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git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@18 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Julian Smart
1998-05-21 15:02:02 +00:00
parent aad5220b82
commit 10b959e372
18 changed files with 3723 additions and 45 deletions

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@@ -12,14 +12,16 @@
#ifndef __APPH_BASE__
#define __APPH_BASE__
/*
#ifndef __GTK__
class WXDLLEXPORT wxApp;
typedef wxApp* (*wxAppInitializerFunction) (void);
*/
#endif
#include "wx/object.h"
#ifdef __GTK
typedef wxObject* (*wxAppInitializerFunction) (void); // returning wxApp* won't work with gcc
#endif
#if defined(__WINDOWS__)
#include "wx/msw/app.h"

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@@ -531,6 +531,12 @@ typedef void (*wxFunction) (wxObject&, wxEvent&);
#define wxTAB_FIXEDWIDTH 0x0008
#define wxTAB_OWNERDRAW 0x0010
// Sorry, I changed my mind about these names...
#define wxTC_MULTILINE 0x0000
#define wxTC_RIGHTJUSTIFY 0x0004
#define wxTC_FIXEDWIDTH 0x0008
#define wxTC_OWNERDRAW 0x0010
/*
* wxStatusBar95 flags
*/

129
include/wx/expr.h Normal file
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@@ -0,0 +1,129 @@
/////////////////////////////////////////////////////////////////////////////
// Name: expr.h
// Purpose: C helper defines and functions for wxExpr class
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c)
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __EXPRH__
#define __EXPRH__
#include <math.h>
#include <stdlib.h>
#ifdef ____HPUX__
#define alloca malloc
#endif
/* Rename all YACC/LEX stuff or we'll conflict with other
* applications
*/
#define yyback PROIO_yyback
#define yylook PROIO_yylook
#define yywrap PROIO_yywrap
#define yyoutput PROIO_yyoutput
#define yylex PROIO_yylex
#define yyerror PROIO_yyerror
#define input PROIO_input
#define unput PROIO_unput
#define yyleng PROIO_yyleng
#define yytext PROIO_yytext
#define yymorfg PROIO_yymorfg
#define yylineno PROIO_yylineno
#define yytchar PROIO_yytchar
#define yyin PROIO_yyin
#define yyout PROIO_yyout
#define yysvf PROIO_yysvf
#define yyestate PROIO_yyestate
#define yysvec PROIO_yysvec
#define yybgin PROIO_yybgin
#define yyprevious PROIO_yyprevious
#define yylhs PROIO_yylhs
#define yylen PROIO_yylen
#define yydefred PROIO_yydefred
#define yydgoto PROIO_yydgoto
#define yysindex PROIO_yysindex
#define yyrindex PROIO_yyrindex
#define yygindex PROIO_yygindex
#define yytable PROIO_yytable
#define yycheck PROIO_yycheck
#define yyname PROIO_yyname
#define yyrule PROIO_yyrule
#define yydebug PROIO_yydebug
#define yynerrs PROIO_yynerrs
#define yyerrflag PROIO_yyerrflag
#define yychar PROIO_yychar
#define yyvsp PROIO_yyvsp
#define yyssp PROIO_yyssp
#define yyval PROIO_yyval
#define yylval PROIO_yylval
#define yyss PROIO_yyss
#define yyvs PROIO_yyvs
#define yyparse PROIO_yyparse
/* +++steve162e: more defines necessary */
#define yy_init_buffer PROIO_yy_init_buffer
#define yy_create_buffer PROIO_yy_create_buffer
#define yy_load_buffer_state PROIO_yy_load_buffer_state
#define yyrestart PROIO_yyrestart
#define yy_switch_to_buffer PROIO_yy_switch_to_buffer
#define yy_delete_buffer PROIO_yy_delete_buffer
/* ---steve162e */
/* WG 1/96: still more for flex 2.5 */
#define yy_scan_buffer PROIO_scan_buffer
#define yy_scan_string PROIO_scan_string
#define yy_scan_bytes PROIO_scan_bytes
#define yy_flex_debug PROIO_flex_debug
#define yy_flush_buffer PROIO_flush_buffer
#define yyleng PROIO_yyleng
#define yytext PROIO_yytext
#ifdef __cplusplus
extern "C" {
char *proio_cons(char *, char *);
char * make_integer(char *);
char * make_word(char *);
char * make_string(char *);
char * make_real(char *, char *);
char * make_exp(char *, char *);
