Move scale factor-related wxBitmap functions out of line
This will make it possible to change them later without breaking ABI, which is probably worth paying the price of a function call (assuming the compiler could de-virtualize this call and inline it before). No real changes.
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@@ -745,6 +745,11 @@ bool wxBitmap::Create(int width, int height, const wxDC& dc)
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return false;
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}
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bool wxBitmap::CreateScaled(int w, int h, int d, double logicalScale)
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{
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return Create(wxRound(w*logicalScale), wxRound(h*logicalScale), d);
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}
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bool wxBitmap::DoCreate(int w, int h, int d, WXHDC hdc)
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{
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UnRef();
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@@ -1357,6 +1362,39 @@ bool wxBitmap::InitFromHBITMAP(WXHBITMAP bmp, int width, int height, int depth)
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return IsOk();
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}
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// ----------------------------------------------------------------------------
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// scale factor-related functions
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// ----------------------------------------------------------------------------
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// Note: currently we don't use scale factor at all and don't even store it
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// because this seems useless, but we define these functions out of line here
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// and not inline in the header to make it possible to change this later
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// without breaking ABI if necessary.
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void wxBitmap::SetScaleFactor(double WXUNUSED(scale))
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{
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}
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double wxBitmap::GetScaleFactor() const
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{
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return 1.0;
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}
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double wxBitmap::GetScaledWidth() const
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{
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return GetWidth();
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}
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double wxBitmap::GetScaledHeight() const
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{
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return GetHeight();
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}
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wxSize wxBitmap::GetScaledSize() const
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{
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return GetSize();
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}
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// ----------------------------------------------------------------------------
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// raw bitmap access support
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// ----------------------------------------------------------------------------
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