ODBC updates

Documentation updates


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1355 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robert Roebling
1999-01-09 15:53:52 +00:00
parent 1acd7ba6f2
commit 12a44087e4
10 changed files with 92 additions and 47 deletions

View File

@@ -7,7 +7,10 @@ via image format handlers. Functions are available to set and get image bits, so
it can be used for basic image manipulation.
A wxImage cannot (currently) be drawn directly to a wxDC. Instead, a platform-specific
wxBitmap object must be created from it, and that bitmap drawn on the wxDC.
wxBitmap object must be created from it, and that bitmap drawn on the wxDC, using
wxDC::DrawBitmap.
This class is currently only available under GTK and Windows.
\wxheading{Derived from}
@@ -31,13 +34,15 @@ Copy constructor.
\func{}{wxImage}{\param{const wxBitmap\&}{ bitmap}}
Constructs an image from a platform-dependent bitmap.
Constructs an image from a platform-dependent bitmap. This preserves
mask information so that bitmaps and images can be converted back
and forth without loss in that respect.
\func{}{wxImage}{\param{int}{ width}, \param{int}{ height}}
Creates an image with the given width and height.
\func{}{wxImage}{\param{const wxString\& }{name}, \param{long}{ type = wxBITMAP\_TYPE\_PNG}}
\func{}{wxImage}{\param{const wxString\& }{name}, \param{long}{ type = wxIMAGE\_TYPE\_PNG}}
Loads an image from a file.
@@ -53,16 +58,14 @@ Loads an image from a file.
\twocolwidtha{5cm}
\begin{twocollist}
\twocolitem{{\bf \indexit{wxBITMAP\_TYPE\_BMP}}}{Load a Windows bitmap file.}
\twocolitem{{\bf \indexit{wxBITMAP\_TYPE\_GIF}}}{Load a GIF bitmap file.}
\twocolitem{{\bf \indexit{wxBITMAP\_TYPE\_XBM}}}{Load an X bitmap file.}
\twocolitem{{\bf \indexit{wxBITMAP\_TYPE\_XPM}}}{Load an XPM bitmap file.}
\twocolitem{{\bf \indexit{wxBITMAP\_TYPE\_PNG}}}{Load a PNG bitmap file.}
\twocolitem{{\bf \indexit{wxIMAGE\_TYPE\_BMP}}}{Load a Windows bitmap file.}
\twocolitem{{\bf \indexit{wxIMAGE\_TYPE\_PNG}}}{Load a PNG bitmap file.}
\end{twocollist}
The validity of these flags depends on the platform and wxWindows configuration.
If all possible wxWindows settings are used, the Windows platform supports BMP, BMP\_RESOURCE,
XPM\_DATA, and XPM. Under X, the available formats are BMP, GIF, XBM, and XPM.}
If all possible wxWindows settings are used, the loading a BMP (Windows bitmap) file
and a PNG (portable network graphics) file is supported on all platforms that
implement wxImage.}
\wxheading{See also}
@@ -99,7 +102,13 @@ This function is called by wxWindows on exit.
\constfunc{wxBitmap}{ConvertToBitmap}{\void}
Converts the image to a platform-specific bitmap object.
Converts the image to a platform-specific bitmap object. This has to be done
to actually display an image as you cannot draw an image directly on a window.
The resulting bitmap will use the colour depth of the current system which entails
that a (crude) colour reduction has to take place. Especially when converting
to 8-bit (or even less) bitmaps, the routine is slow and will reduce the
quality of the resulting bitmap. A proper set of colour reduction methods has
not yet been written.
\membersection{wxImage::Create}\label{wximagecreate}
@@ -141,7 +150,7 @@ Finds the handler associated with the given image type.
\docparam{extension}{The file extension, such as ``bmp".}
\docparam{imageType}{The image type, such as wxBITMAP\_TYPE\_BMP.}
\docparam{imageType}{The image type, such as wxIMAGE\_TYPE\_BMP.}
\wxheading{Return value}
@@ -161,7 +170,9 @@ Returns the blue intensity at the given coordinate.
\constfunc{unsigned char*}{GetData}{\void}
Returns the image data as an array.