char * make_exp2(char *, char *, char*);
void add_expr(char *);
void process_command(char *);
void syntax_error(char *);
}
#else
#if __BORLANDC__
char *proio_cons(char *, char *);
char * make_integer(char *);
char * make_word(char *);
char * make_string(char *);
char * make_real(char *, char *);
char * make_exp(char *, char *);
char * make_exp2(char *, char *, char*);
void add_expr(char *);
void process_command(char *);
void syntax_error(char *);
#else
char *proio_cons();
char * make_integer();
char * make_word();
char * make_string();
char * make_real();
char * make_exp();
char * make_exp2();
void add_expr();
void process_command();
void syntax_error();
#endif
#endif
#endif
// __EXPRH__

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@@ -62,17 +62,17 @@ class WXDLLEXPORT wxPostScriptDC: public wxDC
void DrawRoundedRectangle(long x, long y, long width, long height, double radius = 20);
void DrawEllipse(long x, long y, long width, long height);
/*
// RR: I define these in wxDC, after all they all do the same everywhere
#ifdef __WINDOWS__
// Splines
// 3-point spline
void DrawSpline(long x1, long y1, long x2, long y2, long x3, long y3);
// Any number of control points - a list of pointers to wxPoints
void DrawSpline(wxList *points);
void DrawSpline(int n, wxPoint points[]);
I define these in wxDC, after all they all do the same everywhere
*/
#endif
void DrawOpenSpline(wxList *points);
void DrawIcon(const wxIcon& icon, long x, long y);

13
include/wx/tbar95.h Normal file
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@@ -0,0 +1,13 @@
#ifndef __TBAR95H_BASE__
#define __TBAR95H_BASE__
#if defined(__WINDOWS__)
#include "wx/msw/tbar95.h"
#elif defined(__MOTIF__)
#include "wx/xt/tbar95.h"
#elif defined(__GTK__)
#include "wx/gtk/tbar95.h"
#endif
#endif
// __TBAR95H_BASE__

240
include/wx/tbarbase.h Normal file
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@@ -0,0 +1,240 @@
/////////////////////////////////////////////////////////////////////////////
// Name: tbarbase.h
// Purpose: Base class for toolbar classes
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart and Markus Holzem
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __TBARBASEH__
#define __TBARBASEH__
#ifdef __GNUG__
#pragma interface "tbarbase.h"
#endif
#include "wx/defs.h"
#if USE_TOOLBAR
#include "wx/bitmap.h"
#include "wx/list.h"
#include "wx/control.h"
WXDLLEXPORT_DATA(extern const char*) wxToolBarNameStr;
WXDLLEXPORT_DATA(extern const wxSize) wxDefaultSize;
WXDLLEXPORT_DATA(extern const wxPoint) wxDefaultPosition;
#define wxTOOL_STYLE_BUTTON 1
#define wxTOOL_STYLE_SEPARATOR 2
class WXDLLEXPORT wxToolBarTool: public wxObject
{
DECLARE_DYNAMIC_CLASS(wxToolBarTool)
public:
wxToolBarTool(const int theIndex = 0, const wxBitmap& bitmap1 = wxNullBitmap, const wxBitmap& bitmap2 = wxNullBitmap,
const bool toggle = FALSE, const long xPos = -1, const long yPos = -1,
const wxString& shortHelpString = "", const wxString& longHelpString = "");
~wxToolBarTool ();
inline void SetSize( const long w, const long h ) { m_width = w; m_height = h; }
inline long GetWidth () const { return m_width; }
inline long GetHeight () const { return m_height; }
public:
int m_toolStyle;
wxObject * m_clientData;
int m_index;
long m_x;
long m_y;
long m_width;
long m_height;
bool m_toggleState;
bool m_isToggle;
bool m_deleteSecondBitmap;
bool m_enabled;
wxBitmap m_bitmap1;
wxBitmap m_bitmap2;
bool m_isMenuCommand;
wxString m_shortHelpString;
wxString m_longHelpString;
};
class WXDLLEXPORT wxToolBarBase : public wxControl
{
DECLARE_DYNAMIC_CLASS(wxToolBarBase)
public:
wxToolBarBase(void);
~wxToolBarBase(void);
// Handle wxToolBar events
// Only allow toggle if returns TRUE. Call when left button up.
