Redid parts of wxScroledWindow
Corrected scrollling (speed) in wxListCtrl git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1175 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -32,9 +32,9 @@
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#if !USE_SHARED_LIBRARY
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BEGIN_EVENT_TABLE(wxScrolledWindow, wxWindow)
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EVT_SCROLL(wxScrolledWindow::OnScroll)
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EVT_SIZE(wxScrolledWindow::OnSize)
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EVT_PAINT(wxScrolledWindow::OnPaint)
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EVT_SCROLL(wxScrolledWindow::OnScroll)
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EVT_SIZE(wxScrolledWindow::OnSize)
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EVT_PAINT(wxScrolledWindow::OnPaint)
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END_EVENT_TABLE()
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IMPLEMENT_DYNAMIC_CLASS(wxScrolledWindow, wxWindow)
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@@ -42,18 +42,18 @@ IMPLEMENT_DYNAMIC_CLASS(wxScrolledWindow, wxWindow)
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wxScrolledWindow::wxScrolledWindow(void)
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{
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m_xScrollPixelsPerLine = 0;
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m_yScrollPixelsPerLine = 0;
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m_xScrollingEnabled = TRUE;
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m_yScrollingEnabled = TRUE;
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m_xScrollPosition = 0;
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m_yScrollPosition = 0;
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m_xScrollLines = 0;
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m_yScrollLines = 0;
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m_xScrollLinesPerPage = 0;
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m_yScrollLinesPerPage = 0;
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m_scaleX = 1.0;
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m_scaleY = 1.0;
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m_xScrollPixelsPerLine = 0;
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m_yScrollPixelsPerLine = 0;
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m_xScrollingEnabled = TRUE;
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m_yScrollingEnabled = TRUE;
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m_xScrollPosition = 0;
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m_yScrollPosition = 0;
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m_xScrollLines = 0;
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m_yScrollLines = 0;
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m_xScrollLinesPerPage = 0;
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m_yScrollLinesPerPage = 0;
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m_scaleX = 1.0;
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m_scaleY = 1.0;
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}
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bool wxScrolledWindow::Create(wxWindow *parent, wxWindowID id,
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@@ -62,20 +62,20 @@ bool wxScrolledWindow::Create(wxWindow *parent, wxWindowID id,
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long style,
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const wxString& name)
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{
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m_xScrollPixelsPerLine = 0;
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m_yScrollPixelsPerLine = 0;
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m_xScrollingEnabled = TRUE;
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m_yScrollingEnabled = TRUE;
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m_xScrollPosition = 0;
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m_yScrollPosition = 0;
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m_xScrollLines = 0;
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m_yScrollLines = 0;
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m_xScrollLinesPerPage = 0;
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m_yScrollLinesPerPage = 0;
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m_scaleX = 1.0;
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m_scaleY = 1.0;
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m_xScrollPixelsPerLine = 0;
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m_yScrollPixelsPerLine = 0;
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m_xScrollingEnabled = TRUE;
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m_yScrollingEnabled = TRUE;
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m_xScrollPosition = 0;
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m_yScrollPosition = 0;
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m_xScrollLines = 0;
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m_yScrollLines = 0;
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m_xScrollLinesPerPage = 0;
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m_yScrollLinesPerPage = 0;
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m_scaleX = 1.0;
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m_scaleY = 1.0;
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return wxWindow::Create(parent, id, pos, size, style, name);
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return wxWindow::Create(parent, id, pos, size, style, name);
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}
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/*
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@@ -86,8 +86,8 @@ void wxScrolledWindow::SetScrollbars (int pixelsPerUnitX, int pixelsPerUnitY,
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int noUnitsX, int noUnitsY,
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int xPos, int yPos, bool noRefresh )
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{
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bool do_refresh =
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(
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bool do_refresh =
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(
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(noUnitsX != 0 && m_xScrollLines == 0) ||
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(noUnitsX < m_xScrollPosition) ||
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(noUnitsY != 0 && m_yScrollLines == 0) ||
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@@ -96,16 +96,16 @@ void wxScrolledWindow::SetScrollbars (int pixelsPerUnitX, int pixelsPerUnitY,
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(yPos != m_yScrollPosition) ||
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(pixelsPerUnitX != m_xScrollPixelsPerLine) ||
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(pixelsPerUnitY != m_yScrollPixelsPerLine)
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);
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);
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m_xScrollPixelsPerLine = pixelsPerUnitX;
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m_yScrollPixelsPerLine = pixelsPerUnitY;
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m_xScrollPosition = xPos;
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m_yScrollPosition = yPos;
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m_xScrollLines = noUnitsX;
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m_yScrollLines = noUnitsY;
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m_xScrollPixelsPerLine = pixelsPerUnitX;
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m_yScrollPixelsPerLine = pixelsPerUnitY;
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m_xScrollPosition = xPos;
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m_yScrollPosition = yPos;
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m_xScrollLines = noUnitsX;
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m_yScrollLines = noUnitsY;
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AdjustScrollbars();
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AdjustScrollbars();
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if (do_refresh && !noRefresh) Refresh();
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@@ -116,23 +116,22 @@ void wxScrolledWindow::SetScrollbars (int pixelsPerUnitX, int pixelsPerUnitY,
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void wxScrolledWindow::OnScroll(wxScrollEvent& event)
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{
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int orient = event.GetOrientation();
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int orient = event.GetOrientation();
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int nScrollInc = CalcScrollInc(event);
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if (nScrollInc == 0)
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return;
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int nScrollInc = CalcScrollInc(event);
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if (nScrollInc == 0) return;
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// TODO: should we store the scroll position here as well as in wxWindow?
