TLWs can use the WidthDefault and HeightDefault methods too
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@26155 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -327,14 +327,8 @@ bool wxTopLevelWindowGTK::Create( wxWindow *parent,
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// always create a frame of some reasonable, even if arbitrary, size (at
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// always create a frame of some reasonable, even if arbitrary, size (at
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// least for MSW compatibility)
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// least for MSW compatibility)
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wxSize size = sizeOrig;
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wxSize size = sizeOrig;
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if ( size.x == -1 || size.y == -1 )
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size.x = WidthDefault(size.x);
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{
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size.y = WidthDefault(size.y);
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wxSize sizeDpy = wxGetDisplaySize();
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if ( size.x == -1 )
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size.x = sizeDpy.x / 3;
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if ( size.y == -1 )
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size.y = sizeDpy.y / 5;
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}
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wxTopLevelWindows.Append( this );
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wxTopLevelWindows.Append( this );
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@@ -327,14 +327,8 @@ bool wxTopLevelWindowGTK::Create( wxWindow *parent,
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// always create a frame of some reasonable, even if arbitrary, size (at
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// always create a frame of some reasonable, even if arbitrary, size (at
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// least for MSW compatibility)
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// least for MSW compatibility)
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wxSize size = sizeOrig;
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wxSize size = sizeOrig;
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if ( size.x == -1 || size.y == -1 )
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size.x = WidthDefault(size.x);
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{
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size.y = WidthDefault(size.y);
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wxSize sizeDpy = wxGetDisplaySize();
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if ( size.x == -1 )
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size.x = sizeDpy.x / 3;
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if ( size.y == -1 )
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size.y = sizeDpy.y / 5;
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}
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wxTopLevelWindows.Append( this );
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wxTopLevelWindows.Append( this );
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