virtual bool OnLeftClick(int toolIndex, bool toggleDown);
// Call when right button down.
virtual void OnRightClick(int toolIndex, long x, long y);
// Called when the mouse cursor enters a tool bitmap.
// Argument is -1 if mouse is exiting the toolbar.
virtual void OnMouseEnter(int toolIndex);
// If pushedBitmap is NULL, a reversed version of bitmap is
// created and used as the pushed/toggled image.
// If toggle is TRUE, the button toggles between the two states.
virtual wxToolBarTool *AddTool(const int toolIndex, const wxBitmap& bitmap, const wxBitmap& pushedBitmap = wxNullBitmap,
const bool toggle = FALSE, const long xPos = -1, const long yPos = -1, wxObject *clientData = NULL,
const wxString& helpString1 = "", const wxString& helpString2 = "");
virtual void AddSeparator(void);
virtual void ClearTools(void);
virtual void EnableTool(const int toolIndex, const bool enable);
virtual void ToggleTool(const int toolIndex, const bool toggle); // toggle is TRUE if toggled on
virtual void SetToggle(const int toolIndex, const bool toggle); // Set this to be togglable (or not)
virtual wxObject *GetToolClientData(const int index) const;
inline wxList& GetTools(void) const { return (wxList&) m_tools; }
// After the toolbar has initialized, this is the size the tools take up
#if WXWXIN_COMPATIBILITY
inline void GetMaxSize ( long * width, long * height ) const
{ wxSize maxSize(GetMaxSize()); *width = maxSize.x; *height = maxSize.y; }
#endif
virtual wxSize GetMaxSize ( void ) const;
virtual bool GetToolState(const int toolIndex) const;
virtual bool GetToolEnabled(const int toolIndex) const;
virtual wxToolBarTool *FindToolForPosition(const long x, const long y) const;
virtual void SetToolShortHelp(const int toolIndex, const wxString& helpString);
virtual wxString GetToolShortHelp(const int toolIndex) const;
virtual void SetToolLongHelp(const int toolIndex, const wxString& helpString);
virtual wxString GetToolLongHelp(const int toolIndex) const;
virtual void SetMargins(const int x, const int y);
inline void SetMargins(const wxSize& size) { SetMargins(size.x, size.y); }
virtual void SetToolPacking(const int packing);
virtual void SetToolSeparation(const int separation);
inline virtual wxSize GetToolMargins(void) { return wxSize(m_xMargin, m_yMargin); }
inline virtual int GetToolPacking(void) { return m_toolPacking; }
inline virtual int GetToolSeparation(void) { return m_toolSeparation; }
virtual void SetDefaultSize(const wxSize& size) { m_defaultWidth = size.x; m_defaultHeight = size.y; };
virtual wxSize GetDefaultSize(void) const { return wxSize(m_defaultWidth, m_defaultHeight); }
// The button size (in some implementations) is bigger than the bitmap size: this returns
// the total button size.
virtual wxSize GetDefaultButtonSize(void) const { return wxSize(m_defaultWidth, m_defaultHeight); } ;
// Compatibility
#if WXWIN_COMPATIBILITY
inline void SetDefaultSize(const int w, const int h) { SetDefaultSize(wxSize(w, h)); }
inline long GetDefaultWidth(void) const { return m_defaultWidth; }
inline long GetDefaultHeight(void) const { return m_defaultHeight; }
inline int GetDefaultButtonWidth(void) const { return GetDefaultButtonSize().x; };
inline int GetDefaultButtonHeight(void) const { return GetDefaultButtonSize().y; };
#endif
// Lay the tools out
virtual void Layout(void);
// Add all the buttons: required for Win95.
