Various corrections to makefiles, RPMs etc.
Corrected overoptimised window style and colour code. More best visual changes. Minor typos in docs. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@5781 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -1309,12 +1309,15 @@ wxBitmap wxImage::ConvertToMonoBitmap( unsigned char red, unsigned char green, u
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bitmap.SetDepth( 1 );
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GdkVisual *visual = gdk_window_get_visual( wxRootWindow->window );
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wxASSERT( visual );
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// Create picture image
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unsigned char *data_data = (unsigned char*)malloc( ((width >> 3)+8) * height );
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GdkImage *data_image =
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gdk_image_new_bitmap( gdk_visual_get_system(), data_data, width, height );
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gdk_image_new_bitmap( visual, data_data, width, height );
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// Create mask image
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@@ -1324,7 +1327,7 @@ wxBitmap wxImage::ConvertToMonoBitmap( unsigned char red, unsigned char green, u
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{
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unsigned char *mask_data = (unsigned char*)malloc( ((width >> 3)+8) * height );
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mask_image = gdk_image_new_bitmap( gdk_visual_get_system(), mask_data, width, height );
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mask_image = gdk_image_new_bitmap( visual, mask_data, width, height );
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wxMask *mask = new wxMask();
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mask->m_bitmap = gdk_pixmap_new( wxRootWindow->window, width, height, 1 );
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@@ -1405,10 +1408,11 @@ wxBitmap wxImage::ConvertToBitmap() const
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bitmap.SetPixmap( gdk_pixmap_new( wxRootWindow->window, width, height, -1 ) );
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// Retrieve depth
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// Retrieve depth
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GdkVisual *visual = gdk_window_get_visual( bitmap.GetPixmap() );
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if (visual == NULL) visual = gdk_visual_get_system();
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GdkVisual *visual = gdk_window_get_visual( wxRootWindow->window );
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wxASSERT( visual );
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int bpp = visual->depth;
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bitmap.SetDepth( bpp );
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@@ -1448,7 +1452,7 @@ wxBitmap wxImage::ConvertToBitmap() const
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// Create picture image
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GdkImage *data_image =
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gdk_image_new( GDK_IMAGE_FASTEST, gdk_visual_get_system(), width, height );
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gdk_image_new( GDK_IMAGE_FASTEST, visual, width, height );
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// Create mask image
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@@ -1458,7 +1462,7 @@ wxBitmap wxImage::ConvertToBitmap() const
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{
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unsigned char *mask_data = (unsigned char*)malloc( ((width >> 3)+8) * height );
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mask_image = gdk_image_new_bitmap( gdk_visual_get_system(), mask_data, width, height );
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mask_image = gdk_image_new_bitmap( visual, mask_data, width, height );
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wxMask *mask = new wxMask();
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mask->m_bitmap = gdk_pixmap_new( wxRootWindow->window, width, height, 1 );
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@@ -1473,7 +1477,6 @@ wxBitmap wxImage::ConvertToBitmap() const
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if (bpp >= 24)
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{
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GdkVisual *visual = gdk_visual_get_system();
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if ((visual->red_mask > visual->green_mask) && (visual->green_mask > visual->blue_mask)) b_o = RGB;
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else if ((visual->red_mask > visual->blue_mask) && (visual->blue_mask > visual->green_mask)) b_o = RGB;
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else if ((visual->blue_mask > visual->red_mask) && (visual->red_mask > visual->green_mask)) b_o = BRG;
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