bracket 10.5 only code

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@61300 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Stefan Csomor
2009-07-03 11:51:46 +00:00
parent 3bb0d96f10
commit 1034a6bbff

View File

@@ -298,15 +298,22 @@ wxBitmap wxWindowDCImpl::DoGetAsBitmap(const wxRect *subrect) const
// called from OnPaint, even with the window's paint dc as source (see wxHTMLWindow)
NSBitmapImageRep *rep = [[[NSBitmapImageRep alloc] initWithFocusedViewRect: [view bounds]] retain];
[view unlockFocus];
wxBitmap bitmap(width, height);
if ( [rep respondsToSelector:@selector(CGImage)] )
{
CGImageRef cgImageRef = (CGImageRef)[rep CGImage];
CGImageRef cgImageRef = (CGImageRef)[rep CGImage];
wxBitmap bitmap(CGImageGetWidth(cgImageRef) , CGImageGetHeight(cgImageRef) );
CGRect r = CGRectMake( 0 , 0 , CGImageGetWidth(cgImageRef) , CGImageGetHeight(cgImageRef) );
// since our context is upside down we dont use CGContextDrawImage
wxMacDrawCGImage( (CGContextRef) bitmap.GetHBITMAP() , &r, cgImageRef ) ;
CGImageRelease(cgImageRef);
cgImageRef = NULL;
CGRect r = CGRectMake( 0 , 0 , CGImageGetWidth(cgImageRef) , CGImageGetHeight(cgImageRef) );
// since our context is upside down we dont use CGContextDrawImage
wxMacDrawCGImage( (CGContextRef) bitmap.GetHBITMAP() , &r, cgImageRef ) ;
CGImageRelease(cgImageRef);
cgImageRef = NULL;
}
else
{
// TODO for 10.4 in case we can support this for osx_cocoa
}
[rep release];
return bitmap;