// TODO: unify API so there's no ambiguity
virtual bool CreateTools(void) { return TRUE; }
void Command(wxCommandEvent& event);
// SCROLLING: this has to be copied from wxScrolledWindow since wxToolBarBase
// inherits from wxControl. This could have been put into wxToolBarSimple,
// but we might want any derived toolbar class to be scrollable.
// Number of pixels per user unit (0 or -1 for no scrollbar)
// Length of virtual canvas in user units
virtual void SetScrollbars(const int horizontal, const int vertical,
const int x_length, const int y_length,
const int x_pos = 0, const int y_pos = 0);
// Physically scroll the window
virtual void Scroll(const int x_pos, const int y_pos);
virtual void GetScrollPixelsPerUnit(int *x_unit, int *y_unit) const;
virtual void EnableScrolling(const bool x_scrolling, const bool y_scrolling);
virtual void AdjustScrollbars(void);
// Prepare the DC by translating it according to the current scroll position
virtual void PrepareDC(wxDC& dc);
int GetScrollPageSize(int orient) const ;
void SetScrollPageSize(int orient, int pageSize);
// Get the view start
virtual void ViewStart(int *x, int *y) const;
// Actual size in pixels when scrolling is taken into account
virtual void GetVirtualSize(int *x, int *y) const;
// Do the toolbar button updates (check for EVT_UPDATE_UI handlers)
virtual void DoToolbarUpdates(void);
/*
virtual void CalcScrolledPosition(const int x, const int y, int *xx, int *yy) const ;
virtual void CalcUnscrolledPosition(const int x, const int y, long *xx, long *yy) const ;
*/
void OnScroll(wxScrollEvent& event);
void OnSize(wxSizeEvent& event);
void OnIdle(wxIdleEvent& event);
// Required to force normal cursor-setting behaviour in Windows
#ifdef __WINDOWS__
virtual void MSWOnMouseMove(const int x, const int y, const WXUINT flags);
#endif
protected:
wxList m_tools;
int m_tilingDirection;
int m_rowsOrColumns;
int m_currentRowsOrColumns;
long m_lastX, m_lastY;
long m_maxWidth, m_maxHeight;
int m_currentTool; // Tool where mouse currently is
int m_pressedTool; // Tool where mouse pressed
int m_xMargin;
int m_yMargin;
int m_toolPacking;
int m_toolSeparation;
long m_defaultWidth;
long m_defaultHeight;
public:
////////////////////////////////////////////////////////////////////////
//// IMPLEMENTATION
// Calculate scroll increment
virtual int CalcScrollInc(wxScrollEvent& event);
////////////////////////////////////////////////////////////////////////
//// PROTECTED DATA
protected:
int m_xScrollPixelsPerLine;
int m_yScrollPixelsPerLine;
bool m_xScrollingEnabled;
bool m_yScrollingEnabled;
int m_xScrollPosition;
int m_yScrollPosition;
bool m_calcScrolledOffset; // If TRUE, wxCanvasDC uses scrolled offsets
int m_xScrollLines;
int m_yScrollLines;
int m_xScrollLinesPerPage;
int m_yScrollLinesPerPage;
public:
DECLARE_EVENT_TABLE()
};
#endif // USE_TOOLBAR
#endif
// __TBARBASEH__

13
include/wx/tbarmsw.h Normal file
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@@ -0,0 +1,13 @@
#ifndef __TBARMSWH_BASE__
#define __TBARMSWH_BASE__
#if defined(__WINDOWS__)
#include "wx/msw/tbarmsw.h"
#elif defined(__MOTIF__)
#include "wx/xt/tbarmsw.h"
#elif defined(__GTK__)
#include "wx/gtk/tbarmsw.h"
#endif
#endif
// __TBARMSWH_BASE__

77
include/wx/tbarsmpl.h Normal file
