1. wxFontMapper seems to work for wxMSW
2. font functions moved into a separate file, duplicated code in font.cpp and fontdlg.cpp removed 3. wxCustomDataObject docs finished git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4382 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
233
src/msw/font.cpp
233
src/msw/font.cpp
@@ -205,156 +205,17 @@ bool wxFont::RealizeResource()
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return TRUE;
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}
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int ff_family = 0;
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wxString ff_face;
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switch ( M_FONTDATA->m_family )
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{
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case wxSCRIPT:
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ff_family = FF_SCRIPT ;
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ff_face = wxT("Script") ;
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break ;
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case wxDECORATIVE:
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ff_family = FF_DECORATIVE;
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break;
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case wxROMAN:
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ff_family = FF_ROMAN;
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ff_face = wxT("Times New Roman") ;
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break;
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case wxTELETYPE:
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case wxMODERN:
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ff_family = FF_MODERN;
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ff_face = wxT("Courier New") ;
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break;
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case wxSWISS:
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ff_family = FF_SWISS;
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ff_face = wxT("Arial") ;
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break;
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case wxDEFAULT:
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default:
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ff_family = FF_SWISS;
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ff_face = wxT("Arial") ;
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}
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BYTE ff_italic;
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switch ( M_FONTDATA->m_style )
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{
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case wxITALIC:
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case wxSLANT:
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ff_italic = 1;
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break;
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default:
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wxFAIL_MSG(wxT("unknown font slant"));
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// fall through
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case wxNORMAL:
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ff_italic = 0;
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}
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int ff_weight = 0;
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switch ( M_FONTDATA->m_weight )
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{
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default:
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wxFAIL_MSG(wxT("unknown font weight"));
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// fall through
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case wxNORMAL:
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ff_weight = FW_NORMAL;
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break;
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case wxLIGHT:
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ff_weight = FW_LIGHT;
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break;
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case wxBOLD:
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ff_weight = FW_BOLD;
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break;
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}
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const wxChar* pzFace;
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if ( M_FONTDATA->m_faceName.IsEmpty() )
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pzFace = ff_face;
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else
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pzFace = M_FONTDATA->m_faceName ;
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#if 0
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/* Always calculate fonts using the screen DC (is this the best strategy?)
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* There may be confusion if a font is selected into a printer
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* DC (say), because the height will be calculated very differently.
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*/
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// What sort of display is it?
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int technology = ::GetDeviceCaps(dc, TECHNOLOGY);
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int nHeight;
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if (technology != DT_RASDISPLAY && technology != DT_RASPRINTER)
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{
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// Have to get screen DC Caps, because a metafile will return 0.
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HDC dc2 = ::GetDC(NULL);
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nHeight = M_FONTDATA->m_pointSize*GetDeviceCaps(dc2, LOGPIXELSY)/72;
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::ReleaseDC(NULL, dc2);
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}
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else
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{
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nHeight = M_FONTDATA->m_pointSize*GetDeviceCaps(dc, LOGPIXELSY)/72;
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}
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#endif // 0
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#if 0
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// Have to get screen DC Caps, because a metafile will return 0.
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HDC dc2 = ::GetDC(NULL);
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ppInch = ::GetDeviceCaps(dc2, LOGPIXELSY);
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::ReleaseDC(NULL, dc2);
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#endif // 0
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// New behaviour: apparently ppInch varies according to Large/Small Fonts
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// setting in Windows. This messes up fonts. So, set ppInch to a constant
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// 96 dpi.
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static const int ppInch = 96;
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#if wxFONT_SIZE_COMPATIBILITY
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// Incorrect, but compatible with old wxWindows behaviour
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int nHeight = (M_FONTDATA->m_pointSize*ppInch/72);
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#else
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// Correct for Windows compatibility
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int nHeight = - (M_FONTDATA->m_pointSize*ppInch/72);
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#endif
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BYTE ff_underline = M_FONTDATA->m_underlined;
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DWORD charset = wxCharsetFromEncoding(GetEncoding());
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HFONT hFont = ::CreateFont
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(
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nHeight, // height
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0, // width (choose best)
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0, // escapement
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0, // orientation
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ff_weight, // weight
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ff_italic, // italic?
