remove confusing wxDialog::ButtonSizerFlags and extract button styles properly in each generic dialog implementation instead (closes #9836)

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@61173 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2009-06-23 08:56:32 +00:00
parent 743b426605
commit 12a124ddc9
5 changed files with 12 additions and 16 deletions

View File

@@ -290,14 +290,12 @@ bool wxAnyChoiceDialog::Create(wxWindow *parent,
const wxPoint& pos,
long styleLbox)
{
#ifdef __WXMAC__
// FIXME: why??
if ( !wxDialog::Create(parent, wxID_ANY, caption, pos, wxDefaultSize, styleDlg & (~wxCANCEL) ) )
return false;
#else
// extract the buttons styles from the dialog one and remove them from it
const long styleBtns = styleDlg & (wxOK | wxCANCEL);
styleDlg &= ~styleBtns;
if ( !wxDialog::Create(parent, wxID_ANY, caption, pos, wxDefaultSize, styleDlg) )
return false;
#endif
wxBoxSizer *topsizer = new wxBoxSizer( wxVERTICAL );
@@ -316,7 +314,7 @@ bool wxAnyChoiceDialog::Create(wxWindow *parent,
// 3) buttons if any
wxSizer *
buttonSizer = CreateSeparatedButtonSizer(styleDlg & ButtonSizerFlags);
buttonSizer = CreateSeparatedButtonSizer(styleBtns);
if ( buttonSizer )
{
topsizer->Add(buttonSizer, wxSizerFlags().Expand().DoubleBorder());