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@@ -0,0 +1,77 @@
/////////////////////////////////////////////////////////////////////////////
// Name: tbarsmpl.h
// Purpose: wxToolBarSimple class
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart and Markus Holzem
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __TBARSMPLH__
#define __TBARSMPLH__
#ifdef __GNUG__
#pragma interface "tbarsmpl.h"
#endif
#include "wx/defs.h"
#if USE_TOOLBAR
#include "wx/bitmap.h"
#include "wx/list.h"
#include "wx/tbarbase.h"
WXDLLEXPORT_DATA(extern const char*) wxToolBarNameStr;
WXDLLEXPORT_DATA(extern const wxSize) wxDefaultSize;
WXDLLEXPORT_DATA(extern const wxPoint) wxDefaultPosition;
// XView can't cope properly with panels that behave like canvases
// (e.g. no scrollbars in panels)
class WXDLLEXPORT wxToolBarSimple : public wxToolBarBase
{
DECLARE_DYNAMIC_CLASS(wxToolBarSimple)
public:
wxToolBarSimple(void);
#if WXWIN_COMPATIBILITY > 0
inline wxToolBarSimple(wxWindow *parent, int x, int y, int w, int h,
long style = wxNO_BORDER, int orientation = wxVERTICAL, int RowsOrColumns = 1,
const char *name = wxToolBarNameStr)
{
Create(parent, -1, wxPoint(x, y), wxSize(w, h), style, orientation, RowsOrColumns, name);
}
#endif
inline wxToolBarSimple(wxWindow *parent, const wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize,
const long style = wxNO_BORDER, const int orientation = wxVERTICAL,
const int RowsOrColumns = 1, const wxString& name = wxToolBarNameStr)
{
Create(parent, id, pos, size, style, orientation, RowsOrColumns, name);
}
~wxToolBarSimple(void);
bool Create(wxWindow *parent, const wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize,
const long style = wxNO_BORDER, const int orientation = wxVERTICAL, const int RowsOrColumns = 1, const wxString& name = wxToolBarNameStr);
void OnPaint(wxPaintEvent& event);
void OnSize(wxSizeEvent& event);
void OnMouseEvent(wxMouseEvent& event);
void OnKillFocus(wxFocusEvent& event);
// Handle wxToolBar events
virtual void DrawTool(wxDC& dc, wxMemoryDC& memDC, wxToolBarTool *tool);
virtual void ToggleTool(const int toolIndex, const bool toggle); // toggle is TRUE if toggled on
virtual void SpringUpButton(const int index);
DECLARE_EVENT_TABLE()
};
#endif // USE_TOOLBAR
#endif
// __TBARSMPLH__

145
include/wx/thread.h Normal file
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@@ -0,0 +1,145 @@
/////////////////////////////////////////////////////////////////////////////
// Name: thread.h
// Purpose: Thread API
// Author: Guilhem Lavaux
// Modified by:
// Created: 04/13/98
// RCS-ID: $Id$
// Copyright: (c) Guilhem Lavaux
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __THREADH__
#define __THREADH__
#ifdef __GNUG__
#pragma interface "thread.h"
#endif
#include "wx/object.h"
#include "wx/setup.h"
typedef enum {
MUTEX_NO_ERROR=0,
MUTEX_DEAD_LOCK, // Mutex has been already locked by THE CALLING thread
MUTEX_BUSY // Mutex has been already locked by ONE thread
} wxMutexError;
typedef enum {
THREAD_NO_ERROR=0, // No error
THREAD_NO_RESOURCE, // No resource left to create a new thread
THREAD_RUNNING, // The thread is already running
THREAD_NOT_RUNNING // The thread isn't running
} wxThreadError;
// defines the interval of priority.