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ff_underline, // underlined?
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0, // strikeout?
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charset, // charset
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OUT_DEFAULT_PRECIS, // precision
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CLIP_DEFAULT_PRECIS, // clip precision
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PROOF_QUALITY, // quality of match
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DEFAULT_PITCH | // fixed or variable
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ff_family, // family id
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pzFace // face name
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);
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M_FONTDATA->m_hFont = (WXHFONT)hFont;
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if ( !hFont )
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LOGFONT lf;
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wxFillLogFont(&lf, this);
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M_FONTDATA->m_hFont = (WXHFONT)::CreateFontIndirect(&lf);
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if ( !M_FONTDATA->m_hFont )
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{
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wxLogLastError("CreateFont");
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return FALSE;
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}
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return hFont != 0;
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return TRUE;
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}
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bool wxFont::FreeResource(bool force)
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@@ -378,7 +239,7 @@ WXHANDLE wxFont::GetResourceHandle()
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if ( !M_FONTDATA )
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return 0;
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else
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return (WXHANDLE)M_FONTDATA->m_hFont ;
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return (WXHANDLE)M_FONTDATA->m_hFont;
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}
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bool wxFont::IsFree() const
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@@ -506,7 +367,7 @@ wxString wxFont::GetFaceName() const
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{
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wxString str;
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if ( M_FONTDATA )
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str = M_FONTDATA->m_faceName ;
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str = M_FONTDATA->m_faceName;
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return str;
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}
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@@ -515,79 +376,3 @@ wxFontEncoding wxFont::GetEncoding() const
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return M_FONTDATA->m_encoding;
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}
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// ----------------------------------------------------------------------------
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// public functions
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// ----------------------------------------------------------------------------
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int wxCharsetFromEncoding(wxFontEncoding encoding, bool *exact)
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{
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if ( encoding == wxFONTENCODING_DEFAULT )
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{
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encoding = wxFont::GetDefaultEncoding();
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}
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if ( exact )
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*exact = TRUE;
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int charset;
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switch ( encoding )
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{
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case wxFONTENCODING_ISO8859_1:
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case wxFONTENCODING_ISO8859_15:
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case wxFONTENCODING_CP1250:
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charset = ANSI_CHARSET;
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break;
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#if !defined(__WIN16__)
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case wxFONTENCODING_ISO8859_2:
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case wxFONTENCODING_CP1252:
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charset = EASTEUROPE_CHARSET;
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break;
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case wxFONTENCODING_ISO8859_4:
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case wxFONTENCODING_ISO8859_10:
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charset = BALTIC_CHARSET;
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break;
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case wxFONTENCODING_ISO8859_5:
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case wxFONTENCODING_CP1251:
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charset = RUSSIAN_CHARSET;
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break;
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case wxFONTENCODING_ISO8859_6:
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charset = ARABIC_CHARSET;
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break;
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case wxFONTENCODING_ISO8859_7:
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charset = GREEK_CHARSET;
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break;
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case wxFONTENCODING_ISO8859_8:
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charset = HEBREW_CHARSET;
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break;
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case wxFONTENCODING_ISO8859_9:
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charset = TURKISH_CHARSET;
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break;
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case wxFONTENCODING_ISO8859_11:
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charset = THAI_CHARSET;
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break;
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#endif // BC++ 16-bit
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case wxFONTENCODING_CP437:
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charset = OEM_CHARSET;
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break;
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default:
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if ( exact )
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*exact = FALSE;
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// fall through
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case wxFONTENCODING_SYSTEM:
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charset = ANSI_CHARSET;
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}
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return charset;
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}
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