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if (orient == wxHORIZONTAL)
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{
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int newPos = m_xScrollPosition + nScrollInc;
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SetScrollPos(wxHORIZONTAL, newPos, TRUE );
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}
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else
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{
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int newPos = m_yScrollPosition + nScrollInc;
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SetScrollPos(wxVERTICAL, newPos, TRUE );
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}
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if (orient == wxHORIZONTAL)
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{
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int newPos = m_xScrollPosition + nScrollInc;
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SetScrollPos(wxHORIZONTAL, newPos, TRUE );
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}
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else
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{
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int newPos = m_yScrollPosition + nScrollInc;
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SetScrollPos(wxVERTICAL, newPos, TRUE );
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}
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/*
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// TODO We need to multiply the ScrollWindow amount by the scaling
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@@ -147,30 +146,29 @@ void wxScrolledWindow::OnScroll(wxScrollEvent& event)
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}
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*/
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if (orient == wxHORIZONTAL)
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{
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m_xScrollPosition += nScrollInc;
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}
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else
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{
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m_yScrollPosition += nScrollInc;
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}
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if (orient == wxHORIZONTAL)
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{
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m_xScrollPosition += nScrollInc;
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}
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else
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{
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m_yScrollPosition += nScrollInc;
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}
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if (orient == wxHORIZONTAL)
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{
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if (m_xScrollingEnabled)
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ScrollWindow(-m_xScrollPixelsPerLine * nScrollInc, 0, (const wxRect *) NULL);
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if (orient == wxHORIZONTAL)
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{
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if (m_xScrollingEnabled)
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ScrollWindow(-m_xScrollPixelsPerLine * nScrollInc, 0, (const wxRect *) NULL);
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else
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Refresh();
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}
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else
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Refresh();
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{
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if (m_yScrollingEnabled)
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ScrollWindow(0, -m_yScrollPixelsPerLine * nScrollInc, (const wxRect *) NULL);
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else
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Refresh();
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}
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else
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{
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if (m_yScrollingEnabled)
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ScrollWindow(0, -m_yScrollPixelsPerLine * nScrollInc, (const wxRect *) NULL);
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else
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Refresh();
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}
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}
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int wxScrolledWindow::CalcScrollInc(wxScrollEvent& event)
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@@ -281,88 +279,79 @@ int wxScrolledWindow::CalcScrollInc(wxScrollEvent& event)
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// Adjust the scrollbars - new version.