#define WXTHREAD_MIN_PRIORITY 0
#define WXTHREAD_DEFAULT_PRIORITY 50
#define WXTHREAD_MAX_PRIORITY 100
// ---------------------------------------------------------------------------
// Mutex handler
class wxMutexInternal;
class WXDLLEXPORT wxMutex {
public:
// constructor & destructor
wxMutex(void);
~wxMutex(void);
// Lock the mutex.
wxMutexError Lock(void);
// Try to lock the mutex: if it can't, returns immediately with an error.
wxMutexError TryLock(void);
// Unlock the mutex.
wxMutexError Unlock(void);
// Returns true if the mutex is locked.
bool IsLocked(void) { return (m_locked > 0); }
protected:
friend class wxCondition;
int m_locked;
wxMutexInternal *p_internal;
};
// ---------------------------------------------------------------------------
// Condition handler.
class wxConditionInternal;
class WXDLLEXPORT wxCondition {
public:
// constructor & destructor
wxCondition(void);
~wxCondition(void);
// Waits undefinitely.
void Wait(wxMutex& mutex);
// Waits until a signal is raised or the timeout is elapsed.
bool Wait(wxMutex& mutex, unsigned long sec, unsigned long nsec);
// Raises a signal: only one "Waiter" is released.
void Signal(void);
// Broadcasts to all "Waiters".
void Broadcast(void);
private:
wxConditionInternal *p_internal;
};
// ---------------------------------------------------------------------------
// Thread management class
class wxThreadInternal;
class WXDLLEXPORT wxThread {
public:
// constructor & destructor.
wxThread(void);
virtual ~wxThread(void);
// Create a new thread, this method should check there is only one thread
// running by object.
wxThreadError Create(void);
// Destroys the thread immediately if the flag DIFFER isn't true.
wxThreadError Destroy(void);
// Switches on the DIFFER flag.
void DeferDestroy(bool on);
// Waits for the termination of the thread.
void *Join(void);
// Sets the priority to "prio". (Warning: The priority can only be set before
// the thread is created)
void SetPriority(int prio);
// Get the current priority.
int GetPriority(void);
// Get the thread ID
unsigned long GetID(void);
// Returns true if the thread is alive.
bool IsAlive(void);
// Returns true if the thread is the main thread (aka the GUI thread).
static bool IsMain(void);
// Called when thread exits.
virtual void OnExit(void);
protected:
// In case, the DIFFER flag is true, enables another thread to kill this one.
void TestDestroy(void);
// Exits from the current thread.
void Exit(void *status = NULL);
private:
// Entry point for the thread.
virtual void *Entry(void) = 0;
private:
friend class wxThreadInternal;
wxThreadInternal *p_internal;
};
// ---------------------------------------------------------------------------
// Global variables
// GUI mutex.
WXDLLEXPORT_DATA(extern wxMutex) wxMainMutex;
#endif

279
include/wx/wxexpr.h Normal file
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@@ -0,0 +1,279 @@
/////////////////////////////////////////////////////////////////////////////
// Name: wxexpr.h
// Purpose: Prolog-like file I/O, used by resource system.
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c)
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __WXEXPRH__
#define __WXEXPRH__
#ifdef __GNUG__
#pragma interface "wxexpr.h"
#endif
#include <stdio.h>
#include "wx/defs.h"
#include "wx/string.h"
#if USE_IOSTREAMH
#include <iostream.h>
#else
#include <iostream>
#endif
#include "wx/list.h"
#include "wx/hash.h"
#include "wx/expr.h"
// Compatibility
#define PrologExpr wxExpr
#define PrologDatabase wxExprDatabase
#define proioErrorHandler wxExprErrorHandler
#define PROIO_ERROR_GENERAL 1
#define PROIO_ERROR_SYNTAX 2
#define PrologNull wxExprNull
#define PrologInteger wxExprInteger
#define PrologReal wxExprReal
#define PrologWord wxExprWord
#define PrologString wxExprString
#define PrologList wxExprList
#define PrologType wxExprType
// Error types
#define WXEXPR_ERROR_GENERAL 1
#define WXEXPR_ERROR_SYNTAX 2
// Error handler function definition. If app returns TRUE,
// carry on processing.
