenderer::GetDirect2DRenderer());
}
SECTION("Draw bitmap 0.5x scaled using Direct2D GC")
{
DrawScaledBmp(bmp, 0.5, wxGraphicsRenderer::GetDirect2DRenderer());
}
SECTION("Draw bitmap 5x scaled using Direct2D GC")
{
DrawScaledBmp(bmp, 5, wxGraphicsRenderer::GetDirect2DRenderer());
}
#endif //defined(__WXMSW__) && wxUSE_GRAPHICS_DIRECT2D
}
#endif //wxUSE_GRAPHICS_CONTEXT
#endif //wxHAS_RAW_BITMAP