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void wxScrolledWindow::AdjustScrollbars(void)
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{
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int w, h;
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GetClientSize(&w, &h);
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// Recalculate scroll bar range and position
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if (m_xScrollLines > 0)
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{
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int nMaxWidth = m_xScrollLines*m_xScrollPixelsPerLine;
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int newRange = (int) ( ((nMaxWidth)/(float)m_xScrollPixelsPerLine) + 0.5 );
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if (newRange < 0)
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newRange = 0;
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m_xScrollPosition = wxMin(newRange, m_xScrollPosition);
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int w, h;
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GetClientSize(&w, &h);
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if (m_xScrollLines > 0)
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{
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// Calculate page size i.e. number of scroll units you get on the
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// current client window
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int noPagePositions = (int) ( (w/(float)m_xScrollPixelsPerLine) + 0.5 );
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if (noPagePositions < 1)
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noPagePositions = 1;
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int noPagePositions = (int) ( (w/(float)m_xScrollPixelsPerLine) + 0.5 );
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if (noPagePositions < 1) noPagePositions = 1;
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SetScrollbar(wxHORIZONTAL, m_xScrollPosition, noPagePositions, newRange);
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SetScrollPageSize(wxHORIZONTAL, noPagePositions);
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}
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// Robert Roebling
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else
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{
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m_xScrollPosition = 0;
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SetScrollbar (wxHORIZONTAL, 0, 0, 0, FALSE);
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}
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// Correct position if greater than extent of canvas minus
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// the visible portion of it or if below zero
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m_xScrollPosition = wxMin( m_xScrollLines-noPagePositions, m_xScrollPosition);
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m_xScrollPosition = wxMax( 0, m_xScrollPosition );
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SetScrollbar(wxHORIZONTAL, m_xScrollPosition, noPagePositions, m_xScrollLines);
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// SetScrollPageSize(wxHORIZONTAL, noPagePositions);
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}
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else
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{
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m_xScrollPosition = 0;
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SetScrollbar (wxHORIZONTAL, 0, 0, 0, FALSE);
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}
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if (m_yScrollLines > 0)
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{
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int nMaxHeight = m_yScrollLines*m_yScrollPixelsPerLine;
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int newRange = (int) ( ((nMaxHeight)/(float)m_yScrollPixelsPerLine) + 0.5 );
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if (newRange < 0)
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newRange = 0;
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m_yScrollPosition = wxMin(newRange, m_yScrollPosition);
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if (m_yScrollLines > 0)
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{
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// Calculate page size i.e. number of scroll units you get on the
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// current client window
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int noPagePositions = (int) ( (h/(float)m_yScrollPixelsPerLine) + 0.5 );
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if (noPagePositions < 1)
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noPagePositions = 1;
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int noPagePositions = (int) ( (h/(float)m_yScrollPixelsPerLine) + 0.5 );
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if (noPagePositions < 1) noPagePositions = 1;
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SetScrollbar(wxVERTICAL, m_yScrollPosition, noPagePositions, newRange);
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SetScrollPageSize(wxVERTICAL, noPagePositions);
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}
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else
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{
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m_yScrollPosition = 0;
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SetScrollbar (wxVERTICAL, 0, 0, 0, FALSE); // Robert Roebling
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}
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// Correct position if greater than extent of canvas minus
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// the visible portion of it or if below zero
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m_yScrollPosition = wxMin( m_yScrollLines-noPagePositions, m_yScrollPosition );
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m_yScrollPosition = wxMax( 0, m_yScrollPosition );
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SetScrollbar(wxVERTICAL, m_yScrollPosition, noPagePositions, m_yScrollLines);
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// SetScrollPageSize(wxVERTICAL, noPagePositions);
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}
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else
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{
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m_yScrollPosition = 0;
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SetScrollbar (wxVERTICAL, 0, 0, 0, FALSE);
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}
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}
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// Default OnSize resets scrollbars, if any
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void wxScrolledWindow::OnSize(wxSizeEvent& WXUNUSED(event))
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{
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#if wxUSE_CONSTRAINTS
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if (GetAutoLayout())
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Layout();
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if (GetAutoLayout()) Layout();
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#endif
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AdjustScrollbars();
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AdjustScrollbars();
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}
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// This calls OnDraw, having adjusted the origin according to the current
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// scroll position
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void wxScrolledWindow::OnPaint(wxPaintEvent& WXUNUSED(event))
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{
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wxPaintDC dc(this);
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PrepareDC(dc);
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wxPaintDC dc(this);
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PrepareDC(dc);
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OnDraw(dc);
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OnDraw(dc);
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}
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// Override this function if you don't want to have wxScrolledWindow
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// automatically change the origin according to the scroll position.
