Make wxWindow::FromDIP() more flexible and easier to use.
Allow calling this method with either wxSize, wxPoint or just an int. Also provide a static overload allowing to use it even when no appropriate wxWindow is available.
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@@ -947,6 +947,45 @@ public:
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*/
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wxSize FromDIP(const wxSize& sz) const;
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/// @overload
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wxPoint FromDIP(const wxPoint& pt) const;
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/**
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Convert DPI-independent distance in pixels to the value in pixels
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appropriate for the current toolkit.
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This is the same as FromDIP(const wxSize& sz) overload, but assumes
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that the resolution is the same in horizontal and vertical directions.
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@since 3.1.0
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*/
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int FromDIP(int d) const;
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/**
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Non window-specific DPI-independent pixels conversion functions.
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The display resolution depends on the window in general as different
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windows can appear on different monitors using different resolutions,
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however sometimes no window is available for converting the resolution
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independent pixels to the physical values and in this case these static
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overloads can be used with @NULL value for @a w argument.
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Using these methods is discouraged as passing @NULL will prevent your
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application from correctly supporting monitors with different
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resolutions even in the future wxWidgets versions which will add
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support for them, and passing non-@NULL window is just a less
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convenient way of calling the non-static FromDIP() method.
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@since 3.1.0
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*/
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static wxSize FromDIP(const wxSize& sz, const wxWindow* w);
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/// @overload
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static wxPoint FromDIP(const wxPoint& pt, const wxWindow* w);
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/// @overload
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static wxSize FromDIP(const wxSize& sz, const wxWindow* w);
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/**
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This functions returns the best acceptable minimal size for the window.
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