Returns the image data as an array. This is most often used when doing
direct image manipulation. The return value points to an array of
chararcters in RGBGBRGB... format.
\membersection{wxImage::GetGreen}\label{wximagegetgreen}
@@ -230,7 +241,8 @@ Returns TRUE if there is a mask active, FALSE otherwise.
\func{static void}{InitStandardHandlers}{\void}
Adds the standard image format handlers, which, depending on wxWindows
configuration, can be handlers for Windows image, Windows image resource, and XPM.
configuration, can be handlers for Windows BMP (loading) and PNG
(loading and saving) file formats.
This function is called by wxWindows on startup.
@@ -266,11 +278,8 @@ The meaning of {\it name} is determined by the {\it type} parameter.}
\twocolwidtha{5cm}
\begin{twocollist}
\twocolitem{{\bf wxBITMAP\_TYPE\_BMP}}{Load a Windows image file.}
\twocolitem{{\bf wxBITMAP\_TYPE\_GIF}}{Load a GIF image file.}
\twocolitem{{\bf wxBITMAP\_TYPE\_XBM}}{Load an X image file.}
\twocolitem{{\bf wxBITMAP\_TYPE\_XPM}}{Load an XPM image file.}
\twocolitem{{\bf wxBITMAP\_TYPE\_PNG}}{Load a PNG image file.}
\twocolitem{{\bf wxIMAGE\_TYPE\_BMP}}{Load a Windows image file.}
\twocolitem{{\bf wxIMAGE\_TYPE\_PNG}}{Load a PNG image file.}
\end{twocollist}
The validity of these flags depends on the platform and wxWindows configuration.}
@@ -316,18 +325,15 @@ Saves a image in the named file.
\docparam{name}{A filename. The meaning of {\it name} is determined by the {\it type} parameter.}
\docparam{type}{One of the following values:
\docparam{type}{Currently only one type can be used:
\twocolwidtha{5cm}
\begin{twocollist}
\twocolitem{{\bf wxBITMAP\_TYPE\_BMP}}{Save a Windows image file.}
\twocolitem{{\bf wxBITMAP\_TYPE\_GIF}}{Save a GIF image file.}
\twocolitem{{\bf wxBITMAP\_TYPE\_XBM}}{Save an X image file.}
\twocolitem{{\bf wxBITMAP\_TYPE\_XPM}}{Save an XPM image file.}
\twocolitem{{\bf wxBITMAP\_TYPE\_PNG}}{Save a PNG image file.}
\twocolitem{{\bf wxIMAGE\_TYPE\_PNG}}{Save a PNG image file.}
\end{twocollist}
The validity of these flags depends on the platform and wxWindows configuration.}
The validity of these flags depends on the platform and wxWindows configuration
as well as user-added handlers.}
\wxheading{Return value}
@@ -345,13 +351,19 @@ Depending on how wxWindows has been configured, not all formats may be available
\func{wxImage}{Scale}{\param{int}{ width}, \param{int}{ height}}
Returns a scaled version of the image.
Returns a scaled version of the image. This is also useful for
scaling bitmaps in general as the only other way to scale bitmaps
is do blit a wxMemoryDC into another wxMemoryDC. Windows can such scaling
itself, but on GTK scaling bitmaps is done using this routine
internally.
\membersection{wxImage::SetData}\label{wximagesetdata}
\func{void}{SetData}{\param{unsigned char*}{data}}
Sets the image data.
Sets the image data without performing checks. The data given must have
the size (width*height*3) or results will be unexpected. Don't use this
method if you aren't sure you know what you are doing.
\membersection{wxImage::SetMask}\label{wximagesetmask}
@@ -369,7 +381,10 @@ Sets the mask colour for this image.
\func{void}{SetRGB}{\param{int }{x}, \param{int }{y}, \param{unsigned char }{red}, \param{unsigned char }{blue}, \param{unsigned char }{green}}
Sets the pixel at the given coordinate.
Sets the pixel at the given coordinate. This routine performs bounds-checks
for the coordinate so it can be considered a safe way to manipulate the
data, but in some cases this might be too slow so that the data will have to
be set directly. In that case you have to get that data by calling GetData().
\membersection{wxImage::operator $=$}