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void wxScrolledWindow::PrepareDC(wxDC& dc)
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{
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dc.SetDeviceOrigin(- m_xScrollPosition * m_xScrollPixelsPerLine, - m_yScrollPosition * m_yScrollPixelsPerLine);
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dc.SetUserScale(m_scaleX, m_scaleY);
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dc.SetDeviceOrigin( -m_xScrollPosition * m_xScrollPixelsPerLine,
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-m_yScrollPosition * m_yScrollPixelsPerLine );
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dc.SetUserScale( m_scaleX, m_scaleY );
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}
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#if WXWIN_COMPATIBILITY
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@@ -398,58 +387,83 @@ void wxScrolledWindow::SetScrollPageSize(int orient, int pageSize)
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/*
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* Scroll to given position (scroll position, not pixel position)
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*/
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void wxScrolledWindow::Scroll (int x_pos, int y_pos)
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void wxScrolledWindow::Scroll( int x_pos, int y_pos )
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{
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int old_x, old_y;
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ViewStart (&old_x, &old_y);
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if (((x_pos == -1) || (x_pos == old_x)) && ((y_pos == -1) || (y_pos == old_y)))
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return;
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if (((x_pos == -1) || (x_pos == m_xScrollPosition)) &&
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((y_pos == -1) || (y_pos == m_yScrollPosition))) return;
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int w, h;
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GetClientSize(&w, &h);
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if (x_pos > -1)
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if (x_pos != -1)
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{
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m_xScrollPosition = x_pos;
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SetScrollPos (wxHORIZONTAL, x_pos, TRUE);
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m_xScrollPosition = x_pos;
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// Calculate page size i.e. number of scroll units you get on the
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// current client window
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int noPagePositions = (int) ( (w/(float)m_xScrollPixelsPerLine) + 0.5 );
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if (noPagePositions < 1) noPagePositions = 1;
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// Correct position if greater than extent of canvas minus
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// the visible portion of it or if below zero
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m_xScrollPosition = wxMin( m_xScrollLines-noPagePositions, m_xScrollPosition );
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m_xScrollPosition = wxMax( 0, m_xScrollPosition );
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SetScrollPos( wxHORIZONTAL, m_xScrollPosition, TRUE );
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}
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if (y_pos > -1)
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if (y_pos != -1)
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{
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m_yScrollPosition = y_pos;
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SetScrollPos (wxVERTICAL, y_pos, TRUE);
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m_yScrollPosition = y_pos;
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// Calculate page size i.e. number of scroll units you get on the
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// current client window
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int noPagePositions = (int) ( (h/(float)m_yScrollPixelsPerLine) + 0.5 );
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if (noPagePositions < 1) noPagePositions = 1;
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// Correct position if greater than extent of canvas minus
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// the visible portion of it or if below zero
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m_yScrollPosition = wxMin( m_yScrollLines-noPagePositions, m_yScrollPosition );
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m_yScrollPosition = wxMax( 0, m_yScrollPosition );
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SetScrollPos( wxVERTICAL, m_yScrollPosition, TRUE );
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}
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Refresh();
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Refresh();
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#ifdef __WXMSW__
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::UpdateWindow ((HWND) GetHWND());
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::UpdateWindow ((HWND) GetHWND());
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#endif
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}
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void wxScrolledWindow::EnableScrolling (bool x_scroll, bool y_scroll)
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{
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m_xScrollingEnabled = x_scroll;
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m_yScrollingEnabled = y_scroll;
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m_xScrollingEnabled = x_scroll;
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m_yScrollingEnabled = y_scroll;
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}
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void wxScrolledWindow::GetVirtualSize (int *x, int *y) const
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{
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*x = m_xScrollPixelsPerLine * m_xScrollLines;
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*y = m_yScrollPixelsPerLine * m_yScrollLines;
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*x = m_xScrollPixelsPerLine * m_xScrollLines;
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*y = m_yScrollPixelsPerLine * m_yScrollLines;
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}
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// Where the current view starts from
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void wxScrolledWindow::ViewStart (int *x, int *y) const
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{
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*x = m_xScrollPosition;
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*y = m_yScrollPosition;
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*x = m_xScrollPosition;
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*y = m_yScrollPosition;
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}
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void wxScrolledWindow::CalcScrolledPosition(int x, int y, int *xx, int *yy) const
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{
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*xx = x - m_xScrollPosition * m_xScrollPixelsPerLine;
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*yy = y - m_yScrollPosition * m_yScrollPixelsPerLine;
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*xx = x - m_xScrollPosition * m_xScrollPixelsPerLine;
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*yy = y - m_yScrollPosition * m_yScrollPixelsPerLine;
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}
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void wxScrolledWindow::CalcUnscrolledPosition(int x, int y, float *xx, float *yy) const
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{
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*xx = (float)(x + m_xScrollPosition * m_xScrollPixelsPerLine);
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*yy = (float)(y + m_yScrollPosition * m_yScrollPixelsPerLine);
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*xx = (float)(x + m_xScrollPosition * m_xScrollPixelsPerLine);
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*yy = (float)(y + m_yScrollPosition * m_yScrollPixelsPerLine);
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}
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Reference in New Issue
Block a user