typedef bool (*wxExprErrorHandler) (int errorType, char *msg);
WXDLLEXPORT_DATA(extern wxExprErrorHandler) currentwxExprErrorHandler;
WXDLLEXPORT_DATA(extern "C" FILE*) yyin;
extern "C" int WXDLLEXPORT yyparse(void);
typedef enum {
wxExprNull,
wxExprInteger,
wxExprReal,
wxExprWord,
wxExprString,
wxExprList
} wxExprType;
class WXDLLEXPORT wxExprDatabase;
class WXDLLEXPORT wxExpr
{
public:
wxObject *client_data;
wxExprType type;
union {
long integer;
char *word;
char *string;
float real;
wxExpr *first; // If is a list expr, points to the first node
} value;
wxExpr *next; // If this is a node in a list, points to the next node
wxExpr *last; // If is a list expr, points to the last node
wxExpr(wxExprType the_type, char *word_or_string, bool allocate);
wxExpr(const wxString& functor); // Assume this is a new clause - pass functor
wxExpr(wxExprType the_type, const wxString& word_or_string = "");
wxExpr(long the_integer);
wxExpr(float the_real);
wxExpr(wxList *the_list);
~wxExpr(void);
inline wxExprType Type(void) const { return type; }
inline long IntegerValue(void) const
{
if (type == wxExprInteger)
return value.integer;
else if (type == wxExprReal)
return (long)value.real;
else return 0;
}
inline float RealValue(void) const {
if (type == wxExprReal)
return value.real;
else if (type == wxExprInteger)
return (float)value.integer;
else return (float)0.0;
}
inline wxString WordValue(void) const {
if (type == wxExprWord)
return value.word;
else if (type == wxExprString)
return wxString(value.string);
else return wxString("");
}
inline wxString StringValue(void) const {
if (type == wxExprString)
return wxString(value.string);
else if (type == wxExprWord)
return wxString(value.word);
else return wxString("");
}
// Get nth arg of clause (starting from 1)
wxExpr *Arg(wxExprType type, int arg) const;
// Return nth argument of a list expression (starting from zero)
wxExpr *Nth(int arg) const;
// Returns the number of elements in a list expression
int Number(void) const;
// Make a clone
wxExpr *Copy(void) const;
wxExpr *GetAttributeValueNode(const wxString& word) const; // Use only for a clause or list
wxExpr *AttributeValue(const wxString& word) const; // Use only for a clause
wxString Functor(void) const; // Only for a clause
bool IsFunctor(const wxString& s) const; // Only for a clause
void WriteClause(ostream& stream); // Write this expression as a top-level clause
void WriteExpr(ostream& stream); // Write as any other subexpression
void WriteLispExpr(ostream& stream);
// Append an expression to a list
void Append(wxExpr *expr);
// Insert at beginning of list
void Insert(wxExpr *expr);
// Get first expr in list
inline wxExpr *GetFirst(void) const { return ((type == wxExprList) ? value.first : (wxExpr*)NULL); }
// Get next expr if this is a node in a list
inline wxExpr *GetNext(void) const { return next; }
// Get last expr in list
inline wxExpr *GetLast(void) const { return ((type == wxExprList) ? last : (wxExpr*)NULL); }
// This should really be called SetAttributeValue since any existing
// attribute-value is deleted first.
void AddAttributeValue(const wxString& attribute, long value);
void AddAttributeValue(const wxString& attribute, float value);
void AddAttributeValueWord(const wxString& attribute, const wxString& value);
void AddAttributeValueString(const wxString& attribute, const wxString& value);
void AddAttributeValue(const wxString& attribute, wxList *value);
void AddAttributeValue(const wxString& attribute, wxExpr *value);
void AddAttributeValueStringList(const wxString& attribute, wxList *string_list);
void DeleteAttributeValue(const wxString& attribute);
bool GetAttributeValue(const wxString& att, int& var) const;
bool GetAttributeValue(const wxString& att, long& var) const;
bool GetAttributeValue(const wxString& att, float& var) const;
bool GetAttributeValue(const wxString& att, wxString& var) const; // Word OR string -> string
bool GetAttributeValue(const wxString& att, wxExpr **var) const;
// Compatibility with old PrologIO
inline void AssignAttributeValue(char *att, int *var) const { GetAttributeValue(att, *var); }
inline void AssignAttributeValue(char *att, long *var) const { GetAttributeValue(att, *var); }
inline void AssignAttributeValue(char *att, float *var) const { GetAttributeValue(att, *var); }
inline void AssignAttributeValue(char *att, wxExpr **var) const { GetAttributeValue(att, var); }
void AssignAttributeValue(char *att, char **var) const ; // Word OR string -> string
// Add string items to list if the list attribute exists
bool GetAttributeValueStringList(const wxString& att, wxList *var) const;
// Associate other data with this expression, e.g. when reading in a
// number of linked items - store C++ object pointer with the expression
// so we can index into the wxExpr database and fish out the pointer.
inline void SetClientData(wxObject *data) { client_data = data; }
inline wxObject *GetClientData(void) const { return client_data; }
};
class WXDLLEXPORT wxExprDatabase: public wxList
{
DECLARE_DYNAMIC_CLASS(wxExprDatabase)
private:
wxNode *position; // Where we are in a search
wxHashTable *hash_table;
wxString attribute_to_hash;
public:
int noErrors;
wxExprDatabase(wxExprErrorHandler handler = 0);
// Use hashing on both the functor, and the attribute of
// specified type (wxExprString or wxExprInteger) and name.
// So to find node 45
// (i.e. match the clause node(id=45, ...))
// it usually requires 1 look-up: the keys for functor and attribute
// are added together.
// Obviously if the attribute was missing in a clause, it would
// fail to be found by this method, but could be retrieved by a
// linear search using BeginFind and FindClauseByFunctor,
// or just searching through the list as per usual.
wxExprDatabase(wxExprType type, const wxString& attribute, int size = 500,
wxExprErrorHandler handler = 0);
~wxExprDatabase(void);
void BeginFind(void) ; // Initialise a search
wxExpr *FindClause(long id) ; // Find a term based on an integer id attribute
// e.g. node(id=23, type=rectangle, ....).
// Find on basis of attribute/value pairs, e.g. type=rectangle
// This doesn't use hashing; it's a linear search.
wxExpr *FindClause(const wxString& word, const wxString& value);
wxExpr *FindClause(const wxString& word, long value);
wxExpr *FindClause(const wxString& word, float value);
wxExpr *FindClauseByFunctor(const wxString& functor);
wxExpr *HashFind(const wxString& functor, const wxString& value) const;
wxExpr *HashFind(const wxString& functor, long value) const;
void Append(wxExpr *expr); // Does cleverer things if hashing is on
void ClearDatabase(void);
inline int GetErrorCount() const { return noErrors; }
bool Read(const wxString& filename);
bool ReadFromString(const wxString& buffer);
bool Write(const wxString& fileName);
bool Write(ostream& stream);
void WriteLisp(ostream& stream);
// Compatibility
inline bool ReadProlog(char *filename) { return Read(wxString(filename)); }
inline bool ReadPrologFromString(char *buffer) { return ReadFromString(wxString(buffer)); }
inline void WriteProlog(ostream& stream) { Write(stream); }
};
// Function call-style interface - some more convenience wrappers/unwrappers
// Make a call
wxExpr* WXDLLEXPORT wxExprMakeCall(const wxString& functor ...);
#define wxExprMakeInteger(x) (new wxExpr((long)x))
#define wxExprMakeReal(x) (new wxExpr((float)x))
#define wxExprMakeString(x) (new wxExpr(wxExprString, x))
#define wxExprMakeWord(x) (new wxExpr(wxExprWord, x))
#define wxExprMake(x) (new wxExpr(x))
// Checks functor
bool WXDLLEXPORT wxExprIsFunctor(wxExpr *expr, const wxString& functor);
// Temporary variable for communicating between wxexpr.cpp and YACC/LEX
WXDLLEXPORT_DATA(extern wxExprDatabase*) thewxExprDatabase;
// YACC/LEX can leave memory lying around...
extern "C" WXDLLEXPORT wxExprCleanUp();
#endif